Jim Sterling / James "Stephanie" Sterling / James Stanton/Sexton & in memoriam TotalBiscuit (John Bain) - One Gaming Lolcow Thread

he doesn't have any other expensive hobbies and he wants to spend the extra money he has on something that he enjoys and that makes him feel good.
See, those people are absolutely fascinating and alien to me.

I could sort of understand the addiction thing, where one is mentally compelled to continue doing something almost against their will. But to play the same game in a sustainable way, go through the same motions, reinforce the same neurological pathways for years and still enjoy it?

I couldn't even begin to understand the psychology of that.
 
/r/worldofwarships
>Jim's video gets posted.
>Underneath is stickied comment
>Transphobes get the ban hammer too.

>The word phobia comes from the Greek: φόβος (phóbos), meaning "aversion", "fear" or "morbid fear".
>I'm not scared of Trannies, the way they ban people off of social media for letting reality in.
>They're afraid of me.
 
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Jim's channel now has less than 870K subs.
 
>Jim's video gets posted.
>Underneath is stickied comment
>Transphobes get the ban hammer too.

>The word phobia comes from the Greek: φόβος (phóbos), meaning "aversion", "fear" or "morbid fear".
>I'm not scared of Trannies, the way they ban people off of social media for letting reality in.
>They're afraid of me.
WeeGee are a shit game company and their games plummeted like the Lukashenko's reputation so of course the players are a bunch of chicken shits. From /r/RWBY, to Genshin Impact on twitter, from /r/tlou2 to /r/girlsfrontline, making a shit media attracts shit people.

Pot meet kettle
 
He's even incomplete on his reportings. He complains about the Pay-2-Win aspect of the games, but does not talk about what caused the mess in the first place. In the beginning, WarGambling decided to make a deal about an old Premium ship that had a huge respect to history, the USS Missouri with a well known Community Contributor . That deal was broken when the company decided "hey, let's just add the ship to lootboxes despite being already lambasted by most of the industry" and deny the camouflage that the CC personally made. As a result, the CCs left forced a mass exodus. He intentionally missed it for a revisit to the SirFoch situation he made years back.


Funny thing, apparently /r/worldofwarships and /r/worldoftanks have admins literally removing the videos due to calling it fake news™. However, the sites suggest an ongoing investigation, so they are directly lying despite them saying otherwise, unsurprising considering the sites are known to host some of the most stockholm-syndrome infested people in all of gaming. I'm surprised they even made it this far.

Most foreign games have different ideals on what they want their games to be designed with. Sure Japanese games may be great like Yakuza but most of the games there are microtransaction/lootbox garbage, hence why the Gacha system is infested all over the country and widely accepted (why do you think FGO is still alive despite the stories of people spending thousands on that shit alone), Chinese picked it up as well and now most are mobile gacha-shitfests (Azur Lane, Girls Frontline, Genshin Impact, etc.), and like you said Russia is no better (War Thunder, the World of Games, even Armored Warfare). And the hilarious part, even the US picked this up as well (Team Fortress 2 and CS:GO lootboxes everyone)

You want an advice? Play indies. Stop supporting these retards and just play indies or old games, that way you don't have to shout at the sky blaming MUH CAPITALIST PIGS. Even unfriend anyone playing these games. I have a ton of retards too invested into these games and removing them from my life made it far better (as well as quitting one of them, looking at you Gaijin).
What makes this coverage of his more egregious is this isn't even the first time WarGaming has been in hot water over shit like this. They had this same thing happen in World of Tanks a few years back. And Jim reported on it. 10 times better than he did here.
 
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It has been for a while and apologies for stating the obvious but consistently he loses 1k subs on the same day he uploads his main show. The question is out of his 869k subs how many are actually Troon supporters? The recent highest views were for his Activision Blizzard video at over 300k views however a couple of weeks back he did the same video

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Wonder what makes the difference

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Is it the thumbnail? He looks bad in both....
 
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It has been for a while and apologies for stating the obvious but consistently he loses 1k subs on the same day he uploads his main show. The question is out of his 869k subs how many are actually Troon supporters? The recent highest views were for his Activision Blizzard video at over 300k views however a couple of weeks back he did the same video

View attachment 2477523

Wonder what makes the difference

View attachment 2477542

Is it the thumbnail? He looks bad in both....
If I were to hazard a guess, it's the title. One is just "X Bad", which is a meme. The other one is a call to action and a complete sentence.
 
