The Final Fantasy Thread

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I thoroughly enjoyed the remake, but the ghosts and theme of changing destiny have me kind of hesitant to see what comes next. It's hard to say what they're going to do with Aerith and Zack now because frankly all possibilities are on the table. I kinda hope they don't fuck with Aerith's death and keep it in because of how classic a scene it is (plus it would look awesome with the new graphics), but at the same time, I could easily see them doing a fake-out with the ghosts saving her or someone else getting killed off instead. Pretty big gamble overall.

As someone who played and enjoyed the XIII trilogy I've just about had my fill of the whole "time travel to make things right" plotline but I guess they could pull it off in theory. We'll see.
Introducing time travel in a narrative not set up for it from the start is always a mistake.
 
At least they can't go back with retcon spirits and ruin the original version of the game. Still plays great!
I replayed it for the first time in about 15 years during quarantine, and I’m of the opinion that it needed a new translation more than it did a remake. That being said, the original script still had some moments that impressed me, particularly when Tifa is begging Cloud to ignore Sephiroth’s line of questioning as they make their way towards the Promised Land.
 
I thoroughly enjoyed the remake, but the ghosts and theme of changing destiny have me kind of hesitant to see what comes next. It's hard to say what they're going to do with Aerith and Zack now because frankly all possibilities are on the table. I kinda hope they don't fuck with Aerith's death and keep it in because of how classic a scene it is (plus it would look awesome with the new graphics), but at the same time, I could easily see them doing a fake-out with the ghosts saving her or someone else getting killed off instead. Pretty big gamble overall.

As someone who played and enjoyed the XIII trilogy I've just about had my fill of the whole "time travel to make things right" plotline but I guess they could pull it off in theory. We'll see.
They are 100% going to fuck with Aerith's death.

This isn't FF7Remake, or FF7-2. This is "Final Fantasy 7 : The Fanfiction Ending where everything gets fixed and EVERY BODY LIVES tm"
 
They are 100% going to fuck with Aerith's death.

This isn't FF7Remake, or FF7-2. This is "Final Fantasy 7 : The Fanfiction Ending where everything gets fixed and EVERY BODY LIVES tm"
Pretty fitting for a fanfic'd property like ff7 where maybe half the fanbase has even played the game and half of those have an accurate recollection of it. And half of those still have had their brains blown out by the compilation or their favorite fanfics.

Introducing time travel in a narrative not set up for it from the start is always a mistake.
The only good thing I can say about the Time Travel plotline is they selected the right character to be the focus/face of it, Aeris is a) already suited to be the avatar of the setting's fantasy elements and b) obviously has some dramatic weight to reliving the last, most significant bits of her life. I'm actually shocked that Square singled out something to simple and fitting. I figured they'd have it be someone who doesn't have any real stake or conflicted opinions about how the future goes like Vincent.

I thoroughly enjoyed the remake, but the ghosts and theme of changing destiny have me kind of hesitant to see what comes next. It's hard to say what they're going to do with Aerith and Zack now because frankly all possibilities are on the table. I kinda hope they don't fuck with Aerith's death and keep it in because of how classic a scene it is (plus it would look awesome with the new graphics), but at the same time, I could easily see them doing a fake-out with the ghosts saving her or someone else getting killed off instead. Pretty big gamble overall.

As someone who played and enjoyed the XIII trilogy I've just about had my fill of the whole "time travel to make things right" plotline but I guess they could pull it off in theory. We'll see.
They are 100% gonna fuck with her death. She might still "leave the party" but won't die. And I say this because it's actually not possible for them to do the scene faithfully now: Sephiroth's motivation to kill her doesn't line up any longer (black materia isn't gonna work if all she has to do is look at Cloud's face for Holy to happen), his belief that Cloud is just a puppet whose feelings are irrelevant isn't the case any longer, it's a common trope that characters who "face their fate" get to survive, and frankly her death has just been meme'd to death so it's completely lacking any of its staying power now. Like even saying "it will look awesome with the new graphics" is kind of the problem even though I know you didn't mean it that way. It just comes across like morbid and thus atonal.

At least they can't go back with retcon spirits and ruin the original version of the game. Still plays great!
This is what I say. They basically fanfuc'd this story with the compilation already beyond repair. It would be worse if they did a Faithful Remake that actually isn't faithful in subtle ways. Which is what I knew would happen when they said they were gonna somehow make Midgar 60 hours long. At least now it's obvious and you don't have morons claiming a hypothetical scene where The Shinra Manager shoots up heroin in Junon was "always the original intent".

I like that he singles out the aggressively tedious interlude where the party just doesn't save Aeris right away. One of the most exciting parts of the original now made stupid.

Some turbospergs actually did that recently:
I would avoid fan translations. The rereleases of the game basically have fixed all the glaring translation errors. The fan versions make headcanon decisions.
 
