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I’d be asking what possible goal a player could have in mind for playing an intersex character. Is it relevant to the game? Does it confer an in-game advantage?
I won't speculate on the motivations, I can think of scenarios where that's be an interesting pc and work in various settings, ultimatly it's irrelivant. If you derive fun and don't go magical realm from it go nuts. Considering I once played an ogryn of average ogryn intelligence ( aka retard/4 year old) had a hoot and everyone loved him. I'm confident you can do something fun with gender fluidy, genderqueer etc stuff but as I said irrelivant . The issue is mods presume they have any moral or intellectual authority on the subject.
 
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You should just get immediate -2 in every stat if you declare yourself mentally and genetically defective. Then the first event that should occur in-game is you should get raped and get AIDS.
I'm pretty sure most of these kinds of games are set before the mid 20th century. Probably even syphilis is out since a lot of them are pre-gunpowder.
 
That's one of the most critically acclaimed indie games of the last twenty years. If it got banned, how the hell did that happen?
It may just have been a ban on that specific subject for the game, and I don’t remember all the details cause I’ve never played it.

but it was basically about a Scarlet Letter/ Crucible type scenario, only instead of the woman being a helpless victim as she claimed, she was actually a witch or possessed or something and was trying to make the PC’s sympathetic to her by saying she was assaulted to get them to kill the men who were trying to stop her from controlling the town.

so basically it got #BelieveAllWomen’d
 
I'm pretty sure most of these kinds of games are set before the mid 20th century. Probably even syphilis is out since a lot of them are pre-gunpowder.
Syphilis didn’t appear in Europe until after 1492 because it’s a new world disease that got brought over the Atlantic during the Colombian exchange.
 
I’d be asking what possible goal a player could have in mind for playing an intersex character. Is it relevant to the game? Does it confer an in-game advantage?
A fundamental law of human behaviour is that nobody ever does anything that does not benefit them in some way. If there are no benefits to playing an intersex character in-game, then the benefit must be ex-game, that is to say, of benefit to the player, not the character.
And what advantage would it bring the player, then?

not every decision a player makes in a PnP rpg is about drawing some form of advantage. depending on the group and the module being run, sometimes a player will take character flaws just to make things more interesting, or to more easily facilitate the character archetype they're going for. you can only play so many herculean strong men in tabletop before you get bored of minmaxing and want to try something unusual or focus more on interactions with the world than just combat
 
As a GM I have no issues with anyone playing intersex, or gay, or crippled, or retarded, or bright fucking purple if they can come up with a reason and/or backstory. But if an intersex character constantly walks around in my games (based in The Empire from Warhammer Fantasy) blathering about having mutant genitals, they can expect to attract the attention of Witch Hunters, violent religious fanatics, and some very shadowy groups that love dissecting chaos mutants. Thanks for coming- would you rather be burned alive, vivisected or just plain beaten to death by a mob with torches and pitchforks?
A Greater Lantern Archon (Read: Arch-Angel) shows up and says "Oh, our bad, the Great God Buttfukker screwed up your junk. Hocuscadabra, I fixed your peener!" <Poof>

If the player bitches, show them the door.
 
Hey, get on my level. Some of us are mods on there. And they'd never guess who.
So you can see the backstage discussions? You gotta post that shit, man. All of it, the whole last 10 years' worth. Show us how the Curt thing played out. Or the BlackHatMatt thing. The people want to see the picture, Alex.
 
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There are things in Dune you can frame in a woke way;... , Bene Gesserit... as badass feminists who don't need no man,
They were literally looking for a man because of a thing they couldn't do. They placed their members as sex slaves to the rich and powerful to get them pregnant in an attempt to create that man.

They were the equivalent of a weak girl looking for a guy to open a stuck jar for them. Their entire purpose was trying to find a man and browbeat him into letting them run his life.

They reacted with disgust to any woman exhibiting independent thought or ability beyond theirs (see how they reacted to Alia).

Did Herbert have a shitty marriage and let it bleed into the bene gesserit in the stories or something? The BG were anything but feminist.
 
It may just have been a ban on that specific subject for the game, and I don’t remember all the details cause I’ve never played it.

but it was basically about a Scarlet Letter/ Crucible type scenario, only instead of the woman being a helpless victim as she claimed, she was actually a witch or possessed or something and was trying to make the PC’s sympathetic to her by saying she was assaulted to get them to kill the men who were trying to stop her from controlling the town.

so basically it got #BelieveAllWomen’d
That's fucking hysterical given it used to be one of the RPG.net darlings. They love the sorts of high concept indie games that you only ever play the one session of, mostly owing to the fact that that's still one session more than the typical length of their home campaigns.

