Business Big Tech Layoffs Megathread - Techbros... we got too cocky...

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Since my previous thread kinda-sorta turned into a soft megathread, and the tech layoffs will continue until morale improves, I think it's better to group them all together.

For those who want a QRD:


Just this week we've had these going on:

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But it's not just Big Tech, the vidya industry is also cleaning house bigly:

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All in all, rough seas ahead for the techbros.
 
Cross-posting form the Wrestling thread, Take-Two developer Visual Concepts, which makes the 2K Sports games (NBA, PGA, WWE), will be laying off employees, with most of them being in the WWE division. / Archive

WWE 2K Games developer Visual Concepts will be laying off employees, and the WWE 2K division will bear the most of them. / Archive

To no surprise, the popularity of the Netflix version of WWE 2K25 didn't meet their expectations, and the 2K26 and 2K27 versions of the game have been cancelled. The game was doomed from the start since it was a very stripped-down version of 2K25 that requires a Netflix subscription to play.
 
With some exception, I've always found that anything beyond 3 interviews is absurd and a huge waste of time for everyone involved in the process. 3 is already bad most of the time. Any person-to-person interaction counts as an interview as far as I'm concerned.
Its usually a great indicator for how the rest of the business runs. If you've got a dozen people between you and being able to talk to the actual team about what they're doing, then you're gonna have to face down the same layers to get anything else done in that organization. Biggest red flag is not even getting to speak to the team, its all 'hiring managers' right up to the offer letter.
 
With some exception, I've always found that anything beyond 3 interviews is absurd and a huge waste of time for everyone involved in the process. 3 is already bad most of the time. Any person-to-person interaction counts as an interview as far as I'm concerned.
Three for tech is fine as long as one of those is a quick 10-15 minute screening. For junior positions especially you don't need more than one technical and one behavioural each to get a good idea of the candidate. Four to five is only really ever acceptable for upper management and C-suite positions where the consequences of a poor hiring decision are significantly greater.

The real perverse interviews now though are full in-office 'day in the life of' theatre where you're expected to effectively work 8-10 hours for free while getting constantly grilled by the hiring staff and under constant stress about your every move. Start-ups seem to love this format which arguably says more about how far up their own asses the founders/leadership are than about figuring out how to secure talent.
 

Gambling Layoffs Increase as Prediction Markets and AI Reshape Sports Betting

Penn Entertainment and Gambling.com Group announced fresh job cuts this week. Gambling.com is eliminating 25% (150 jobs) of its workforce while Penn trims more than 75 roles from its Interactive division.

The cuts arrive as the sports betting sector contends with two converging pressures. Operators are accelerating artificial intelligence (AI) adoption while regulated prediction venues siphon bets from traditional sportsbooks.
 
Its usually a great indicator for how the rest of the business runs. If you've got a dozen people between you and being able to talk to the actual team about what they're doing, then you're gonna have to face down the same layers to get anything else done in that organization. Biggest red flag is not even getting to speak to the team, its all 'hiring managers' right up to the offer letter.
its also total insanity in terms of costs to the company. 1 hour of a senior engineers time to spend interviewing a candidate is expensive, now quadruple that and factor in the preparation and the distraction it is from productive work.
2 rounds of technical might be acceptable at fagman companies or for some highly specialized expert positions but for anything beneath that its a waste of time for everyone involved and contributes to the oppressive and retarded state of the job market
 
Cisco laying off 4,000. Stock up 20%. Once again you really cannot hate these people enough.
This being Cisco, did they fire all the Dalits?

With some exception, I've always found that anything beyond 3 interviews is absurd and a huge waste of time for everyone involved in the process. 3 is already bad most of the time. Any person-to-person interaction counts as an interview as far as I'm concerned.
I was annoyed with 4 on a previous job. HR (which was a weird thing where you got a prompt and on webcam had 30s to respond), hiring manager phone, team in person, manager and his manager in person.
I knew a guy who got hired at nvidia, 9 interviews.
 
