Beyond Skyrim Community

I always found their method of work to be suspicious. TR has always been open with its followers and it has only helped to maintain interest in their project. But BS is so secretive and private, closest thing being some cyrodiil enemy and item mods but those were released long after the project began.

And speaking of enemies, their minotaurs look rather off too.
View attachment 1920919
They don't look much like bull-headed men nor like the ones seen in ESIV or ESO (pictured below for comparison).
View attachment 1920926View attachment 1920928

Rather unsettling in a way. The face of the BS Minotaur looks like the one of that dog-mother from that sculpture "The Young Family".
View attachment 1920941View attachment 1920919

I'm currently looking over their other assets but I'm waiting to sort out the rest of the textures.
Eh, the Beyond Cyrodiil Minotaur does fit in better with Skyrim's general artstyle, in the same way that the troll and rat/skeever were reworked, but they should probably adjust the face.

Anyway I took a quick peak into their discord and it seems several of them defend Fallout Frontier and think that the hate towards it was because it was made up of troons rather than accepting that the mod was simply a disaster.
1613259287306.png
I like how they don't seem to realize that the criticism is that troons worm their way into dev teams, get other developers banned, and ruin mods with potential, which has nothing to do with talent. Fallout Frontier is the prime example of this.
 
Eh, the Beyond Cyrodiil Minotaur does fit in better with Skyrim's general artstyle, in the same way that the troll and rat/skeever were reworked, but they should probably adjust the face.


I like how they don't seem to realize that the criticism is that troons worm their way into dev teams, get other developers banned, and ruin mods with potential, which has nothing to do with talent. Fallout Frontier is the prime example of this.
The face just looks more like a human/bull mutant from Fallout tbh but with more symmetry.
1613767478676.png

The trolls in Skyrim and Skeevers still look much like the trolls/rats from previous games only more detailed.

Well any criticism is clearly just the fault of those sexist and transphobic Sneedposters. Not the fact that the mod was a mess game-wise and lore-wise that in the end got screwed by its own internal furry drama rather than by the ebin trolls.

Also we're on Community Watch now. Huzzah and all that.
 
Last edited:
I didn't read the last two pages of fags shitting up the thread with debates on elven lore but I'll talk about the tranny thing a bit because this just set off a sort of lightbulb in my head.

First it's really, really telling that all the tranny social ladder climbers joined after this got popular, not before.

Second, reading those chatlogs makes it so obvious (moreso than it was to me already) that all of the tranny shit is just a fetish. Blatantly, undeniably so. I bet most of the trannies started as porn addicts and had to keep escalating until the deviant behavior amounted to self-mutilation and a form of social exhibitionism. it's the same as furries, they get off on shoving it in people's faces and they cannot help but inject it into every single dumbass thing they ever do, to the absolute detriment of every aspect of their lives.

And nobody can say anything about it. We have to pretend it's not only normal, but heroic. They know that we know that it's not normal, and they get off on making us walk on eggshells. It's about power. On some level these people know exactly what they are doing and they enjoy using it as a cudgel to shame people into enabling their fetish.

And it happens to every single community they enter, without fail. These people have the shit midas touch. Their ideology spreads slowly, but it always ruins everything eventually. I've watched this same scenario play out the exact same way through so many subcultures. Space Station 13 had the exact same thing happen a while ago with the server that basically started the whole thing (Goonstation) and all of the talented people inevitably end up leaving or being exiled, usually never to return. This is a widespread, recurring problem with a very identifiable pattern: genuinely talented people are split apart by the narcissistic, masturbatory fantasy life these trannies are obsessively compelled to engage in.

It's not just on the Internet either - this exact process happened to Occupy Wall Street and that was a lot of people's first exposure to tranny shit. On that topic, it sure is a weird coincidence that this demonstrably destructive social pathogen is immediately popularized right when the financial elite feel threatened, in the exact subculture it would have needed to become popular to render said threat laughable.

Once you allow even a modicum of the tranny cancer in any setting, the death of the host subculture is inevitable. Amputate before it's too late.
Everything you said is dangerously based and redpilled. For once I can give you guys a slight bit of insider info.

I was involved in the Morrowind side of things for a little under a month about 3 years ago. I was a writer on "try outs". I don't have any juicy server drama other than noticing that trannies liked to bitch and dilate. But one thing I will note is that the Morrowind team seem determined to follow in Beth's footsteps by making all quests Fisher Price retard-proof. They have the writers pitch and design the quests before going through this super tedious and unnecessary process of getting vetted on google drive. I'd be waiting weeks for mild and half arsed one sentence critiques.

I tried going for an interesting quest with lots of Choice & Consequences. Reacting to who lived and who died. Who you sided with, etc. It would take you to a couple different locations and I tried to make it interesting whilst also explaining some lore about the area to the player.

