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It's kind of why I love the Rifleman 3N.Atlases with shoulder-mounted UrbanMechs as turrets.
Jokes aside, though, the nice thing about BT is the varied eras give you an opportunity to expand (or limit) the tech you want to deal with. Want to tighten the belt and force people to pay attention to heat? Succession Wars era all the way. Want to see how tough your guys really are? Drop them into their bog standard stuff and make them face the Clan Invasion. Cool toys mode? Jihad or Civil War era.
What would be more awesome?A Lance of four Atlases wearing Jenners as clothes.
Funny you should mention that. You can't do it with a Long Tom. That's 30 tons.1 Atlas hip-firing a Longtom artillery gun that he picked up from the ground?
Let's settle for "bolt-action Thumper artillery cannon".Funny you should mention that. You can't do it with a Long Tom. That's 30 tons.
But you can do it with a Sniper, at a mere 20 tons, if you have an Atlas with TSM installed. Pack a few rear-mounted flamers to help manage heat, and you could have an Atlas hip-firing an artillery cannon while wings of fire sprout out behind it. There ain't no rules on recoil, after all.
Of course, the 20 tons is just for the gun, not the ammo. So with each shot the Atlas would have to lower the gun, open the breech, slam a new round in, and pick the gun and aim up. Which actually looks more badass now that I think about it.
That's a 15/5 gun and 100 rounds of ammo. Even if you're only firing over open sights with direct line of sight, that's a lot of boom ready to be parked on top of a hill.Let's settle for "bolt-action Thumper artillery cannon".
Ironically, the Sniper is considerably smaller than an Arrow IV launcher.I'm frankly astonished they didn't go back and add the recoil rules from heavy gauss rifles to any Mech-mounted artillery bigger than Arrow IV.
Heck, the Improved Heavy Gauss weighs just as much as a Sniper, after all.
I mean with the HGR/iHGR just imagine what kind of projectile it takes to shear off 25 points (one and a half tons of Standard armor) in one fucking shot.Ironically, the Sniper is considerably smaller than an Arrow IV launcher.
Physics-wise, there's a good reason for the artillery guns not to have the HGR recoil rules applied to them. Gauss Rifles deal damage entirely through kinetic energy. The artillery cannons lob a relatively slow shell packed with BattleTech's wonderful Mystery Explosives. The recoil on Gauss Rifles must be out of this world. One wonders whether Gauss Rifles became LosTech not because coilguns are hard to make (they aren't) or the capacitors just weren't good enough (they seemed to do plenty for PPCs), but because no one could figure out how to make mounting brackets that didn't snap in half the moment the pilot pulled the trigger.
No wonder the Hell's Horses decided to go with rate of fire instead of raw projectile mass with the HAG.
Wait there were canon Gaussbacks?The writeups for when the Draconis Combine started using prototype gauss rifles during the War of 3039 state that the modified Hunchbacks had a hell of a time staying on their feet from the gun's recoil. At least one pilot routinely used trees and buildings to brace against before firing.
HBK-4G Hunchback Gauss Prototype
During the War of 3039 the 9th Ghost regiment fought the Screaming Eagles mercenary company during the Elidere IV campaign and fielded two modified Hunchbacks to carry prototype Gauss Rifles. Able to cause tremendous damage at unexpected range, the new weapons confounded the mercenaries' commander Colonel Walther Hokala and made him to surrender. Unfortunately the recoil from firing these powerful weapons often caused the Hunchback to stumble or even fall over, and when no solution to the balance problem could be found the Kuritans were forced to undo these modifications after the war's conclusion.[3]
Kuritan MechTech nods, looks down on his clipboard and notes "Live-fire test partially successful. No follow-up-shots possible. Reinforce berms on other test stands and add pulley-hook to Gauss Rifle barrel."Now that's a funny mental image. Experimental Gaussback plods over to the firing position at the testing range, braces itself, takes aim, and fires. Slug goes forward towards the target, gun rips out the back of the 'Mech and embeds itself six feet deep into the berm behind it.
Nope! The Technical Readouts don't help with that, but the Master Unit List is there for you!Decided to go with a Steiner army and getting the Battletech boxset as well as looking at some Etsy listings for 3D printed models (found an Archer model that has a variant pose where it's just flipping you off and I love it). For personal knowledge, are the Technical Readouts needed to let you know what to play with that army?
I've been going through MUL already, but thank you. Are the TRs worth anything then, or can I save some cash and close the tab?Nope! The Technical Readouts don't help with that, but the Master Unit List is there for you!
Lyran Alliance - Master Unit List
www.masterunitlist.info
Click on the eras on the right to see what the faction has available when.
They give you the actual BattleTech stats for the units. Unless you're planning on playing only Alpha Strike (as I've been doing), which the MUL provides the stats for, you'll need the TRs.I've been going through MUL already, but thank you. Are the TRs worth anything then, or can I save some cash and close the tab?
The Archer was one of the better re-designs. I still can't stand the Fatlas though.