Its usually a great indicator for how the rest of the business runs. If you've got a dozen people between you and being able to talk to the actual team about what they're doing, then you're gonna have to face down the same layers to get anything else done in that organization. Biggest red flag is not even getting to speak to the team, its all 'hiring managers' right up to the offer letter.
Yeah best experience I had was a coding test on-site, that was the second and final interview, very to the point and little bullshit, mid sizef company with its own IT department. Sadly those are the minority.
 
Interview are long and hard because a bad hire is worse than no hire at all. Firing someone is also a long and difficult process.
You don't want work somewhere where the interview process is just 1-2 rounds of talking to someone. That company will be full of people who can BS an interview but can't do the actual work. Early on in my career I ended up taking a job (due to some recruiter shady stuff) where the interview process was talking to this guy (who's background was mainly in academia but was CTO) and sending them some code samples for them to review. The company lacked technical competency. For example, they didn't allow normal git processes because people lost work by fucking up their git multiple times. I ended up having to mentor them in a lot of processes when I should have been learning.

I've designed interview processes in a few of my roles. Noone wants to waste time, and engineer hours are expensive. Because of this, a lot of rounds exists, mainly to shield the engineering extensive "onsite" from the vast majority of applicants.
Most of them look something like this:
- Recruiter screen (15 min): Recruiter introduces company, gets basic info and makes sure you're not autistic. She sends the resume to hiring manager to review. A lot of times they are instructed to look for key words to answers to basic tech questions just to cut down on volume.
- Hiring Manager screen (45-1hr): Mainly behavioral questions. The HM is trying to sniff out if you're a charlatan. Then he is trying to see if your way of working would cause issues with the current team. Software isn't about a bunch of nerds coding on their own. Its very much a team sport.
- Tech screen: This one kinda varies. Its to make sure you have basic coding proficiency, before wasting 3 or 4 hours of engineering time to go through the whole onsite process. Nowadays, its automated a lot since theres just too many applicants. This can basically be the DS algo portion of an onsite done first.

Once they get to an onsite, theres should be a high likelyhood the candidate can pass. If you're sending a lot of candidates to onsite, but they fail, its an issue of your screening process. You should not shorten the interview or make it easier, unless you want to hire shitty engineers. The onsite is very much dependent on the role you are hiring for. It can include:
- DS/Algo/coding: This is the basic coding interview. Good thing is, not many companies do hard LC problems anymore. I facilitated a lot of these interviews. Its not just a pass fail on whether the candidate can solve the problem. I'm looking for how they communicate, can they proactively debug when things don't work, etc. Especially now with llms helping jeets cheat interviews, this opened my eyes to how many people can bullshit screens, yet have absolutely no coding ability. If things don't work the first time, and you do more than just stare at the screen, you're already better than 90% of candidates. I've also caught a number of cheaters. Its surprisingly easy to catch cheaters. Theres a number of tells, including solving bugs out of nowhere, adding unnecessary shit that chatgpt does, weird pause before answering any question.
- System Design: Essential for Senior backend engineers. Anyone past a certain level runs into these. Seniors are expected to own the entire feature development cycle.
- React/ Frontend design: If you're interviewing for a fullstack/frontend role, you usually have to do a React test. Its very practical and very good for weeding out people who lie about their experience.

Aside from the above, there are some common rounds found in companies based one what they feel they need. A lot of these ones are unnecessary, and I've worked to remove these rounds in some of my roles, but most of them are pretty bullshit
- Product/Design interview: You talk with someone from product to see how you've worked with product in the past. Its a pretty low priority interview. I've seen many times where they just override whatever the product guy says.
- Executive talk: Most of the times this is a formality. Its more a chance for the Cxx to meet everyone they give an offer to and a chance for the candidate to ask questions. If you do something too autistic, the executive will veto you lol.

