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Sorry I mean the Robin/Oracle that was just odd.
Thanks for that Sugoi
So this has been gnawing at me for a while since I didn't see any better explanation for it, but for those of you who have played the game: Do they explain how the Batmobile is being used without killing any criminals in the process? Vid related:
So this has been gnawing at me for a while since I didn't see any better explanation for it, but for those of you who have played the game: Do they explain how the Batmobile is being used without killing any criminals in the process? Vid related:
So this has been gnawing at me for a while since I didn't see any better explanation for it, but for those of you who have played the game: Do they explain how the Batmobile is being used without killing any criminals in the process?
I'm more confused how you can justify Batman running the fuck over dudes with his car and say he's not killing themYeah, and I get that it's supposed to be a rubber-bullet "riot suppressor" or whatever, but it's way disorienting to have a tank battle in an Arkham game. It's like Batman: Arkham Mechwarrior
I'm more confused how you can justify Batman running the fuck over dudes with his car and say he's not killing them
Thinking about it, that's a lot of how the "Arkham Logic" is. Not just in the latest game, but in the others as well.The game waves it off by having, when you hit someone who is alive with the car, the person get thrown aside by some electrical charge on the car. It's micron-thick as far as justification goes, but there it is.
I don't think the average player is really thinks too much Batman beating people up and just leaving them there, you know? But when it comes to Batman driving his Batmobile and running people over at high speeds, it becomes pretty damn ridiculous. Also, I'd say that just leaving the criminals there to deal with themselves was pretty justified in Arkham City. There was pretty much no law enforcement in that area and he couldn't possibly hope to completely apprehend all of the criminals in the city, only the most dangerous ones.Thinking about it, that's a lot of how the "Arkham Logic" is. Not just in the latest game, but in the others as well.
Take for example in Arkham City (which is set in a literal city of criminals) or Origins (set during a massive snowstorm), Batman is going around and beating and crippling convicts left and right and leaving them writhing in the streets. Doesn't bother to tie them up for the authorities to pick up but basically leaves them helpless and broken while surrounded by other deranged criminals or left in arctic conditions. He technically doesn't kill them, just beats them within an inch of their lives. If a rival gang kills them or they succumb to hypothermia, well that's all on themselves.
Kind of makes the Punisher seem almost merciful, doesn't it?
Hush should have been the Arkham Knight but he was a side mission thing in AC so I guess Rocksteady didn't want passive Batfans to get confused.
Still salt about people claiming that because the PC port was complete shit that the game itself must be irredeemable shit. I'm also salty that people are pushing all the blame on Rocksteady instead of WB fucking everything up again because 'muh DLC is too important.'
Hush should have been the Arkham Knight but he was a side mission thing in AC so I guess Rocksteady didn't want passive Batfans to get confused.