🌟 Internet Famous Arin Hanson / Egoraptor / Grump - "Hey I'm Grump!" of Game Grumps fame, hypocritical SJW doxer, shat himself recording a let's play

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I don't know what's more terrifying: the fact that there's a dildo designed specifically after Arin's penis, or that said dildo is just somewhere and no-one knows where.
better be careful, they say that people who don't archive are haunted by arins lost dick
 
Can somebody please make a version of that wojak meme of the girlfriend saying "Babe! It's 4pm, time for your dick flattening" "yes, honey..." but with Suzy and Arin? Cheers.

Zero effort.

noeffort.png
 
Cory is autistic, but the good kind of autistic he knows he's a sperg and doesn't care if he fucked his words. Way better than being a re.tard that never knows when to stop like other certain person.


Also pretty sure Cory has an account here, and has mentioned Kiwi Farms on Oney Plays.

If you're reading this: Hi, Cory!
 
It helps that the marketing of this actually looks fun, unlike arin's cringey ironic "look how bad it is" humor. Yeah, let me buy a novel to have a bad time. Sounds great.
It's because you're getting a stupid little silly game and that's exactly what's advertised. Soviet jump game is a silly little game that had a marketing push that took itself way too seriously, and in reality was just masturbatory jank about Arin.
 
Less people involved with Oney's game than all of the Game Grump group and it proves you don't need a massive group to make a better product.

Do you think one of the people Arin's burned bridges with has showed him this and told him this is how you market a game?
A lot of 'really' old school games had less than ten people. It's not about manpower, it's about talent.
 
A lot of 'really' old school games had less than ten people. It's not about manpower, it's about talent.
It has more to do with how smaller indie games are super limited. Creativity is born from limitation, meaning that indie teams have to use a smart work around or try out new mechanics to overcome their problems.

Mega corporations pumping out games with hundreds of names behind them can just pay out the ass for the safe and boring way to solve issues. Which is why EA and Ubisoft make the same three games over and over and over again.

Returning to the point, Soviet Jump man seems to be just a vanity project for Arin. A way for him to flex his "popularity" and "success", which is why he is super salty about how badly the game is doing.
 
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