This might looks like a lot, but it really is the minimum to both guard engineer time and to make sure you hire good engineers. Doing hours of interviews everyday sucks, but I much prefer it to hiring random people without a real interview process and hoping it works out (I've been in both situations).
Another thing to note is that internships are much harder to get than an actual job. I can't imagine any company is investing in an internship program at this point. Its a very expensive way to hire that will never end up being worth the price for the company. Internships have always been more of a way for bigger companies to "give back" to the industry than anything else. I wouldn't read too much into how retarded an intern hiring process is.
 
Six one hour interviews over the course of a few days
Considering that valve actually meets the myth of "bonkers salaries, work with the literal best of the best, and work on what you feel matters" that big tech likes to push around, they can have as much of my time as they want for interviews. That entire place is insane in the best of ways and even just getting invited for an interview with them is a career changer.
 
Another thing to note is that internships are much harder to get than an actual job. I can't imagine any company is investing in an internship program at this point. Its a very expensive way to hire that will never end up being worth the price for the company. Internships have always been more of a way for bigger companies to "give back" to the industry than anything else. I wouldn't read too much into how retarded an intern hiring process is.
This one depends on the company. Anecdotally at least many firms (particularly older and in tech adjacent industries) are retaining the program to completely cut out the need for junior hires. Limiting internships to students in post-secondary programs slashes applicant numbers by over half, your exposure is restricted given the intern is a 12-16 month contracted employee, and if there is the need for a full-time junior hire the intern pool provides a sufficiently vetted group to streamline the interview phase.

With that said four month internships have basically died out in my area which is causing a lot of nervousness from some universities which mandate them as part of their internship programs.
 
This one depends on the company. Anecdotally at least many firms (particularly older and in tech adjacent industries) are retaining the program to completely cut out the need for junior hires. Limiting internships to students in post-secondary programs slashes applicant numbers by over half, your exposure is restricted given the intern is a 12-16 month contracted employee, and if there is the need for a full-time junior hire the intern pool provides a sufficiently vetted group to streamline the interview phase.

With that said four month internships have basically died out in my area which is causing a lot of nervousness from some universities which mandate them as part of their internship programs.
Wait do you guys have to interview for Full time positions for places you interned/ did co-op placements at?

Most places just present you with a job offer after you finish your last internship / co-op with them.
 
Wait do you guys have to interview for Full time positions for places you interned/ did co-op placements at?

Most places just present you with a job offer after you finish your last internship / co-op with them.
From experience it depends. Usually yeah you'll get a job offer if you performed well and there's an opening, but increasingly there are no junior roles open once your internship is finished or far more qualified interns than open positions. In that case, particularly for larger companies, you will have to do at least some form of interview (usually technical) to get through the door.
 
Wait do you guys have to interview for Full time positions for places you interned/ did co-op placements at?

Most places just present you with a job offer after you finish your last internship / co-op with them.

I interned at a big tech with a pretty structured internship program. I got a return offer at the end of internship, which I think over 90% of interns did. The interview for the internship was basically a junior dev interview.

The internship was basically a 3 month way for the company to entice me to work there. I doubt it made sense for them financially. They already expended the man-hours for interviewing. Most internship programs I know of had interns work on bullshit projects, so they didn't even have a normal onboarding onto the codebase. I took a lot of my mentors time with questions. I also didn't take the return offer lol.
 
Wait do you guys have to interview for Full time positions for places you interned/ did co-op placements at?

Most places just present you with a job offer after you finish your last internship / co-op with them.
I actually didn’t get a job offer after a 12 month internship during the height of Covid in a critical infrastructure industry because they decided to offer a black girl who still had a year left the job instead. I got a call 6 months later asking if I wanted the job as she had taken the job and been double dipping by submitting 40+ hours on her timesheet while never showing up at the plant and being in school full time.

As a side note the Competency Crisis they talk about is just the fact that DEI meant any sort of meritocracy and standards went out the window for very technical critical positions.
 
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