Every single time I got the same critique. "make it simpler."

And so I did. Kept getting the same feedback over weeks. Until I had the whole thing be a standard "Man bad kill bad man in bad cave" quest. "make it simpler" yet again. At that point I just gave up and let them forget about me. I know I can waffle on autisticly so I was fine with the critique at first. If there was some engine limitations I was fine to simplify it until it could run. But the same shit over and over until you just had a generic radiant system Skyrim quest bothered me. I talked to other writers who had the same experience. Later thanks to a friend on the team I see lots of pitches for quests with the tranny's deviantart OCs and Mary Sues where you don't even fight anything. You just go on a tour of how great that writers characters are. And wouldn't you know, all the other quests are just kill quests in caves. Even though I've been reliably told Skyrim CAN support C&C, and CAN support multiple outcomes for quests.

Anyway. I'ma attach my pitch so you guys can judge for yourself. It's a pitch, not a script or anything too detailed. So don't expect Shakespeare,hell don't expect JK Rowling. It's actually quite shit.
 

Attachments

Last edited:
Everything you said is dangerously based and redpilled. For once I can give you guys a slight bit of insider info.

I was involved in the Morrowind side of things for a little under a month about 3 years ago. I was a writer on "try outs". I don't have any juicy server drama other than noticing that trannies liked to bitch and dilate. But one thing I will note is that the Morrowind team seem determined to follow in Beth's footsteps by making all quests Fisher Price retard-proof. They have the writers pitch and design the quests before going through this super tedious and unneccary process of getting vetted on google drive. I'd be waiting weeks for mild and half arsed one sentence critiques.

I tried going for an interesting quest with lots of Choice & Consequences. Reacting to who lived and who died. Who you sided with, etc. It would take you to a couple different locations and I tried to make it interesting whilst also explaining some lore about the area to the player.

Every single time I got the same critique. "make it simpler."

And so I did. Kept getting the same feedback over weeks. Until I had the whole thing be a standard "Man bad kill bad man in bad cave" quest. "make it simpler" yet again. At that point I just gave up and let them forget about me. I know I can waffle on autisticly so I was fine with the critique at first. If there was some engine limitations I was fine to simplfy it until it could run. But the same shit over and over until you just had a generic radiant system Skyrim quest bothered me. I talked to other writers who had the same experience. Later thanks to a friend on the team I see lots of pitches for quests with the tranny's deviantart OCs and Mary Sues where you don't even fight anything. You just go on a tour of how great that writers characters are. And wouldn't you know, all the other quests are just kill quests in caves. Even though I've been reliably told Skyrim CAN support C&C, and CAN support multiple outcomes for quests.

Anyway. I'ma attach my pitch so you guys can judge for yourself. It's a pitch, not a script or anything too detailed. So don't expect Shakespeare,hell don't expect JK Rowling. It's actually quite shit.
Wouldn't a big reason to mod Skyrim be that you want to make things that are even better than the vanilla game? Why would you bother to restrict yourself to exactly how they did things in the base game? Why not push yourself to make something great? I don't understand it.
 
Everything you said is dangerously based and redpilled. For once I can give you guys a slight bit of insider info.

I was involved in the Morrowind side of things for a little under a month about 3 years ago. I was a writer on "try outs". I don't have any juicy server drama other than noticing that trannies liked to bitch and dilate. But one thing I will note is that the Morrowind team seem determined to follow in Beth's footsteps by making all quests Fisher Price retard-proof. They have the writers pitch and design the quests before going through this super tedious and unneccary process of getting vetted on google drive. I'd be waiting weeks for mild and half arsed one sentence critiques.

I tried going for an interesting quest with lots of Choice & Consequences. Reacting to who lived and who died. Who you sided with, etc. It would take you to a couple different locations and I tried to make it interesting whilst also explaining some lore about the area to the player.

Every single time I got the same critique. "make it simpler."

And so I did. Kept getting the same feedback over weeks. Until I had the whole thing be a standard "Man bad kill bad man in bad cave" quest. "make it simpler" yet again. At that point I just gave up and let them forget about me. I know I can waffle on autisticly so I was fine with the critique at first. If there was some engine limitations I was fine to simplfy it until it could run. But the same shit over and over until you just had a generic radiant system Skyrim quest bothered me. I talked to other writers who had the same experience. Later thanks to a friend on the team I see lots of pitches for quests with the tranny's deviantart OCs and Mary Sues where you don't even fight anything. You just go on a tour of how great that writers characters are. And wouldn't you know, all the other quests are just kill quests in caves. Even though I've been reliably told Skyrim CAN support C&C, and CAN support multiple outcomes for quests.

