Plagued /r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

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Serov and Yasov are the best part of the damn mod and I'm sad to see that they are now "stuck" in the TNO universe.
Rodzaevsky, Rurik II, Batov and Velimir are also pretty cool. its funny to me that despite the mod being an ancom wankfest it derives most of its entertainment value and character from the far right russian warlords.
 
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Rodzaevsky, Rurik II, Batov and Velimir are also pretty cool. its funny to me that despite the mod being an ancom wankfest it derives most of its entertainment value and character from the far right russian warlords.
Probably because they made them so over the top, that it actually came off as a really wacky yet intriguing set of warlords.

I'd choose a Neopagan Aryan wannabe who thinks Palestine is a slav holy land, a dictator that wishes to ethnically cleanse the german race from the earth and a medieval king LARPer...over whatever "blessed social-democratic pro-LGBT libertarian socialist big chungus" they are trying to push.
 
A qick update about our friend Winnie. He deleted his steam account and twitter, and hid all photos and friends on his facebook profile.
Looks like he really is trying to hide. Kind of pointless now, twitter is archived.
Even the Steam account? That's quite telling of his length's considering that the account has monetary value. What's so bipolar about all this is because when he said he was gonna delete discord in that PM exchange with one of the Kiwis, he proceeded to drag his foot on it, pout, and draw attention to himself.
 
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Rodzaevsky, Rurik II, Batov and Velimir are also pretty cool. its funny to me that despite the mod being an ancom wankfest it derives most of its entertainment value and character from the far right russian warlords.
As someone who played a good amount of both leftist and rightist Russian warlords I can confirm that the Far-Right paths provided more memorable events, characters and writing.
 
Yesterday I was in a discord call where one of the new developrers Atlantica, the autistic tranny, joined the call. There was a huge thing about it, and the whole thing was archived here: https://www.youtube.com/watch?v=sTmj_29Gxvg if you havent seen it already
The worst part of that entire interview was when he said "I think Big Chungus is quite funny".
The least worst was when he said he thought Huey Long was based, which is objectively true, but he probably believes that for different reasons (a.k.a because of the KR meme and not because of his actual policies).
 
As someone who played a good amount of both leftist and rightist Russian warlords I can confirm that the Far-Right paths provided more memorable events, characters and writing.
Ive tried playing some leftwingers like the SBA and Sablin. but theyre so boring. just opening up their focus tree and reading the focuses oozes pure boredom. the only other one im willing to try is Zhdanov but Komi setup is just such a slog that i immediately abandon the game. Zhdanovs unification theme is fucking baller though.
 
Ive tried playing some leftwingers like the SBA and Sablin. but theyre so boring. just opening up their focus tree and reading the focuses oozes pure boredom. the only other one im willing to try is Zhdanov but Komi setup is just such a slog that i immediately abandon the game. Zhdanovs unification theme is fucking baller though.
I do like how they made Zhandov's successor choices really biased.

It's wholesome100 LibSoc option that is based on a famous scientist that a lot of Sci Fi nerds know about, aka, Kardashev (because of the Kardashev scale).

Or generic unwholesome100 no name AuthSoc option.

Hmm, I wonder what the average TNO player will pick...
 
Ive tried playing some leftwingers like the SBA and Sablin. but theyre so boring. just opening up their focus tree and reading the focuses oozes pure boredom. the only other one im willing to try is Zhdanov but Komi setup is just such a slog that i immediately abandon the game. Zhdanovs unification theme is fucking baller though.
Played Zhdanov and honestly it wasn't bad. Though you had some retarded shit like investing in psychic projects. Basically you have 3 research decision categories, one is the military stuff, and basically makes sense. The rest is pseudoscience.

Also the token Dystopia Event, how people are being watched all the time etc. But that's to be expected. And yeah, Komi setup is boring as fuck.
 
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Yup. And the funny thing is a lot of the community feels the same way they just pretend to like the Dev Approved™ paths.
Iberia is probably the worst example.
For those who've never played Iberia or don't know how it works:
- There is a hidden stat named "Stability" (which is different from the normal stability % shown at the top of the screen)
- Iberia also has a giant economic debuff named "The Iberian Economic Nightmare" that stops from doing any proper country building
- During the campaign, you have to deal with separatist movements to increase your country's "stability"
- If your nation's stability is too low, the country will have a civil war
- At the end of campaign, you also get focuses to deal with the economic nightmare debuff
- But, if you choose the protectionist/nationalist focuses, you not only gain MORE debuffs, but your country's "stability" goes down by a shit ton, meaning that it is nearly impossible to not have your country struck by civil war without save scumming to get the best possible decisions...because you went with the path the developers didn't like.

