Battlefield General - Discuss the series here

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I don't pay enough attention and haven't played regularly for a few months. I just jump around to different ones. It's like other battlefields. I seem to recall the Martini-Henry being good.
There are some cool servers where bolt action rifles are the only thing you can use.

I’d recommend one of those.

If I might ask another question; what do you guys think about Battlefield V? I've seen some videos on it myself, wasn't all that impressed, but what do you guys think? Worth a try, or no?
Not nearly as good as BFI or BF4.

Miles better than the abomination that is BF42.

(Some) Maps are good though. Def a lot of fun if you get a full 64 player server. Worth it if you get it cheap or free.

(SORRY FOR THE DOUBLEPOST BF BROS!)
 
That has been my take away of the game too. I was curious if maybe others felt different but it seems to be a fairly universal opinion.
I mean setting-wise, it's not the menstruating revisionist wank that BFV was, and I'm happier with that. I maintain that the cast of specialists would have been perfect for a Bad Company 3 single-player campaign, if they were given actual factions and roles within larger military infrastructure instead of just being the No-Pat Diversity Squad. The rest of the setting (The Dark Market, etc.) would be better off getting scrubbed though.

Gameplay though? It's the most CoD-like out of the lot, which means that it's also the worst. Quality has gradually improved since release, but it merely feels like DICE is playing catch-up to basic expectations more than anything. Their "events" have been consistently shit and mundane, and the whole experience lacks the"wow" factor that Battlefield should give. You don't have to deal with the special brand of ridiculous that CoD finds itself entangled in, but to me it's somewhat tacky, especially the outfits. They feel kind of hodgepodge like you randomed every gear slot in Tekken customisation, rather than feeling like a cohesive uniform that someone might wear on the battlefield.
 
That has been my take away of the game too. I was curious if maybe others felt different but it seems to be a fairly universal opinion.


Aye that's the gist of it. You can suspend your disbelief in a lot of ways, like your example of proper start up procedures, some things however just snap you right out of your immersion. Battlefield is the type of game I would class as arcade like that isn't exactly "authentic" in the first place so it's a wee bit daft to get too bent out of shape about certain things while ignoring the others. Battlefield 1 for example had weapons that were never used in actual service or in the case of a least one of the guns hadn't even been manufactured en masse. They literally had to wing it and guess how it worked because the OG weapon had barely been produced into double figures and there was zero documentation on how it actually functioned.
I mean setting-wise, it's not the menstruating revisionist wank that BFV was, and I'm happier with that. I maintain that the cast of specialists would have been perfect for a Bad Company 3 single-player campaign, if they were given actual factions and roles within larger military infrastructure instead of just being the No-Pat Diversity Squad. The rest of the setting (The Dark Market, etc.) would be better off getting scrubbed though.

Gameplay though? It's the most CoD-like out of the lot, which means that it's also the worst. Quality has gradually improved since release, but it merely feels like DICE is playing catch-up to basic expectations more than anything. Their "events" have been consistently shit and mundane, and the whole experience lacks the"wow" factor that Battlefield should give. You don't have to deal with the special brand of ridiculous that CoD finds itself entangled in, but to me it's somewhat tacky, especially the outfits. They feel kind of hodgepodge like you randomed every gear slot in Tekken customisation, rather than feeling like a cohesive uniform that someone might wear on the battlefield.
Battlefield 1 for example had weapons that were never used in actual service or in the case of a least one of the guns hadn't even been manufactured en masse. They literally had to wing it and guess how it worked because the OG weapon had barely been produced into double figures and there was zero documentation on how it actually functioned.
They also had one Australian basically carry the whole Gallipoli campaign on his shoulders, which was eye-rolling to say the least considering what a bitter defeat it was in reality and how many were lost for nothing. But it's a shooter so it can be grudgingly accepted, V was just plain disrespectful.
 
