- Joined
- Jun 13, 2020
Having just recently got into the world of Mobile MOBAs, I thought I'd write a short review of the few I've played and see what everyone else thinks.
Wild Rift
Easily the most polished of the lot, and has the most QOL stuff. It's just better made than anything else, and that makes sense given its background. It has a lot of funding behind it and it shows.
It's also definitely the least set up like an operant conditioning chamber. Still wants your money, but is less scummy about it than the rest.
Gameplay-wise, it's the slowest, most methodical, most tactical. Even though it's faster than most if not all PC MOBAs, this isn't a "spend a quick ten minutes getting pentakills" game like the rest of the mobile MOBA scene. You'll want to clear 20 minutes out of your schedule minimum per match.
Miscellaneous activities - as in, what there is to do aside from the classic 3 lane mode - are pretty limited. It has All Random All Mid which is fun, but otherwise not a lot aside from the odd limited time only event mode. Riot has a tendency to eschew fun in favor of catering to eSports tryhards, and the game often suffers for it. Oh well.
Arena of Valor
Take Wild Rift, make the map smaller (or make the heroes move faster, it's hard to say), and you have AoV. It's a much faster game with a heavier focus on roaming and teamfights. It may seem identical to WR, and in almost every way that matters it is, but the overall feel of the game is much more frantic and arcade-y.
It's also significantly greedier. It has all the red flags like daily logins and 500 different "click this button for a cool explosion of colors and one cent worth of currency" mechanics designed to get you hooked. If you're the addictive personality type, beware. Otherwise it's really not a big deal.
The game itself feels cheaper and just all around not as nice as WR. It's hard to describe, it's just not quite right. It's like when you eat slightly stale food. It's not bad per se, it's just not correct. That's how AoV feels.
It does have some extracurricular modes like auto chess, which is stupid as fuck but people seem to like it. It's less HARDCORE ESPORTS GAME so it's more willing to be fun, which is nice.
Overall it's fun and worth your time if you're looking for a quick brawl or two. But if you're looking to sink your life into a mobile MOBA, pick WR.
Mobile Legends
Take AoV, make it even greedier, even jankier, less balanced, and just kind of not good in general. It's the Made In China knockoff of the MOBA world. Literally. They actually got sued by Riot for millions of dollars because it was such a blatant ripoff, and that's tough to do in Chinese court. Unless you're Tencent.
If AoV didn't exist and WR didn't exist, I'd say play it just because even though it's not nearly as good as either, it's still better than nothing. It's still fun enough, but at this point why bother? Play a better game.
Onmyoji Arena
Has a unique Japanese setting, but honestly that's all it has going for it. It feels even cheaper than Mobile Legends. It's too bad, because with some polish it could have been really cool. I had high hopes for this one, but it's unfortunately not worth your time unless you're a massive weeb. But even then, AoV has a bunch of anime crossover characters. Play as Anime Guy from That One Anime! Wow!
Wild Rift
Easily the most polished of the lot, and has the most QOL stuff. It's just better made than anything else, and that makes sense given its background. It has a lot of funding behind it and it shows.
It's also definitely the least set up like an operant conditioning chamber. Still wants your money, but is less scummy about it than the rest.
Gameplay-wise, it's the slowest, most methodical, most tactical. Even though it's faster than most if not all PC MOBAs, this isn't a "spend a quick ten minutes getting pentakills" game like the rest of the mobile MOBA scene. You'll want to clear 20 minutes out of your schedule minimum per match.
Miscellaneous activities - as in, what there is to do aside from the classic 3 lane mode - are pretty limited. It has All Random All Mid which is fun, but otherwise not a lot aside from the odd limited time only event mode. Riot has a tendency to eschew fun in favor of catering to eSports tryhards, and the game often suffers for it. Oh well.
Arena of Valor
Take Wild Rift, make the map smaller (or make the heroes move faster, it's hard to say), and you have AoV. It's a much faster game with a heavier focus on roaming and teamfights. It may seem identical to WR, and in almost every way that matters it is, but the overall feel of the game is much more frantic and arcade-y.
It's also significantly greedier. It has all the red flags like daily logins and 500 different "click this button for a cool explosion of colors and one cent worth of currency" mechanics designed to get you hooked. If you're the addictive personality type, beware. Otherwise it's really not a big deal.
The game itself feels cheaper and just all around not as nice as WR. It's hard to describe, it's just not quite right. It's like when you eat slightly stale food. It's not bad per se, it's just not correct. That's how AoV feels.
It does have some extracurricular modes like auto chess, which is stupid as fuck but people seem to like it. It's less HARDCORE ESPORTS GAME so it's more willing to be fun, which is nice.
Overall it's fun and worth your time if you're looking for a quick brawl or two. But if you're looking to sink your life into a mobile MOBA, pick WR.
Mobile Legends
Take AoV, make it even greedier, even jankier, less balanced, and just kind of not good in general. It's the Made In China knockoff of the MOBA world. Literally. They actually got sued by Riot for millions of dollars because it was such a blatant ripoff, and that's tough to do in Chinese court. Unless you're Tencent.
If AoV didn't exist and WR didn't exist, I'd say play it just because even though it's not nearly as good as either, it's still better than nothing. It's still fun enough, but at this point why bother? Play a better game.
Onmyoji Arena
Has a unique Japanese setting, but honestly that's all it has going for it. It feels even cheaper than Mobile Legends. It's too bad, because with some polish it could have been really cool. I had high hopes for this one, but it's unfortunately not worth your time unless you're a massive weeb. But even then, AoV has a bunch of anime crossover characters. Play as Anime Guy from That One Anime! Wow!