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Sakaguchi: When I was developing the story for FF7, I was using it as a way to deal with the death of my mother and the sorrow that I felt.

FF7R: Is there a way we can do that but not have to worry about consequences?

What seems especially galling, but not surprising, is that I think a huge chunk of the audience would be just dandy with Aerith being spared because they are more concerned with feeling good than emotional and narrative impact. It is literally the most important and well known scene of the game and they would have it altered without considering WHY it’s the most important and well known scene of the game.
 
Sakaguchi: When I was developing the story for FF7, I was using it as a way to deal with the death of my mother and the sorrow that I felt.

FF7R: Is there a way we can do that but not have to worry about consequences?

What seems especially galling, but not surprising, is that I think a huge chunk of the audience would be just dandy with Aerith being spared because they are more concerned with feeling good than emotional and narrative impact. It is literally the most important and well known scene of the game and they would have it altered without considering WHY it’s the most important and well known scene of the game.
What if Aeris still dies but she only dies because it turns out she's the final boss and you have to kill her to undo the time fuckery?

They can pull a fake out with saving her and in the end turns out to be the worst decision.
 
What seems especially galling, but not surprising, is that I think a huge chunk of the audience would be just dandy with Aerith being spared because they are more concerned with feeling good than emotional and narrative impact. It is literally the most important and well known scene of the game and they would have it altered without considering WHY it’s the most important and well known scene of the game.
When Galuf died (Press F), his skill points were transferred to Krile. Conversely, any EXP you've sunk into Aerith is just gone. And since she's a dedicated healer, odds were Aerith is in your party a lot. I can't emphasize how subversive that was.

Cancer metastasizes. Once the writers pay attention to this specific type of fandom, they tend to derail the plot to focus on the shipping.
 
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Nobody's mentioned that the dude with Yuffie has Cid's moveset.

Considering they're now bringing in stuff from Crisis core we're getting the whole timeline now solidified and sorted out in one go like Conan. I dunno, if they're going to fuck up I think it's going to be quite a few games from now. I'm seeing too much care and thought already put into the DLC to think that they would half ass stuff.
 
It's probably been mentioned in this thread, but VIII would have been a better candidate for this kind of timeline shenanigans. That game had actual time travel as a major plot point, and the whole time compression shit opens up a bunch of possibilities if they ever decided to do a "remake" in this style. But they won't because VIII isn't near the level of popularity of VII.

It's just baffling that this is the direction they want to take with the long-awaited remake of one of the most beloved games of all time. I honestly would have been fine had they just left the major changes in and not bring up the time travel shit (like Biggs and Wedge surviving, because frankly I half-expected them to go that route from the beginning). At least that would have just been a bold direction to take the remake in and not a horribly contrived reason why things are suddenly going differently now.
 
I do feel for everybody who goes in blind, but it does give incentive for people to go back and play the originals.

I remember when I first watched Advent children after playing KH. Had no idea wtf was going on, but had such a good time I played the original to get context.
 
Agreed. When Galuf died (Press F), his skill points were transferred to Krile. Conversely, any EXP you've sunk into Aerith is just gone. And since she's a dedicated healer, odds were Aerith is in your party a lot. I can't emphasize how subversive that was. Even today, it just isn't done.

As for the shippers: I have always considered them a cancer, not just in 7 but in entertainment as a whole. Really, can they stop playing with themselves while watching slow-motion Clerith GIFs for two seconds and just watch for the story?

Cancer metastasizes. Once the writers pay attention to this specific type of fandom, they tend to derail the plot to focus on the shipping.
Not gonna lie, I used cloud as my Dedicated healer with the E-skill materia and white wind.
 
Not gonna lie, I used cloud as my Dedicated healer with the E-skill materia and white wind.
Enemy skills can totally break the game if you know what you're doing. Matra Magic can get you to everyone's 4th limit break in no time flat, Trine and Aqualung dominate the majority of the bosses, and Big Guard outclasses the regular buffing spells. The only real drawback is that getting some of the spells can be obscure (I know I would never have found Big Guard on my own), but that's hardly an issue nowadays with the amount of documentation on VII.
 
Enemy skills can totally break the game if you know what you're doing. Matra Magic can get you to everyone's 4th limit break in no time flat, Trine and Aqualung dominate the majority of the bosses, and Big Guard outclasses the regular buffing spells. The only real drawback is that getting some of the spells can be obscure (I know I would never have found Big Guard on my own), but that's hardly an issue nowadays with the amount of documentation on VII.
Honestly it wasn't even that..it was because white wind was based on his current HP, and between always being in the party and the HP+ Materia..he was just a fat ass sack of HP.
 
Enemy skills can totally break the game
Blue Magic is always OP. They kept it around because it's tradition at this point. It's a relic from a time when kids were expected to meet up at school, compare strategies and determine which spells did what. At the time no one expected you could one day print out a list of enemy moves and torch the game.
 
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