I mean setting-wise, it's not the menstruating revisionist wank that BFV was, and I'm happier with that. I maintain that the cast of specialists would have been perfect for a Bad Company 3 single-player campaign, if they were given actual factions and roles within larger military infrastructure instead of just being the No-Pat Diversity Squad. The rest of the setting (The Dark Market, etc.) would be better off getting scrubbed though.

Gameplay though? It's the most CoD-like out of the lot, which means that it's also the worst. Quality has gradually improved since release, but it merely feels like DICE is playing catch-up to basic expectations more than anything. Their "events" have been consistently shit and mundane, and the whole experience lacks the"wow" factor that Battlefield should give. You don't have to deal with the special brand of ridiculous that CoD finds itself entangled in, but to me it's somewhat tacky, especially the outfits. They feel kind of hodgepodge like you randomed every gear slot in Tekken customisation, rather than feeling like a cohesive uniform that someone might wear on the battlefield.
I would be fully on-board for another Bad Company game personally. The 2 BC games were stupendously good from the set-dressing to the (actually funny) comedy. I don't trust current year Dice to not spectacularly fuck it up mind you so maybe it's a good thing we haven't saw BC3 yet. Most companies these days are releasing their games way too early because they know they can always just patch it later. The worse part is that a large majority of us allow this shit to keep happening by not standing our ground so their is no incentive for these companies to change. I played Battlefield 4 on the Xbox 360 for a while before I upgraded console and for a full 14 months you couldn't play the map Dawnbreaker. On the 360 it would crash every time you tried to load into it! They never bothered their arse fixing it for ages because they knew no matter what the boot lickers would still be out in full force to protect the feelings of the billion dollar company.

Battlefield turning into COD was something that's been happening for a while now, with 2042 they've turned it up to 11. The whole reason me and the lads played Battlefield was because we didn't want to play COD style games anymore. It's like these companies want to be inbred clones of each other instead of being different styles for different people. Personally speaking if I'm playing a game like BF it's because I want something a bit more "serious" for lack of a better term. I don't want to see guys running about as fucking Nicki Minaj or Homelander. Like you said it's a complete mess of random gear that looks like it was slapped on in order to appear more "cool".

More people is not automatically better.
More devs need to hear that. Far too many games have bombed because they think 128 vs 128 will by magic make their game better but it has always done the opposite.
 
@That Chris Guy What I hate in a lot of military FPS campaigns, and Battlefield was awful for it, is that they always end up abandoning their battle theme and end up turning into some solo one man army thing that is boring and feels nothing like a war movie.

I assume it must be more expensive (at least in the sense of time consuming) to have large battle scenes throughout a campaign, but it has got to be a heck of a lot cheaper for a video game than for a movie. BF1 had excellent openings with the Harlem Hellfighter's defense and the tank battles at Cambrai... and then before long you're all on your own, and you stay all on your own, until the end. Same with the Australians storming Gallipoli. Same with the Italians.

I think this happened to a lesser extent with things like vintage COD (1-3), but in those you'd at least always have a squad with you, and would often pick up again at various points.

Most military campaigns are trash, and BF1 was especially trash, just trash that happened to have some very good moments interspersed amongst absolute drudgery (except for the ace campaign).
 
the word you're looking for is authenticity. that's why it's ok to fly a helicopter with the push of a button, not having to go through a DCS routine to start it. but you still expect the helicopter to look and behave like a helicopter, not a plane or boat, and "makes sense" appropriate to the setting (as in, no black hawks during WW2).
People want maximum realism until it interferes with fun. The second you start making arbitrary changes to the realism that have zero to do with the fun its retarded.
 
People want maximum realism until it interferes with fun. The second you start making arbitrary changes to the realism that have zero to do with the fun its retarded.
Case in point: bolt action rifles in BF1. If you want that experience, play Enlisted or World of Tanks.
 
