Are there there any actually good mobile games? - Boomer complaints incoming

YOU MUST BUILD A BOAT!
It's an action RPG puzzle-game and it's really fun. Get that and Really Bad Chess, that's all you need.
 
Cardinal Quest 2 is a fun roguelike. It's not as punishing as NetHack, and really meant to be played in short coffee break amounts of time. Completely free to play, everything you can unlock, you can do so in game.
 
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KairoSoft is a jap company making really good mobile sims, specifically Mega Mall Story, Game Dev Story, and Dungeon Town Story(?). They're all similar, you have a 16-year span to make shit or build up something, score it taken for leaderboards, then you have unlimited play mode. Mega Mall is particularly satisfying, you place the stores and restaurants but the customers have their own AI, and you hope they spend all their money in certain places you favor. They're all $5 one time purchases, no ads, and really satisfying for multiple playthroughs. The important part though is they're easy to pause and pick back up, whether it's going in and out of waiting rooms or bathrooms, or putting it down for days/weeks at a time. Big Recommend.

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I can tell you which isn't a good mobile game, Warriors of Waterdeep.

Its got every kind of bullshit monetization I can think of in a single, convenient package. Seriously its almost like distilled example of what people hate about these games. Its turbo-bullshit on parade.

You want paywalls that technically don't exist but practically do because you can, in theory, grind for two months to get up one tiny rung? Done. You want two types of currency, gold and gems, both you can pay actual cash for? Done. You want random loot drops? Happening man. You want treasure chests that require anywhere from EIGHT TO TWELVE hours to open? That you can pay gems (and therefore real cash) to open faster? Done. If something kills you, you can use gems to get another chance right away to keep playing? Consider it done. Want a VIP monthly subscription option that costs TEN FUCKING DOLLARS A MONTH ON A MOBILE GAME THAT APPARENTLY THINKS IT HOLDS THE SAME SUBSCRIBE-ABLE VALUE AS FUCKING WORLD OF WARCRAFT OR A REAL MMO? One that taunts you at the end of dungeons offering 320 gold coin drops instead of the paultry 12 you earned normally? This game has it all!!
So basically, Cheapskate World of Warcraft with Clash of Clans paywalls?
 
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KairoSoft is a jap company making really good mobile sims, specifically Mega Mall Story, Game Dev Story, and Dungeon Town Story(?). They're all similar, you have a 16-year span to make shit or build up something, score it taken for leaderboards, then you have unlimited play mode. Mega Mall is particularly satisfying, you place the stores and restaurants but the customers have their own AI, and you hope they spend all their money in certain places you favor. They're all $5 one time purchases, no ads, and really satisfying for multiple playthroughs. The important part though is they're easy to pause and pick back up, whether it's going in and out of waiting rooms or bathrooms, or putting it down for days/weeks at a time. Big Recommend.

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Came here to post this. Ninja Village, Dungeon Village, Game Dev Story, Grand Prix Story and Sushi Spinnery are great. Sadly, Kairosoft has now gone down the monetization path. I stopped following their games a couple of years ago when I got (IIRC) Beastie Bay and it started with the bullshit timers you could pay to skip.
 
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RetroArch. It's free, available on everything including mobile, and will run all sorts of retro games microtransaction and ad-free.

Monster Hunter Stories. Costs $20, but sometimes goes on sale (I think it just went off sale, actually). It runs way better than the 3DS version, but it didn't get update patches that add post-game content that the 3DS version, the Japanese version, or the Japanese 3DS version did. If you don't care about that, it's otherwise a good port of a highly underrated game. A sequel's coming out on Switch and PC later this year.
 
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Too busy to list em off one by one. Some of these probably already got mentioned here. Any game that goes in this folder is good in my opinion.
 
Olo is shuffleboard/air hockey, and it's my go-to for killing ten minutes with a friend, and Voez is the only rhythm game I've played on mobile that benefits from being there.
 