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I may be the odd man out in this, but I don't understand how one game can hold anyone's attention long enough to spend that kind of cash, even if one were inclined to do so.

No video game has ever been sufficiently entertaining to hold my interest for more than maybe two weeks before I'm ready to take a good, long break from it. That's the maximum amount of time it takes for me to see past the veil of the core gameplay loop and the shine wears off.
I mean, I wanna say I get it. Im a warhammer and card game junkie. But like even then, I hate Hearthstone. And its all really just in the service of hanging out with people. Like Warhammer was something me and my Dad did together.

Sooo that might kind of be it? Like, I don't think chat rooms or discord is the same as hanging with people. But some people totally do, and thus these games are their social outlet. You do certainly feel like part of a community. Even when I MMOed. I recognized people. God knows I would still be at a table with someone. Just so I can slap them for being a knob.
 
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I may be the odd man out in this, but I don't understand how one game can hold anyone's attention long enough to spend that kind of cash, even if one were inclined to do so.
I've spent roughly $3360 on World of Warcraft and $1480 on City of Heroes, but those were for boxes/expacs/monthly subs for seventeen and eight years respectively. I feel like I got my money's worth for the time spent doing what I was doing, pre-social media.

Regarding the crazier numbers with korean/chinese MMOs and whaling, I listened to an interview last year with some Black Desert Online player who was westernized, but was born in asia, and he explained it really well. It comes down to a cultural difference that is currently a firm divider between western and eastern players. Asian players are only recently getting into having their own PCs/battlestations/hardware and traditionally went to internet cafes to play whatever their poison is on very different financial models(game subs could be bundled with your actual apartment rent! or you pay per hour/day/month) and in these games, culturally it's more acceptable to peacock into pay-to-win scenarios, because they're considered as valid a money sink as a car in real life for the purposes of beefing with rival males or impressing your friends/crushes.

In the west, players have traditionally owned their own hardware or shared it in tighter family/friend circles and gameplay philosophies revolve around more sensible subscription models akin to other luxuries like cable TV/Pay Per View specials. The west abhors pay-to-win models because the players seem to recognize the ethereal nature of the games(it's not REAL despite wanting to play/win to obsessive levels) and cash shops/buying power or shortcuts is almost universally frowned upon. Westerners will pay for "expansion packs," provided the content is substantial enough, and this has slid into DLC and worse, day 1 DLC and "season passes," promised content that should have been there but didn't make the cut. Frugal consumers have learned to wait and get Complete or GOTY editions to skip some of that bullshit and make sure it's all bundled together, your mileage may vary.

The lines between these two divides are slowly dissolving thanks to phones and 20 years of cultural exchange in online gaming, but you can still generally rely on these stereotypes. The asian companies have been trying and failing for years to hook westerners with P2W without success on PC; they've made headway with phone hero collector gacha games, but they are pretty upset at the amount of resistance still. Likewise, the western companies have been researching the chink companies and how much they've been making, and are both trying to condition the westerners to accept it while also trying to break into the asian market.

TL;DR fuckin greedy gooks, git gud.

The reason for this is even the scummiest F2P title knows at launch that they need a player base, and the majority of early players are going to be broke ass mother fuckers who can't afford a proper gaming computer nor pay for video games. These are your free masses, they're krill for your whales to come in and eat, the bait. Then the whales show up, pump money into the game, and slaughter free players at their current level until they end up skyrocketing to be right past the point that their previous credit card usage stops being enough, and now they need skill. Skill they never cultivated. So instead they spend more money. Rinse and repeat until they stop seeing returns or are at the top.

My knowledge of World of Tanks/Warships/Whatever is second-hand, but effectively you can grind for six months hardcore to get a 5* vehicle, and a whale can just buy a 7* to 9* or higher premium, historically significant vehicle for about 40 bucks or more, and shit all over the free scum. They can usually buy premium ammo to supplement that, which runs down quickly but almost triples your killing power against free scum further. You'd used to pay the equivalent of $3 per game roughly for that premium ammo boost.

I'm sure whales feel good for one-shotting 1* new players and alt accounts, and having a significant advantage over some of the more skilled freebies but it's a pretty disgusting power difference.
 