People want maximum realism until it interferes with fun. The second you start making arbitrary changes to the realism that have zero to do with the fun its retarded.
Doesn't matter when cheaters are just going to have 5000% jump height and do gay morse code versions of COD drop shotting going back and forth from across the map instead of prone so it will feel like you are firing blanks from your weapon. Hand delivering a rocket up their aimbot using ass changes their try hard tune real quick so the match is actually winnable while they are busy homing in on you, but just leaving the lobby and playing a different game is a far more fun experience than paying for games that the developers cant be bothered to ban these faggots from and in worst cases have actual cheaters infiltrating the devteam and banning people for "witchhunts" in the case of Destiny 2.

Glad I never really got into battlefield because of cheaters like that during the BF3 beta on operation metro mapping the entire team through walls from their spawn. Can only imagine how much worse its gotten because often the most vocal ones shouting for nerfs/buffs ARE the cheaters themselves these days. Same with controllerfags who wont shut the fuck up about sprint and m&k while using a cronus zen or any other cheating device. Then they complain about how they got "banned for no reason". After those trolls humblebrag for months about using modded controllers with an autistic discord mafia popping up around that scene.
 
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Glad I never really got into battlefield because of cheaters like that during the BF3 beta on operation metro mapping the entire team through walls from their spawn. Can only imagine how much worse its gotten because often the most vocal ones shouting for nerfs/buffs ARE the cheaters themselves these days. Same with controllerfags who wont shut the fuck up about sprint and m&k while using a cronus zen or any other cheating device. Then they complain about how they got "banned for no reason". After those trolls humblebrag for months about using modded controllers with an autistic discord mafia popping up around that scene.
the thing about battlefield is that there's nothing to tryhard about, so cheating etc. is pretty much pointless. hitting rank 150 means fuck all. plus if you play on community servers with a somewhat decent admin they're usually not an issue for long (which again is a thing because BF doesn't have shit like ranked matchmaking where every server needs to run the same).
 
the thing about battlefield is that there's nothing to tryhard about, so cheating etc. is pretty much pointless. hitting rank 150 means fuck all. plus if you play on community servers with a somewhat decent admin they're usually not an issue for long (which again is a thing because BF doesn't have shit like ranked matchmaking where every server needs to run the same).
I'm glad DICE didn't try to go after the esports shit because the multiplayer experience would have been just as bad as [current year] CoD and Halo.
 
Battlefield turning into COD was something that's been happening for a while now, with 2042 they've turned it up to 11. The whole reason me and the lads played Battlefield was because we didn't want to play COD style games anymore.
It's especially ironic because COD's BF-lite mode is an absolute clusterfuck because COD's zero-recoil weapons make a large, heavily populated map deeply unpleasant to play.
 
It's especially ironic because COD's BF-lite mode is an absolute clusterfuck because COD's zero-recoil weapons make a large, heavily populated map deeply unpleasant to play.
Haven't touched a COD game since Black Ops 1 on the 360 so I'll need to take your word for that. It makes sense though as COD's general design (in my opinion) was always intended for not very many players on fairly small maps so almost the opposite of Battlefield. Now though we've got some weird inbreeding shit going on as COD is trying their damn best to become BF and BF is trying to become COD, they're doing the old switcheroo vice versa. Nothing wrong with taking inspiration from each other however it's literally become that "copy my homework just change it up a bit" meme.
 
Been looking at the two Battlefield games I have right now - 1 and Hardline - and I want to post my thoughts.

First, let's go with 1. Frankly, I'm enjoying it so far, as a casual; found that I am pretty fond of SMGs, mostly, though I've been giving a few looks at the other classes as well. Progress is slow, but that's okay; I'm (mostly) enjoying the time I'm having with the game, learning the ropes and getting slowly better at points. Victories are few and far between, but I'm making progress. The fact that the game itself still seems to be fairly active - there's a pretty good variety of servers available - is also good, as it helps me learn to be a bit better. I will admit, it does get frustrating getting destroyed by sweats in some games; I've had a few points where I'd get absolutely stone-walled by some high-level player with really strong equipment, and there would be nothing I could do about it. Still, At the very least, I feel like I'm getting better.

