Dammit Mandrake!
kiwifarms.net
- Joined
- Mar 20, 2018
s-senpai~I still love making a gigantic naval
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s-senpai~I still love making a gigantic naval
I have thousands of hours on Sins over the years and different versions. To this day I kick myself; I bought it from wal mart, and the wal mart version came with a download code for a special site. Stardock did theming software for 7, MyColors, and there was a Sins theme that looked absolutely amazing.Ok a few games near and dear to my heart:
1) Sins of a Solar Empire. I had no idea when I first bought this how much I would enjoy it. The scale is fantastic and well-managed in game. Sure there is a lingering scent of not-made-by-a-AAA-studio but I really bought into the character of the factions and atmosphere of the game. Also flying a kilometres-long flying gun that obliterates entire fleets with the press of a button as weird Russian space-traders never gets old.
2) Rise of Nations. I spent hours on this one. Kinda like a real-time version of Civ with some Age of Empires thrown in there. The idea of fluid “battle lines” and how they impact warfare makes combat less of a Zerg rush and more of an ever-fluctuation zone of combat, like real warfare. Also stealth bombers are OP
3) Supreme Commander. Ok this is more an RTS, the spiritual successor to Total Annihilation. But the sheer scope and breadth of skirmish games in SC makes me lump this in with 4X games. Also, who DOESN’T want to march an army of hundred-foot-tall spider bots with giant supervillain microwave lasers on their backs across the ocean floor to emerge on the beachhead of the enemy, torching everything in their way? Oh and controlling literally the huge saucer motherships from Independence Day, complete with scary central-mounted death beams who, when shot down, obliterate anything under them as they come crashing down to earth.
And that makes perfect sense. Even at a higher resolution like 1080p it’s hard to make effective use of the minimap and the main display on a single monitor (yes I still play it to this day).
SupCom didn’t have the personality of Blizzard RTSs at the time, and it ran like a total pig on all but the beefiest systems, but holy god was it fun. I still love making a gigantic naval flotilla to patrol my starting island and then, once I have enough battleships, set sail for the enemy and batter them down with long range artillery in a way that they can’t even retaliate against.
Also when the UEF commander gets access to those tiny tactical nuclear missiles in its backpack and it can just sit underwater and fuck your shit up.
Man the cybrans had all sorts of kooky shit, I love it. Their mobile repeating artillery looked absolutely fucking ridiculous but melted armies. And their sick T4 gunship looked like an insane murder-tick thing.I have thousands of hours on Sins over the years and different versions. To this day I kick myself; I bought it from wal mart, and the wal mart version came with a download code for a special site. Stardock did theming software for 7, MyColors, and there was a Sins theme that looked absolutely amazing.
Of course, I didnt back it up, and the download site is long gone. What I would give to find it again.
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Supcom and Supcom:FA are legendary RTS/sudo 4x games. It's a real shame nothign as good has come along since, the engine is in desperate need of an upgrade for 64 bit and 8+ core systems.
I see your spiderbots, and I raise you cybran tier II destroyers that can grow legs and walk on land like giant tanks. Nothing like a navy that is also an army, or suddenly showing up on your opponents doorstep with a pearl harbor sized navy that just....walks up to your base and starts sieging it. Like "oh nice shields, imma just walk through them"
Or the occasional funny, like since all rounds are calculated it is entirely possible, although mythically rare, for something like an artillery round to accidentally smack a bomber in the face and blow it up, or a ship shoot at an enemy, miss, and hit its ally right behind it. And yes, I've seen a gunship get blasted by a battleship main cannon by accident.
My favorite tactic was setting up outposts consisting of a single shield generator, a repair station, a bunch of turrets and T2 artillery. The AI could never seem to figure out how to handle random hotspots just appearing where one was not before.Man the cybrans had all sorts of kooky shit, I love it. Their mobile repeating artillery looked absolutely fucking ridiculous but melted armies. And their sick T4 gunship looked like an insane murder-tick thing.
One of my favourite hacks was bearing UEF and having a ton of mech marines inside the shield envelope of a T3 transport. Classic ghetto-gunship.
Further investigation shows it's my GPU not my CPU that's overheating - poking around this seems to be a known issue with some older Nvidia chipsets and this game. Some poor fuckers have had their cards reach 90 degrees. Altering the graphics settings doesn't change much apparently, it's more a coding issue that's been known about for at least 2 years, so if they haven't fixed it in that time they're probably not going to fix it now.
I need to upgrade my GPU anyway. Ideally I need a new rig, but I can always get a new card for this one and build a new rig around it later.