Mindustry 0.99 IOS Free Android
Mobile factorio with mods, local multiplayer, cross platform, and can be played upright or sideways on phone
Cardinal Quest 2 Free IOS Free Android
Less brutal nethack with easy controls
GTA: Chinatown war
GTA but Chinese drug men (I can’t give it credit here for how well they made this game on the DS originally and on mobile phones)
Cardinal Quest 2 is a fun roguelike. It's not as punishing as NetHack, and really meant to be played in short coffee break amounts of time. Completely free to play, everything you can unlock, you can do so in game.
if you don’t mind me asking how far had you gotten in the endless mode, I got to floor 54 and was wondering
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I've always thought Plague, Inc. was a good mobile game. it has other versions, too, but I played it first on mobile. Its interface works well with the mobile format and it's reasonably priced and there are no gambling features.
 
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I've been trying to find some games to put on my phone that don't suck because work is very boring these days (I am probably going to be laid off). It's harder than hell to find anything worth downloading these days. Miniclip and Kongregate era tower defense games blow anything on the market out of the water.

There used to be great mobile games in the early 2010s on iOS like Sentinel 2, Galaxy on Fire, and Civilization Revolution. Lots of tank games with Worms like gameplay. Games for $2 that you could play on the bus to sports events or while riding in the car with your mom and actually have fun.

Now all I can find is braindead bullshit that has no depth and seems only to exist to specifically waste your time without giving you fun in return. I look up lists of the best Android games and they're exactly the same games that come up when you search "tower defense" on the play store.

Fuck, I wouldn't mind having to watch ads or make in game purchases if the games were fun.

I need a new job.
 
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I honestly really enjoy Girls Frontline. It's a gacha game about collecting anime gun girls.

I'll be upfront and say I have an interest in firearms and if you don't then you probably won't find it interesting, but the actual gameplay is actually fairly deep. There are different classes of guns that have different strengths and weaknesses and must be used in different ways against different enemies. You have to create formations and move your units around depending on the circumstances in battle. The storyline is also surprisingly good imo, had some good twists and feels and actually made me care.

I'm not actually a big fan of anime if that's anything to you but I enjoyed the art style.

Ready for my autistic ratings.
 
KOF All Stars. Out of all the mobile gacha garbage I've played, this is by far the best IMO because it's the only one that seems to be extremely friendly towards f2p players (instead of the usual catring to whales like almost all of them are)
  • Lot's of different modes to play to earn lots of specific rewards for leveling up your character, overall stats, and earning new characters
  • there's ALWAYS events going on that make it super easy to get higher rank characters, including the super ultra rare ones based on a theme and even characters fromOTHER fighting games. Currently their is a Soul Calibue event going on with Ivy, Cassandra, Taki, and Seong Mi-Na. Before that, they had shit lie Samurai Showdown, and Street Fighter.
  • If there's a progression-wall, I haven't found it. You can play this game for hours, come back, and you'll still have more shit to do while still having plenty of energy to do things (assuming you're not a retard that blows their energy on constantly grinding, which in this game you don't even have to do that to an extreme). Characters being under-leveled is a non-issue since you can fix that shit in like a few minutes without having to pay real money for anything.
  • PLENTY of choices to create the kind of team you want, which is a plus in my book because I hate it when a game restricts you to one specific thing. Each character has multiple relations to other characters in which depending on who you group them with can give your overall team a little or HUGE boost in stats.
The main game is you going through each "year" of KOF, each groups of years representing a specific saga (Orichi saga, NEST saga, etc...). By the time you get to NEST, which has a high level requirement, you can go back to Orichi and do the harder levels to earn more rewards that by the time you finish them you'll be able to take on the NEST saga with no issues. Only thing you'll have isues with is the PVP aspect, specificlaly dream match, because chances are you'll wind up getting your ass handed to you no matter what.
 
I honestly really enjoy Girls Frontline. It's a gacha game about collecting anime gun girls.

I'll be upfront and say I have an interest in firearms and if you don't then you probably won't find it interesting, but the actual gameplay is actually fairly deep. There are different classes of guns that have different strengths and weaknesses and must be used in different ways against different enemies. You have to create formations and move your units around depending on the circumstances in battle. The storyline is also surprisingly good imo, had some good twists and feels and actually made me care.

I'm not actually a big fan of anime if that's anything to you but I enjoyed the art style.

Ready for my autistic ratings.
GFL Gachafags are subhuman. No exceptions.
 
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