- Joined
- Dec 16, 2020
What are the bets that the joycon motion controls aren't gonna work well with SS at all? It's easy to show a staged demonstration but it's probably gonna be much worse in practice.
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The timeshift dungeon was genius. And when the waggle worked, it was really cool. Ghirahim fights are awesome and the shiva robot thing was a blast.Also about Skyward Sword - for all it's faults, it had one of the best soundtracks, one of the best dungeons, and great characters. It was a chore to get through, and fuck those fetchquests, but I'd happily play through that time-shifting desert again. Also the combat will be unbalanced as shit with waggle improvements, because the game was built around the controls being shitty
It would probably be an improvement, because then you don't have to play the fucking game.What are the bets that the joycon motion controls aren't gonna work well with SS at all? It's easy to show a staged demonstration but it's probably gonna be much worse in practice.
As long as they keep the "press up to reset the sword" it will be as good as the original or betterWhat are the bets that the joycon motion controls aren't gonna work well with SS at all? It's easy to show a staged demonstration but it's probably gonna be much worse in practice.
I mean, it was made solely on the backlash Wind Waker received, which is kind of where Nintendo is at right now. They’re seemingly making an attempt to get away from the “Nintendo just resells old games” reputation that they had since at least the GameCube. A good number of missteps in game design with them seem to come from listening to people who don’t actually know what they want.Maybe if they had more shit to do in the boring, lifeless world I would have enjoyed it more. To my credit, I have been consistent in my dislike of TP since 2006.
I take you never 100%ed the game then because Fun-Fun island is false advertising.The Imprisoned can die in a fire.
Hyrule itself was great, but everything else was awful. Dungeons were bland, combat was bland, the 'quests' were insulting, etc.For all the shit people gave BOTW for not being a "true" Zelda, it was the first time since Majoras Mask that I felt Zelda went someplace I always imagined it would as a kid.
It is extra funny because WW was great and Zelda's combat was never as good as WW ever again.I mean, it was made solely on the backlash Wind Waker received, which is kind of where Nintendo is at right now. They’re seemingly making an attempt to get away from the “Nintendo just resells old games” reputation that they had since at least the GameCube. A good number of missteps in game design with them seem to come from listening to people who don’t actually know what they want.
That being said, TP works for me as a sort of OoT-lite, rather than an entirely revolutionary experience.
FTFY>Star Wars F2P
>Made by Zynga
Star Wars is still alive?
Every place in BotW Hyrule looked and felt like a carefully crafted set piece in a smaller game. If they met a happy medium with dungeons, making them bigger than the shrines but not quite as big as classic Zelda, with more varied design, it could go a lot further than what we got.Hyrule itself was great, but everything else was awful. Dungeons were bland, combat was bland, the 'quests' were insulting, etc.
I made that faggot clown drink his precious chickens through a straw before tossing him over the side.I take you never 100%ed the game then because Fun-Fun island is false advertising.
I collected 1 of every item and amassed all heart pieces and upgrades. Fun Fun island relies on pinpoint motion controls that went way beyond what the wiimote+ could possibly do reliably.
Hyrule itself was great, but everything else was awful. Dungeons were bland, combat was bland, the 'quests' were insulting, etc.
OH BOY I SURE LOVE MANDATORY STEALTH SECTIONS!It is extra funny because WW was great and Zelda's combat was never as good as WW ever again.
Twilight Princess expands upon WW’s combat. They’re just not all available from the beginning like WW’s.It is extra funny because WW was great and Zelda's combat was never as good as WW ever again.
The stealth section isn’t even that difficult.OH BOY I SURE LOVE MANDATORY STEALTH SECTIONS!
Yiga hideout and tears of light were a crock of shit.OH BOY I SURE LOVE MANDATORY STEALTH SECTIONS!
They're not exclusives IIRC, they're going to be brought to other platforms.It's a good day to be a PS1 JRPG fan! SaGa Frontier and Legend of Mana were probably the high points of that conference for me. Octopath Triangle Titty Tactics the Third seems cool but somebody I talk to says it's a three houses clone because it has 3 paths and it's a strategy rpg.