Anyway. I'ma attach my pitch so you guys can judge for yourself. It's a pitch, not a script or anything too detailed. So don't expect Shakespeare,hell don't expect JK Rowling. It's actually quite shit.
>listen buddy you have to make the quests and story even LESS nuanced than Skyrim, ok?
What is the fucking point lmfao
 
>listen buddy you have to make the quests and story even LESS nuanced than Skyrim, ok?
What is the fucking point lmfao
With the benefit of hindsight and having seen how many incompetent gash wounds are on the project I think it just came down to not knowing how to code and model things properly. "Too much work". Ironically, in the last couple of months I've learned 3D modeling purely so I can 3D print some cosplay stuff I wanted to do but couldn't find. I probably know a little more about it than even these trannies. And I'm still a shitty amateur without even a year's experience.
 
With the benefit of hindsight and having seen how many incompetent gash wounds are on the project I think it just came down to not knowing how to code and model things properly. "Too much work". Ironically, in the last couple of months I've learned 3D modeling purely so I can 3D print some cosplay stuff I wanted to do but couldn't find. I probably know a little more about it than even these trannies. And I'm still a shitty amateur without even a year's experience.
Call me a retard but that so clearly explains how game/mod communities go to shit beyond just "trannies are terrible people." I've always wondered how certain teams or staff get stuffed full of useless assholes who do nothing. If you (a sane person) play a game or like a mod you ask yourself how you can contribute to it and make it even better: can I make art, music, model, voice act, write, code or provide some sort of support to improve it for the better? These people don't, they just offer to supervise or """moderate""" while the actual output slows, providing zero work to show for their incredibly burdensome presence. Art imitates life, so to speak.
 
Video game modding has always had modelling and coding as the big hurdle. Any asshole can write, but very few actually knows how to do the technical stuff. It seems that for some time now the talentless have tried to use larger collectives to parasitize from. That's why so many of these lolcow modding projects aren't one man passions projects like back in the day, but instead chaotic group projects with ego inflated lead devs
 
There are, like, a couple of gay characters, that's it. (Vanilla Skyrim had exactly two, iirc)
Wait what? There's LGBT garbage in vanilla Skyrim? Which characters are gay?

Also, what's this shit about some pedophile being involved in the upper ranks of the BS team? Is any of that true?
There are trannies involved, so of course there's a pedo involved. The Venn diagram of the two groups is damn close to a circle.
 
Call me a retard but that so clearly explains how game/mod communities go to shit beyond just "trannies are terrible people." I've always wondered how certain teams or staff get stuffed full of useless assholes who do nothing. If you (a sane person) play a game or like a mod you ask yourself how you can contribute to it and make it even better: can I make art, music, model, voice act, write, code or provide some sort of support to improve it for the better? These people don't, they just offer to supervise or """moderate""" while the actual output slows, providing zero work to show for their incredibly burdensome presence. Art imitates life, so to speak.
Nothing retarded about that. Its absolutely right. "Writers/creatives" want to have full control of projects while contributing nothing, but they can get away with it by having the manipulative skill to lure in a bunch of gullible modders with promises of helping them or getting them more fame, then use them to make their "magical realm" fantasy come to life. Modding was better off when it was just one man passion projects.
Video game modding has always had modelling and coding as the big hurdle. Any asshole can write, but very few actually knows how to do the technical stuff. It seems that for some time now the talentless have tried to use larger collectives to parasitize from. That's why so many of these lolcow modding projects aren't one man passions projects like back in the day, but instead chaotic group projects with ego inflated lead devs
On point.
Wait what? There's LGBT garbage in vanilla Skyrim? Which characters are gay?
Not in vanilla but (not counting that whole Mara wedding necklace thing which works on everyone, so that doesn't count) there's two dead gay nords but only in the Dragonborn DLC which players would never even know were there unless they go the extra mile to find them, and there's no trannies anywhere in vanilla or DLC despite the Discord claims. The fact that you can find several so easily in Cyrodiil seems sus, but if there weren't that many before, they'll likely add more now and trannies too based on their response to the 4chan leaks to "own the trolls", so subtlety is likely gone for the eventual release, which will likely cause even more delays based on how they decided to go about it. Anyway, its possible they believed Vanilla Skyrim was full of bbq representation based on Interesting NPCs because said mod is almost as old as the game and it seems most mod sluts have all but forgotten what vanilla Skyrim looks like.
There are trannies involved, so of course there's a pedo involved. The Venn diagram of the two groups is damn close to a circle.
Seems like all Discord jannies are pedos regardless if they're trannies these days.
 
Wouldn't a big reason to mod Skyrim be that you want to make things that are even better than the vanilla game? Why would you bother to restrict yourself to exactly how they did things in the base game? Why not push yourself to make something great? I don't understand it.

I wouldn't be surprised if besides it being too complex for anyone they managed to get to code it, they could also want to keep it simple to reach a wider audience so they can get noticed more.