You only gain systems that you made claims on these warring empires, as well as only just vassalize the empire you declare war against, not their allies that they have a defense pact with. Pretty irritating like that.Anyone here play Stellaris? It is basically Europa Universalis in space with all the same stupid problems that Paradox games tend to have.
I just got fed up with this one campaign I am doing. Did a vassal state start and my benefactor had a succession crisis and fractured, freeing my species from their control. I was the military bulwark power (because I knew breakup was going to happen someday) and so the other three smaller powers quickly allied with the crippled former master while I had just finished building my mega shipyard. Cool! Great situation to be in. I start pumping out ships and placing them along the border colonies and bide my time for a little bit.
My claims on their territories were placed and I sent in some spies and then declared a conquest war on my former master. All three other powers fall in to defend them and I slowly start chipping away at all four of them. I literally ended up controlling every territory of all four powers. And when the war ended all of that shit I took magically goes back to the original owners (who I presumed were shot in the head and rotting in a ditch somewhere), I got the territory of the original person I declared war on and a bunch of other territory became unoccupied and able to be taken by anyone.
Why does this happen? The tooltip said "claim victory and take claims as well as conquered territory" and I only ended up getting my claims. I fucked those faggots up and had control over all of their territory, I'm not giving that shit back. And now I can't declare war on them while they are weak due to some truce. Fuck that. I won. Get in line.
Very irritating. My fleets that literally decimated their starships say otherwise.You only gain systems that you made claims on these warring empires, as well as only just vassalize the empire you declare war against, not their allies that they have a defense pact with. Pretty irritating like that.
It's why I prefer tributary declaration rather than just claims when declaring war. I'll get the whole empire as a subject when I win without spending influence and decide whether to absorb them all or keep them around as my credits bitch.Very irritating. My fleets that literally decimated their starships say otherwise.
One thing that Stellaris did do well is the megastructures thing. I really like those and wish there were a few more options. I also liked that goofy little nanite galaxy that appears mid/late game.
I think my next game is just going to involve a lot of assimilation and an equal amount of purging.It's why I prefer tributary declaration rather than just claims when declaring war. I'll get the whole empire as a subject when I win without spending influence and decide whether to absorb them all or keep them around as my credits bitch.
It's been a hot while since I touched any major 4Xs to be honest, but off the top of my head:Ever since I played Twilight Inscription I've been wanting to dig my teeth into some Space 4X games. Any suggestions besides Stellaris and MOO?
If you like simulation games, you make like X3 Albion Prelude.Ever since I played Twilight Inscription I've been wanting to dig my teeth into some Space 4X games. Any suggestions besides Stellaris and MOO?
I simp hard for GalCiv games. Whilst III is, objectively, a better game, I keep finding myself coming back to II. I'm sure II is dirt cheap now so definitely give it a go, if you like it, you might like III.- Galactic Civilization II or III is a staple. I lean slightly towards II as it is balanced better, and runs on potatoes, but III is okay if you wanted something more modern. Pretty generic, the enemy AI is above average for its genre so you can expect a challenge for the first few rounds.
I've played it. Fairly good "soft SF" space 4X game, although I like the 2nd MoO better. Feels "more immersive" than the first MoO.Get the first Master of Orion.
And just because, they've announced Julius Caesar as another free DLC. Someone at Firaxis got visited by 3 ghosts, shame one didnt mention making good AIAlmost out of nowhere, Civ 6 is getting a new set of DLC, based around new leaders and variants on existing leaders, with no new Civs. They are:
Pack 1- Great Negotiators
Abe Lincoln - America
Mbande Nzinga - Congo
Sultan Saladin - Arabia
Pack 2- Great Commanders
Tokugawa - Japan
Nader Shah - Persia
Suleiman the Magnificent - Ottomans
Pack 3- Rulers of China
Yongle
Qin Shi Huang the Unifier
Wu Zetian
Pack 4- Rulers of the Sahara
Rameses - Egypt
Ptolemaic Cleopatra - Egypt
Sundiata Keita - Mali
Pack 5- Great Builders
Theodora - Byzantines
Sejong - Korea
Ludwig II - Germany
Pack 6- Rulers of England
Elizabeth I
Varangian Harald Hardrada - Norway
Victoria Age of Steam
Packs are due to drop from later this month through to March 2023. Surprisingly, if you've got the full set of DLC, this is coming for free.
Bit disappointing on a few of the selections just being safe picks from earlier games but im glad to see the alt leader system being utilized. Hopefully some of the leaders are cross-civ again, mainly Harald. As its free DLC none of them should be broken nightmares like Simon Bolivar either