By contrast, I'm struggling to enjoy Hardline these days; can't really play any of the classes all that well, and the only server I've been able to consistently play is a Conquest game on Downtown. Learning the different classes is, frankly, frustrating; I have difficulty getting kills with just about anything, with my current best gun being, ironically, the starting MP5K for the Mechanic class. Even then, I still get outgunned by just about everything, with my only real success being trying to flank and ambush lone players. Even then, my connection is shit; more than a few times, I light up someone, he takes no damage, then turns around and kills me in what felt like one shot. Doesn't help that the sole server I got is badly unbalanced; it's usually completely one-sided, with one team getting constant helicopters and armored vehicles, and pretty much always controls the points, with the other team being unable to do anything.

TL;DR, having fun with 1, but Hardline is testing my patience.
 
I have difficulty getting kills with just about anything, with my current best gun being, ironically, the starting MP5K for the Mechanic class. Even then, I still get outgunned by just about everything, with my only real success being trying to flank and ambush lone players.
iirc hardline suffers from the bf4 syndrome that certain guns are clearly better. can't remember which ones it were in hardline, but iirc it was not that annoying to grind.
however conquest really depends on map, most fun I had was hotwire tho, which is unique to hardline.

I will admit, it does get frustrating getting destroyed by sweats in some games; I've had a few points where I'd get absolutely stone-walled by some high-level player with really strong equipment, and there would be nothing I could do about it. Still, At the very least, I feel like I'm getting better.
don't play for win, play for annoyance. I really love to shut down planefags especially since no one goes for flaks or anything. otherwise in operations I just sit in the back and spot/smoke shit constantly - even my own teammates if they're fucking baseraping sweats.
 
iirc hardline suffers from the bf4 syndrome that certain guns are clearly better. can't remember which ones it were in hardline, but iirc it was not that annoying to grind.
however conquest really depends on map, most fun I had was hotwire tho, which is unique to hardline.

I'll try and look around, see which guns are really worth using. Tbh, I do want to keep playing the game; there's some cool stuff on here, and I like the "cops vs. robbers" idea that this game had, even though it wasn't all that popular. I just wish the game wasn't crammed full of sweats, or that we had more consistent options for maps/gamemodes besides just the one.

don't play for win, play for annoyance. I really love to shut down planefags especially since no one goes for flaks or anything. otherwise in operations I just sit in the back and spot/smoke shit constantly - even my own teammates if they're fucking baseraping sweats.

Sounds like a plan! I'll give that a try, see what it does for me.
 
I'll try and look around, see which guns are really worth using. Tbh, I do want to keep playing the game; there's some cool stuff on here, and I like the "cops vs. robbers" idea that this game had, even though it wasn't all that popular. I just wish the game wasn't crammed full of sweats, or that we had more consistent options for maps/gamemodes besides just the one.
yeah, I assume it's simply too dead for that. hotwire/heist were peak battlefield back when it was active. RIP
just stopping your car to pop the trunk to get out the rocket launcher was kino in the hollywood sense.


Sounds like a plan! I'll give that a try, see what it does for me.
ironically playing for objectives usually puts you into the top 3 anyway. remember most people are dumb in the sense they just want directions. what I usually does (when I'm not farming salt on defense with a machinegun) is open my own squad/get squad leader (iirc bf1 copied the functionality of hardline where when you ask for orders and leader doesn't set any after that, you become the new leader), then just mark shit to where I'm going. not only do I get more points when attacking/defending, everyone else in the squad does too and most players understand enough of the game to know that. doesn't always work, but more often than not you get an impromptu team of buddies which even stick around for more matches, even more when they see you're actively playing and reacting instead of just pointing and shooting like a headless chicken.
 
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