It's the same sort of shit you see in all entertainment right now. Talentless losers making shitty, generic or pandering garbage to get noticed and get asspats.
 
Call me a retard but that so clearly explains how game/mod communities go to shit beyond just "trannies are terrible people." I've always wondered how certain teams or staff get stuffed full of useless assholes who do nothing. If you (a sane person) play a game or like a mod you ask yourself how you can contribute to it and make it even better: can I make art, music, model, voice act, write, code or provide some sort of support to improve it for the better? These people don't, they just offer to supervise or """moderate""" while the actual output slows, providing zero work to show for their incredibly burdensome presence. Art imitates life, so to speak.
It's very depressing to me that I've now worked on a whole bunch of Skyrim and other game mods. Some of which were ones I used to quite like. And had my illusions completely shattered. They often expect me as a writer to design shit for them. I'd like to think I'm pretty creative but when you got people called "designers" I would assume asking me to design quests and levels is stepping on their toes. I'm just the dumb arse making the Arnold sounding blokes say the silly words. So I try to defer to the designers. Only to be told "Idk." And then they start asking ME about Creation Engine stuff and I have to coach them on basic creation kit usage. Due to my proximity to far more talented people than I, I've picked up a little of how Gamebryo works. (especially the Open MW fork as per my work on Tamriel Rebuilt and Project Tamriel. They're pretty good teams btw) I'm by no means a real programmer but fuckin hell lad I seem to know more than these "5-10 year indie autergrammer" trannies.

When you get told how stunning and brave you are 24/7 by the discord mod who's been grooming you since you were 12 it really warps your world view in addition to whatever ADHD and BPD meds they're taking. Forget about modding, some of the Beyond Skyrim teammembers are Chris Chan levels of mentally ill and mentally incapable. Find a way to permaban them from Discord and that 41% will rise more rapidly than Biden's member at a pre teen beauty pageant.
 
The Illiac bay team being based is completely unsurprising to me, but I don't know why. I'm guessing trannies can't latch on to something as old and janky as Daggerfall.
Same, and as soon as I read that I knew Morrowind was going to be tranny central. It has all that esoteric spiritual bullshit that those with low-self esteem/image love to indulge in.
Also it's probably more based since Daggerfall was a better Morrowind if you don't count Morrowind's main quest and northern architecture.
 
Everything you said is dangerously based and redpilled. For once I can give you guys a slight bit of insider info.

I was involved in the Morrowind side of things for a little under a month about 3 years ago. I was a writer on "try outs". I don't have any juicy server drama other than noticing that trannies liked to bitch and dilate. But one thing I will note is that the Morrowind team seem determined to follow in Beth's footsteps by making all quests Fisher Price retard-proof. They have the writers pitch and design the quests before going through this super tedious and unnecessary process of getting vetted on google drive. I'd be waiting weeks for mild and half arsed one sentence critiques.

I tried going for an interesting quest with lots of Choice & Consequences. Reacting to who lived and who died. Who you sided with, etc. It would take you to a couple different locations and I tried to make it interesting whilst also explaining some lore about the area to the player.

Every single time I got the same critique. "make it simpler."

And so I did. Kept getting the same feedback over weeks. Until I had the whole thing be a standard "Man bad kill bad man in bad cave" quest. "make it simpler" yet again. At that point I just gave up and let them forget about me. I know I can waffle on autisticly so I was fine with the critique at first. If there was some engine limitations I was fine to simplify it until it could run. But the same shit over and over until you just had a generic radiant system Skyrim quest bothered me. I talked to other writers who had the same experience. Later thanks to a friend on the team I see lots of pitches for quests with the tranny's deviantart OCs and Mary Sues where you don't even fight anything. You just go on a tour of how great that writers characters are. And wouldn't you know, all the other quests are just kill quests in caves. Even though I've been reliably told Skyrim CAN support C&C, and CAN support multiple outcomes for quests.

Anyway. I'ma attach my pitch so you guys can judge for yourself. It's a pitch, not a script or anything too detailed. So don't expect Shakespeare,hell don't expect JK Rowling. It's actually quite shit.
I think the lesson from this is dont make modding teams
 
Wait a minute...wasn't Morrowind completely fucked by Red Mountain blowing up?
From what I recall a good amount of the isle you play on in Morrowind proper was ruined by it but that's not the entirety of the province. After the Argonian invasions and the like it's pretty fucked up as a whole.
 
From what I recall a good amount of the isle you play on in Morrowind proper was ruined by it but that's not the entirety of the province. After the Argonian invasions and the like it's pretty fucked up as a whole.

I thought everything got messed up not just Vvardenfell. Like even parts of Solstehim were all ashy and shit in Dragonborn right? Or am I remembering that wrong it has been a long time since I played it.
 
Back