I expect Pac-Man 2 as well, though it is one of my guilty pleasures way back in the day. Either that or Pac Man for Atari 2600 (which would be a worse case scenario) which would be very simplistic but even then given James is pretty familiar with the Atari 2600 it shouldn't be a huge deal for him.
Worst case scenario would be him covering Pac-Man ripoffs including Pac Guy or 3D Maze Man and would involve him screaming in front of his
computer Commodore 64 but I doubt that will happen. (

)
Speaking of puzzle game knockoffs, it’d be fun to see him cover Qix clones. If ever you’ve browsed through a MAME set, you’ve absolutely stumbled upon Miss World Nude ‘96 and booted that crazy shit up out of curiosity, and gotten freaked out when the lady becomes a horrible monster and disco music starts playing.
I never liked Adventure Game so I'm just left to assume that weirdo's that enjoy them might like it? I dunno.
As a weirdo who do does casually like adventure games, most of them look like this:
All of the actions you can possibly do in the entire game are all laid out at the bottom of the screen. Some games list your actions when you click on an object, some have a list of commands in the manual, but you get the idea. Pac Man 2 has you control Pac Man indirectly, so you’re never gonna be sure what he’s gonna do with what when you direct him towards stuff, and a lot of the game is just getting frustrated when you try shooting your slingshot at an interesting looking object, only for him to walk right past it. The game is nearly impenetrable without a guide.
Speaking of which, I don’t think I’ve ever heard of a good game where you indirectly pass commands to your player character. Like that one PS2 Konami game, Lifeline, where you speak to the protagonist and tell her what to do, but she had a ton of trouble understanding what you tried to say. Bad programming? Bad speech recognition? Bad microphones? Nope. It actually works fine.
Turns out, the designers didn’t account for accent in the English version, so you have to say EVERYTHING in a heavy Japanese accent. Then it works. It sounds super racist by modern standards and it’s the funniest oversight I’ve ever heard of.
But it’s still not great. Any game where inputs are vague are exercises in frustration.