EA Hack Leads To Over 700GB Of Data Stolen, Including FIFA 21 Source Code - Couldn't have happened to a more deserving company

It is really easy to make your own local network cut off the internet at home if you have bit of know-how.
There is nothing that stops EA to do it for their sensitive data and limit and monitor who have access. And control who did what with data. So they can prevent leaks or catch leakers
 
If the employees can't connect to the network how can they do their jobs?
You can have an intranet. A lot of industries already had computer networks before the internet. You can have a server etc. Sure you can have your facility to connect to the internet, but create bottle necks for that and make sure you limit who can access it etc. The less people do random things the more user proof the system is.

Also it's not my fault we live in retard world that even making docx files nowadays depend on the cloud. Perhaps the CTOs should have thought about common sense solutions 20 years ago.

I think about this issue on a more systematic level. Things are too fragile and prone to disruption this way.
 
You can have an intranet. A lot of industries already had computer networks before the internet. You can have a server etc. Sure you can have your facility to connect to the internet, but create bottle necks for that and make sure you limit who can access it etc. The less people do random things the more user proof the system is.
A company of EA's size can't allow people not to remote in. They have thousands of employees working across the world. For a company of EA's size only being able to connect on one campus isn't feasible. If an employee can log in via the internet, a bad actor can. This stuff just becomes an inevitability.
 
A company of EA's size can't allow people not to remote in. They have thousands of employees working across the world. For a company of EA's size only being able to connect on one campus isn't feasible. If an employee can log in via the internet, a bad actor can. This stuff just becomes an inevitability.
That's a valid point. They should have designed their operations better, oh well. This thing will only keep getting worse and worse due to more and more points of weaknesses added to the network as things expand. Maybe the next billion dollar idea is machine learning based system weakness testing. lol
 
A company of EA's size can't allow people not to remote in. They have thousands of employees working across the world. For a company of EA's size only being able to connect on one campus isn't feasible. If an employee can log in via the internet, a bad actor can. This stuff just becomes an inevitability.
This is case of bad management and poor project management.

If each remote facility or office was given a section of the project to create/complete, then that could be kept internally 100%, with 'uploads' to other companies happening at set times, with teams monitoring the transfer.
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If this is a problem now, just wait until we hit the streaming future that our tech overlords want.
 
And there's the whole, government spying on you through your fridge thing. With every faggot owning a doorbell camera nowadays, just walking around the world now has you recorded by a hundred different cameras. An EMP will be a blessing when this is all over. Big Brother's spying apparatus is already in place, has been for a while, busy-bodies, rats, and squealers - all with phones, all willing to do Big Brother's work for them.
 
It's a good thing if the Frostbite engine got leaked. DICE always said that they would never release the mod tools because the engine was too complex for the modders. We'll see if it's true.
sounds like corporate bullshit, so they can make us pay money for shitty mods and DLC that you could get for free on pc with the tools. Such many cases!
 
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