"Ripple Effect claims that the "Flick Stick" mechanic (which allows controller players to achieve an instant 180° turn in combat) was added into
#Battlefield6 for a "balancing" reason when playing against mouse and keyboard players.
In a recent interview with Kotaku, Matthew Nickerson said "the inherent issue of including aim assist on controller [is that] you constantly are doing a big sweeping motion [while looking around], you're constantly going full speed, and then you hit the bubbles of aim assist, and it automatically slows down. So you're kind of constantly fighting these systems that are preventing you from quickly 180 turning.
"According to Nickerson, adding a quick flip option in
#Battlefield6 was a "huge win" that solved a "lot of issues" in this particular case, and one more way to keep crossplay competitive for all."You know, you get shot in the back [and] it's frustrating to be a controller player those days."Another reason why Ripple Effect added this system was to add "more ways to interact with the game despite gamepads having far fewer buttons than a keyboard." - also in combination with PS5's gyro controls where Flick Stick can do some "really cool stuff.""If you want to reload [or turn around], maybe you just flick on your controller upright, and it activates the gyro, so it's like another new layer of customizability.""
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