If it was made on The Forge and it tries to disempower the GM as much as possible they eat it up with a big ol' spoon. Pretending to like theses sorts of games is as close as most RPG.net posters get to gaming.
 
That's fucking hysterical given it used to be one of the RPG.net darlings. They love the sorts of high concept indie games that you only ever play the one session of, mostly owing to the fact that that's still one session more than the typical length of their home campaigns.

If it was made on The Forge and it tries to disempower the GM as much as possible they eat it up with a big ol' spoon. Pretending to like theses sorts of games is as close as most RPG.net posters get to gaming.
Ironically, that thread kind of got me interested in the game, too.
 
Ironically, that thread kind of got me interested in the game, too.
The quality of DitV and Exalted are the only two points of agreement I have with RPG.net. Although it sounds like they've abandoned DitV and if they still allow discussion of Exalted I'm sure it had to be grandfathered in since it's orientalist exocitized othering of oppressed fictional PoC bodied persons.

Oh my god I would love someone to actually apply their rhetoric to the three things it's still acceptable to like over there.
 
Oh man, Exalted went full woke in 3E, and replaced the asian sword and sorcery vibe with generic High Fantasy art.
That's really depressing, but fuck if I was going to learn a new edition anyway. There's nothing I need out of Exalted that I don't get from my pre-existing 2e books. It's one of those games that reached a point where new editions were just about selling the core books to the existing audience again.

Last I heard some white wolf fanboys were in charge of the IP so I can hardly say I'm surprised it was wokified. Still, it's a shame. Exalted is exactly the kind of thing that we lose when we start taking SJWs seriously.

Gonna have to second the need for screen caps.

Do they not have jokes where you people are from?
 
That's really depressing, but fuck if I was going to learn a new edition anyway. There's nothing I need out of Exalted that I don't get from my pre-existing 2e books. It's one of those games that reached a point where new editions were just about selling the core books to the existing audience again.

All you need for Exalted are the 1E core, Scavenger Sons, the Book of Three Circles, and Games of Divinity.
 
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All you need for Exalted are the 1E core, Scavenger Sons, the Book of Three Circles, and Games of Divinity.
Definitely what I'd recommend for someone playing 1E (if you want to be a bunch of loser pissant Solars that is), but I still think the 2E rebalancing of combat makes fights substantially more interesting from a crunch perspective. It was worth making a new edition for Exalted 1E. There is no mechanical reason for a 3E.
 
That's really depressing, but fuck if I was going to learn a new edition anyway. There's nothing I need out of Exalted that I don't get from my pre-existing 2e books. It's one of those games that reached a point where new editions were just about selling the core books to the existing audience again.

Last I heard some white wolf fanboys were in charge of the IP so I can hardly say I'm surprised it was wokified. Still, it's a shame. Exalted is exactly the kind of thing that we lose when we start taking SJWs seriously.
As I understand it, 3E was meant to move Exalted back to its originally intended vision of being the lost history of the World of Darkness. As I had no interest in this, or in re-buying all of my Exalted books, I stopped paying attention to 3E before it even came out. Sounds like I made the right decision. I wasn't interested in any of the new Exalt types either. I mean, seeing what happens when immovable force (Exalted can do almost anything) meets unstoppable object (no resurrections, period) is interesting, but I don't think it demanded a new Exalt type (Liminal Exalted). It reminds me of something someone on RPG.net once said: "There is no problem that can't be solved by creating Exalted to throw at it, except for the problem of 'there are too many Exalted' which by definition cannot be solved and will only ever grow worse."
 
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That's really depressing, but fuck if I was going to learn a new edition anyway. There's nothing I need out of Exalted that I don't get from my pre-existing 2e books.
agreed i think it speaks to a deeper flaw in rpgs, by re-releasing editions you effectively line yourself up to fail, especially if you're going to re-invent the wheel or try to keep up with trends. Pretty much every game I have grinds to a halt in terms of ,me buying new edition once the philosophy shifts away from refinement and improvement. It saves money which could be spent on a new game....or beer.
 
As I understand it, 3E was meant to move Exalted back to its originally intended vision of being the lost history of the World of Darkness.

That's kind of interesting. A friend of mine once ran a really elaborate and detailed campaign that he characterized as "Exalted Modern" but which was really the World of Darkness with the Solars suddenly showing back up. He had an insane level of knowledge of both settings and the way they lined up was really interesting. Like the WoD Neverborn being dead Exalted Primordials.

All that said: 3E sounds like a dumpster fire worthy of RPG.net.
 
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