Best rom hacks?

Circle of the Moon Card Mode.

Circle of the Moon was a really good game that had too short of a development time in order to get it out on the GBA as a launch title. One of the things it did was make the card (the power up system, combine two cards to get a extra skill, effect, etc) random drops from various enemies to encourage different playthrough. In practice every one just grinding to get all the cards.

Card Mode instead places the cards for the player to find. Common cards will be out in the open while rare cards are hidden away as secrets. 100% takes out the grinding and make find cards apart of exploring the castle.
 
Donner Party (Monster Party NES hack) has always given me a laugh and the soundtrack is amazing with 8 bit renditions of famous songs:
There is at least one other notable hack of Monster Party, called Monster Party: Let's Go Again, which is more of a straight remake/improvement that redoes the graphics and fixes a lot of dumb stuff, I enjoyed it: http://www.baddesthacks.net/?p=1959

In general, the most important thing to know about rom hacks is that romhacking.net is run by Marxist SJW simp soyboy cuck faggots, and is therefore of limited use. All the best rom hacks, performing useful services like adding nudity and racism to games, are to be found at baddesthacks.

There are a few decent hacks that didn't trigger the jannies at RHDN, though:

hockey mask for Splatterhouse 2: https://www.romhacking.net/hacks/2803/
Evil Dead (Splatterhouse NES hack): https://www.romhacking.net/hacks/5087/
Many hacks for Zombies Ate My Neighbors SNES, which include the ability to cycle through items and weapons in reverse: https://www.romhacking.net/games/812/
And here's Elvira in Monster Party, haven't tried yet but it's next for me: https://www.romhacking.net/hacks/5423/
 
Some great ones mentioned
the final fantasy tactics modding community is huge and worth checking out even if you just do a balance patch it can breath some life back in. FFT 1.3 if you want a harder game.


that hack for smb1 is amazing.

smash64 remix is pretty cool.

ascent and vitality for super metroid are pretty amazing.
 
I love Zelda 2 on the NES. It was my first Zelda game and I was always sad it did not get as popular as the first. But I will be the first to admit it is a ROUGH game. That is why I really love the Zelda 2 Redux romhack


Fixes a ton of small issues, updated a bunch of graphics, and includes a ton of extra options to further customize the game.
 
Marko Kurko does a lot of good Banjo-Kazooie hacks. He needs to tighten up his level design but in all other aspects he's absolutely the king of BK romhacks.

Mario Wizard Kaze's Missing Link (OoT) is good until the boss. A totally custom Z64 boss is fucking insane but it sadly isn't very much fun. The rest of the hack is incredibly atmospheric and eerie and very enjoyable.

Smash Remix is excellent, feels like the second coming of Project M without the drama behind the scenes.
 
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It was mentioned once in this thread already, but Pokemon Prism is seriously one of the best ROM hacks I've experienced (though I haven't played all too many lol). Lots of detail, very optimised (runs incredibly smoothly on both emulator and hardware compared to the game it's based off of), tons of quality-of-life improvements and has a lot of personality. Author spent eight years on it if I recall correctly. I totally recommend it if you're a Pokemon fan.
 
Pokemon Clover, it is one of those romhacks that actually manages to feel like it's own game, a way better game than Fire Red/Leaf Green or RSE.
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My nigger.
 
Some madlad modded Trevor and Alucard from the Castlevania netflix series into one of the game boy games, hope they do the same with SOTN changing Richter for Trevor
 
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The Super NES romhacks that combine the episodes of the 2 BS Zelda games and remove the bullshit timer. Granted, playing these games with unlimited time allows Link to become very overpowered. But it rocks.
 
i thought I added this on here, but I guess not.

Super Street Fighter 2: New Legacy

It's a complete rebalance of Super Turbo that offers tons of variety and choices. New colors for the fighters (including Akuma, which is easily selectable in this game) AND stages (only a few are currently re-colored at the moment)., buffs and nerfs where applied, (some of them borrowed from HDRemix), and Old Characters perfoeming like their Hyper Fighting CPS1 counterparts with a few tweaks. In my opinion it is the DEFINITIVE version of Street Fighter 2, and it should get more love than it currently has (which isn't a lot... at most it gets like 20+ people in one room on FightCade 2)
 
i thought I added this on here, but I guess not.

Super Street Fighter 2: New Legacy

It's a complete rebalance of Super Turbo that offers tons of variety and choices. New colors for the fighters (including Akuma, which is easily selectable in this game) AND stages (only a few are currently re-colored at the moment)., buffs and nerfs where applied, (some of them borrowed from HDRemix), and Old Characters perfoeming like their Hyper Fighting CPS1 counterparts with a few tweaks. In my opinion it is the DEFINITIVE version of Street Fighter 2, and it should get more love than it currently has (which isn't a lot... at most it gets like 20+ people in one room on FightCade 2)
>some of them borrowed from HDRemix
OK, that part has me a little worried.
 
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