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Yeah, but why would anyone want to talk to or spend time with him? He just seems so utterly miserable at all times. Even Yahtzee has shown he can be standoffish, but a fun talk. As someone said yesterday. He had a friend start him into interacting with others.
That seems to be thanks to Gabe, who is an extremely charismatic person, dragging Yahtzee out of his hole.
You should see the money real whales spend. The real whales, the ones these games are after, spend around $5-10k a week minimum, bringing in $260k a year or more and the thing that attracts them is kicking down at the perceived poor. Flaunting their wealth and mocking the free players. Whales need free players to whale over, and free players need whales to mock and unite against. It's a cycle of greed and pettiness.

The only way to start and perpetuate this cycle in the beginning however, is to have as many players as possible. That means allowing the game to run on a potato. As time goes on the game will start finding ways to attract a higher ratio of whales, and keeping those whales longer. Eventually those $250k whales become bait for ever bigger whales. The record I've seen in my own work was a $2.3 million a year for 6 years whale. I know bigger exist though. And yes these companies become aware of the high paying individuals.
Jesus christ, I thought a whale was someone spending $100 a month. Are there really people who drop that much cash on free to play games?
 
That seems to be thanks to Gabe, who is an extremely charismatic person, dragging Yahtzee out of his hole.

Jesus christ, I thought a whale was someone spending $100 a month. Are there really people who drop that much cash on free to play games?
Back when I was heavy into Genshin Impact I would watch people drop 4-5k on a banner to get 7 copies of a new character and their weapon.

I still play Final Fantasy Record Keeper, but thankfully it's high priced pulls ($30 each) keep me from ever whaling on that game. Whenever I get the urge I go buy 1-2 indie games on steam or a bottle of resin for my 3d printer.
 
My knowledge of World of Tanks/Warships/Whatever is second-hand, but effectively you can grind for six months hardcore to get a 5* vehicle, and a whale can just buy a 7* to 9* or higher premium, historically significant vehicle for about 40 bucks or more, and shit all over the free scum. They can usually buy premium ammo to supplement that, which runs down quickly but almost triples your killing power against free scum further. You'd used to pay the equivalent of $3 per game roughly for that premium ammo boost.

I'm sure whales feel good for one-shotting 1* new players and alt accounts, and having a significant advantage over some of the more skilled freebies but it's a pretty disgusting power difference.
If I remember correctly, different level tanks are tend to get paired with allies and enemies of around their level. Depends on the lobby and the amount of players searching for the game simultaniously. Like if you start searching games with a tech level 5 tank you should end up in a lobby of tanks levels 4 to 6. But if there was not enough players to make one you can end up in either one with tanks of 2 to 5 tech level, and be at the advantage, or in 5 to 8, when you'd be bottom of the barrel. Plus you have to pay ingame currency to repair the damage your tank sustained in battle. Ingame currency also earned after round depending on what you did, like damaging and destroying enemy tanks, capturing the capture points, etc. On low tech levels you might never notice the costs of upkeep. On high levels bad game can cost you. Premium tanks have a multipliers on earning currency, but you have to earn enough to begin with. At least this is how it was back in 2016 while I still gave some amount of crap.
 
If I remember correctly, different level tanks are tend to get paired with allies and enemies of around their level. Depends on the lobby and the amount of players searching for the game simultaniously. Like if you start searching games with a tech level 5 tank you should end up in a lobby of tanks levels 4 to 6. But if there was not enough players to make one you can end up in either one with tanks of 2 to 5 tech level, and be at the advantage, or in 5 to 8, when you'd be bottom of the barrel. Plus you have to pay ingame currency to repair the damage your tank sustained in battle. Ingame currency also earned after round depending on what you did, like damaging and destroying enemy tanks, capturing the capture points, etc. On low tech levels you might never notice the costs of upkeep. On high levels bad game can cost you. Premium tanks have a multipliers on earning currency, but you have to earn enough to begin with. At least this is how it was back in 2016 while I still gave some amount of crap.
You can just create a Wargaming Hate Thread on games. Back on topic with Jim and his slowly failing subs and health.
 
Listened to one of Null's earlier MATI streams and heard Jim sperging about people unfollowing him or something.

Really upset me to hear Ashens voice his opinion, basically calling people stupid for not following the glorious Jim Sterling.
I've watched Ashens for years and to hear him call people idiots for not wanting to listen to some fat, seething, coping and dilating retard really rubbed me the wrong way.
 
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