Battlefield General - Discuss the series here

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For anyone interested, dude did some Weapon testing for every weapon in the game.
took long enough, watch fags cancerously metagame now.
More incentive for completionists to go through the meh campaign again.
all they have to do is add more achievements and the achievementfags will be all over it, like finish the game with a peestol only and retarded shit like that even if sloptubers are shitting on the mediocrity of the campaign.
 
The campaign was pretty retarded story wise, they obviously tried the copy the newer MWII and failed. Muh Military Industrial Complex and CIA are the REAL enemies of the US. The majority of characters I found annoying to listen to. The dialogue is all special op vetbro tier from movies like act of valor, gecko slides down a steel rope with her bare hands. I could go on but I'm so no one cares. I do hope we see the switchblade, grenade drone, night vision/night maps, and that big truck you can drive in multiplayer soon.
 
After having played a couple of matches of conquest, I'm starting to regret my purchase

- aircraft are still virtually unkillable unless you have multiple people shooting at them, which you rarely do
- the maps aren't very good
- being able to swap weapon attachments mid-game was one of the few things I liked in 2042, wish they kept it in
 
- aircraft are still virtually unkillable unless you have multiple people shooting at them, which you rarely do
I've gotten really good at killing aircraft in this game with the launchers. The RPG is a lot of fun to shoot helicopters out of the air and apparently it's projectile moves faster than it should.

The Lock on Launcher I just aim at them until they fire off their flares like a retard.
 
I've gotten really good at killing aircraft in this game with the launchers. The RPG is a lot of fun to shoot helicopters out of the air and apparently it's projectile moves faster than it should.

The Lock on Launcher I just aim at them until they fire off their flares like a retard.
Have yet to unlock those, will have to give them a try.

Another thing, what fucking retard decided to give us an LMG that has its attachments locked till level 20? Hands down one of the dumbest systems they could have implemented, you end up unlocking a bunch of shit only to then realize it's unusable until you get the "factory" variant.
 
Have yet to unlock those, will have to give them a try.
The Engineer starts with two lock on launchers, the anti-air one needs two shots to kill a heli and i think one shot to kill a jet. The one that's equipped by default can't hit air targets unless they're painted by a recon.
 
being able to swap weapon attachments mid-game was one of the few things I liked in 2042, wish they kept it in
I'm unsure if it you mean changing then while you're deployed or just while you're in a match. If you meant while in a match you can change your weapons attachments on the deploy screen.
what fucking retard decided to give us an LMG that has its attachments locked till level 20?
The LMGs feel like ass. I've had some success with the m60, and the first one that actually felt like an effective rifle was the m123k. Ive had some moment where idiots have just ran into sustained fire that made me say "wow this him is great!" And then there will be moments where I try to hip fire it and it's like painting the side of a barn with a paint brush. I have no idea why I've committed to getting the 300 suppressions with it (at 31btw) but I'm determined to get it done then never touch the LMGs again.
 
Has anyone experienced their attachments getting reset after every match? I've been having to redo my M4A1 attachments every single fucking round and it's pissing me off.
 
Does any one else play hardcore? I played a few matches and was having more fun than vanilha. I just wish you could favorite the portal servers.
 
I'm unsure if it you mean changing then while you're deployed or just while you're in a match. If you meant while in a match you can change your weapons attachments on the deploy screen.
Talking about the "plus system"

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Used it quite a bit too, shame
 
The Engineer starts with two lock on launchers, the anti-air one needs two shots to kill a heli and i think one shot to kill a jet. The one that's equipped by default can't hit air targets unless they're painted by a recon.
I keep forgetting that crossplay is on and you're asking a lot of the average knuckle dragging nigger who thinks this is COD to sacrifice the class/weapon he wants to use now for that temporary killstreak/dopamine so the team can win the match in the long term. I wonder if that in part is why the devs think open weapons is a good idea.

Our team was being dominated by a tank player named Sam Hyde and I never saw a single rocket fired at him for the whole 30-40 minute match.
The LMGs feel like ass. I've had some success with the m60
I'm tempted to grind the M60 to level 24 so I can get that 50 round belt.
 
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I have no idea why I've committed to getting the 300 suppressions with it (at 31btw) but I'm determined to get it done then never touch the LMGs again.
Who ever designed these challenges needs to be let go. I was able to do mine on empire state breakthrough on attack, just to the right of the turret where you can see the bus I just shot straight and got like 5x suppressions at a time. In my last match I was able to get 70 suppressions and complete it. The next challenge isn't terrible but still too long, Inflict 7,000 damage with the RPKM or KTS100 MK8 Get 15 multi-kills with light machine guns. The 15 multi kills includes double kills.
 
With the fighter jets regaining their A2A missiles the attack jets are now 100% worthless. They'll never last more than 30 seconds. A map needs one or the other rather than both. Just another thing for the pile of stupid bullshit that makes no sense.
 
Man, they need to remove the fucking tower from New Sobek. It basically ruins the map. It's fun, but it's a detriment to the map as a whole. Having competent recons and engineers up there shuts down like 70% of the map. It's almost a guaranteed loss if you spawn on the NATO side because you don't get instant access and it's a slog to clear the fucking thing. On top of that, it was a better map without attack helis so if the pax side gets the tower first AND has a better heli pilot you 100% lose and there's really fuck all you can do about it. Whoever is in charge of balancing maps is a fucking idiot.
No wonder New Sobek played like ass yesterday for me.
 
I really don't get why the SMGS have such small Magazine sizes. the biggest Mags for most of them is 40 rounds and they cost 25 points. Meanwhile for the Vector and SCW their magazines bigger than 17/15 cost 25 and fucking 45. The P90 has it's default 50 rounds which is great and then the ugly looking SL9 has a 60 round magazine that costs you 55 fucking points to slap on. That thing better be shooting literal gold.

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