Benefits of Gaming?

"Yes, they do discourage socialization"
Actually, technically speaking, newer team based games like my favorite, Team Fortress 2, encourage not only socialization, but also teamwork, which is something our social media dominates society doesn't focus on as much. Not to mention, studies actually have found that there are a plethora of benefits from playing video games, in moderation of course, like less aggressive behavior, quick reflexes, and complex higher level thinking development. I'll link the studies if I ever get around to digging for them again.
Sorry if I replied strangely or wrong, I'm very, very new to this site. Well, new to having an account anyway.
 
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I play video games because it briefly suppresses my crippling depression and it may or may not keep me from masturbating.

Sometimes I masturbate between multiplayer matches. Sometimes during. It becomes very loud and noticeable to other players, regardless.

Just one of those little things in life that keep me from killing myself.
 
Sometimes I masturbate between multiplayer matches. Sometimes during. It becomes very loud and noticeable to other players, regardless.
>tfw no cyber limbs for eating, drinking, smoking, fapping and gaming all at once like one of them hindu gods but for sloth and gluttony
;_;
 
Actually, technically speaking, newer team based games like my favorite, Team Fortress 2, encourage not only socialization, but also teamwork, which is something our social media dominates society doesn't focus on as much.
I will never believe that sitting in front of a screen and shit talking encourages or improves any kind of social interaction.
 
If you're from a country where English is not your first language, it can help you improve your English. Not all games can really do that, but games like Skyrim/FO that have loads of dialogues.
 
For children and teenagers, I think they are a good tool for learning problem solving skills. At least the older, non-QTE push-button-to win games were.

For adults, video games can provide an outlet for escapism. They let you explore worlds where you are in total control and all your fuckups can be reversed by reloading a save file. Some of us really need that.
 
There is a certain anti-depressant escapsim to the games.

For a certain amount of time you really are in a different reality, in control of your own life. Like a book, you can be engaged in the story of another character.

Idk.. I like them.
 
Video games are also a great way to tap into your flow. When my mind is in a rut it often helps to play some games for half an hour to unravel myself, then I can get back to whatever problem I was trying to solve with a fresh mind.
 
It likely helps with internet addiction, or at least helps to mitigate it.
 
"So you're working out and getting buff so you are strong to do what?

"Getting women" as if they are objects to do what? Fuck them and forget about it? Some life. "Getting women" improves your social status amongst those who hi-five people for being "playa"s. Who gives a damn about being more social amongst those vapid wastes of food and employment?

Video games are a great way to have fun, and enjoy things that are availible to you in life. Not only this, but the making of a game is an art form - by playing through, say, an RPG, you are treated to a grand story that is just overwhelmingly more fufilling than going out, fucking some chick, hi-fiving yourself and calling it a night."
 
Gaming is widely not believed to be a constructive hobby. Growing up, my mother hated video games and constantly discouraged my brothers and I from playing them.
This subject is of great interest to me. I've done a fair amount of thinking about it over the years. This is my reasoning:

Taken literally, constructive hobbies result in the creation of something that hadn't existed before. You're not creating anything when you consume a video game.

Playing a video game is inherently not constructive nor creative, even if the game has a creative component to it. You're consuming someone else's product, playing the's developer's collective vision. As for video games being art, well, I have to side with Roger Ebert's analysis why video games will never be art for the same exact reason that sports will never be art.

Roger Ebert said:
Why are gamers so intensely concerned, anyway, that games be defined as art? Bobby Fischer, Michael Jordan and Dick Butkus never said they thought their games were an art form. Nor did Shi Hua Chen, winner of the $500,000 World Series of Mah Jong in 2009. Why aren't gamers content to play their games and simply enjoy themselves? They have my blessing, not that they care.

Do they require validation? In defending their gaming against parents, spouses, children, partners, co-workers or other critics, do they want to be able to look up from the screen and explain, "I'm studying a great form of art?" Then let them say it, if it makes them happy.

That part of the article in particular stands out to me, because ultimately it doesn't matter if video games are or are not considered art by the player. And while video games include integral artistic elements like soundtracks and art assets which are themselves art, but when these art assets are considered with respect to the gestalt of the game, you're still playing a rail-roaded experience. So, yes, video games can include works of art, but will never be art themselves for the simple fact that playing a video game is not a constructive use of time. The player is not making anything that hadn't existed before, they are just consuming a product.
 
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Crazy Bus helped me a lot when it comes to venezuelan buses.

Desert Bus has allowed me to empathize with those bus drivers who drive from cities to cities all day.

So yeah, they're beneficial.
 
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This subject is of great interest to me. I've done a fair amount of thinking about it over the years. This is my reasoning:

Taken literally, constructive hobbies result in the creation of something that hadn't existed before. You're not creating anything when you consume a video game.

Playing a video game is inherently not constructive nor creative, even if the game has a creative component to it. You're consuming someone else's product, playing the's developer's collective vision. As for video games being art, well, I have to side with Roger Ebert's analysis why video games will never be art for the same exact reason that sports will never be art.



That part of the article in particular stands out to me, because ultimately it doesn't matter if video games are or are not considered art by the player. And while video games include integral artistic elements like soundtracks and art assets which are themselves art, but when these art assets are considered with respect to the gestalt of the game, you're still playing a rail-roaded experience. So, yes, video games can include works of art, but will never be art themselves for the simple fact that playing a video game is not a constructive use of time. The player is not making anything that hadn't existed before, they are just consuming a product.

And where is Roger Ebert now? DEAD. Let that be a lesson to the next smartass 'film critic' who doesn't think video games are the highest form of art in the history of mankind.
 
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