And if you did survive through that (which is what I did through save scumming), why would you even bother? The other paths give a lot more buffs and don't ruin your country. The devs intentionally made the nationalist path terrible.
Oh, and if Iberia goes into a civil war, none of the countries have a focus tree, so your campaign is pratically over.
 
Iberia is probably the worst example.
For those who've never played Iberia or don't know how it works:
- There is a hidden stat named "Stability" (which is different from the normal stability % shown at the top of the screen)
- Iberia also has a giant economic debuff named "The Iberian Economic Nightmare" that stops from doing any proper country building
- During the campaign, you have to deal with separatist movements to increase your country's "stability"
- If your nation's stability is too low, the country will have a civil war
- At the end of campaign, you also get focuses to deal with the economic nightmare debuff
- But, if you choose the protectionist/nationalist focuses, you not only gain MORE debuffs, but your country's "stability" goes down by a shit ton, meaning that it is nearly impossible to not have your country struck by civil war without save scumming to get the best possible decisions...because you went with the path the developers didn't like.

And if you did survive through that (which is what I did through save scumming), why would you even bother? The other paths give a lot more buffs and don't ruin your country. The devs intentionally made the nationalist path terrible.
Oh, and if Iberia goes into a civil war, none of the countries have a focus tree, so your campaign is pratically over.
lets hope that the reduxes fix all of that lefty shit
 
Iberia is probably the worst example.
For those who've never played Iberia or don't know how it works:
- There is a hidden stat named "Stability" (which is different from the normal stability % shown at the top of the screen)
- Iberia also has a giant economic debuff named "The Iberian Economic Nightmare" that stops from doing any proper country building
- During the campaign, you have to deal with separatist movements to increase your country's "stability"
- If your nation's stability is too low, the country will have a civil war
- At the end of campaign, you also get focuses to deal with the economic nightmare debuff
- But, if you choose the protectionist/nationalist focuses, you not only gain MORE debuffs, but your country's "stability" goes down by a shit ton, meaning that it is nearly impossible to not have your country struck by civil war without save scumming to get the best possible decisions...because you went with the path the developers didn't like.

And if you did survive through that (which is what I did through save scumming), why would you even bother? The other paths give a lot more buffs and don't ruin your country. The devs intentionally made the nationalist path terrible.
Oh, and if Iberia goes into a civil war, none of the countries have a focus tree, so your campaign is pratically over.
Iberia is a really fun playthrough if you want to waste four hours of your time trying to do the democracy path

I literally had to cheat because the mod gives you barely any resources to deal with the separatists, and if you don't deal with them before the mandatory "Salazar is kil" event, you just wasted a bunch of time for zero content civil war countries

Oh and none of this is at any point advertised to the player, so you don't know if you're doing a failstate path until you've already wasted hours of your time.
 
Iberia is a really fun playthrough if you want to waste four hours of your time trying to do the democracy path

I literally had to cheat because the mod gives you barely any resources to deal with the separatists, and if you don't deal with them before the mandatory "Salazar is kil" event, you just wasted a bunch of time for zero content civil war countries
You're supposed to focus your entire resources on a single separatist movement at a time and destroy one-by-one. You also have to hope for the German/American AI to take the operations that give Iberia more resources and to get the events that increase the popularity of whatever leader you need to complete decisions in the best way possible (because if you don't, you lose stability)

If you choose to be more Salazar aligned in your Iberia campaign, you are pretty much always going to die because of the Salazar death event that you cannot prepare for unless you use save-scumming or just know to not choose Salazar when possible.

And since we're on this topic, Salazar and Franco are portrayed as man-children in this mod. I don't have any screenshots, but there are events where they physically fight and verbally abuse each other over dumb disputes, despite the fact that Franco was a veteran general and Salazar was an overly formal intellectual. These are probably the best examples of character misrepresentation in TNO.

But it could have been worse, I guess. They could have went for a gay romance vibe, which makes me wanna shoot myself by just thinking about it.
 
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