- Joined
- Jan 20, 2014
the last piece of evidence in SWAT 4 that nobody picked up while bringing order to chaos turns the game into "fuck where are my keys"
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
That's pretty much every game since the PS4/Xbone came out.I'm binging a bunch of horror games and the Evil Within is 46 GB, fucking why? It's like eight hours long and not even graphically impressive. How the shit is this thing roughly as big as The Witcher 3?
A lot of bloat in games these days is because of all the different languages that it can be played in.I'm binging a bunch of horror games and the Evil Within is 46 GB, fucking why? It's like eight hours long and not even graphically impressive. How the shit is this thing roughly as big as The Witcher 3?
That never affected EU PS1/PS2 games, I remember a bunch of them started up saying "English, French, Spanish, German, Portuguese?"A lot of bloat in games these days is because of all the different languages that it can be played in.
I agree, writing the tactics AI was one of my favorite parts of Dragon Age. Vivienne, Varrick, and The Iron Bull get especially hosed because the braindead AI doesn't know how to play their specializations.My jaw dropped when when Dragon Age Inquisition got rid of programmable tactics in favor of AI so bad mage characters would choose to walk right up to bosses and whack them before they'd cast spells or swing blindly at walls.
How do you fuck up something that even Dragon age 2 got right?
Who needs tactics AI when the game removed all tactics?I agree, writing the tactics AI was one of my favorite parts of Dragon Age. Vivienne, Varrick, and The Iron Bull get especially hosed because the braindead AI doesn't know how to play their specializations.
Fair point. But I'd still like to tell Vivienne to get close and hit things with her sword, The Iron Bull to drop a Ring of Pain then spam Dragon Rage up to 10% life then use devour, and for Varrick to... okay I'm not good with Artificers. I just feel that there has to be better tactics then leaving multicolored poops everywhere.Who needs tactics AI when the game removed all tactics?
Every dungeon is just walking through a corridor with some number of enemies spawning out of thin air at some scripted spot - no more scouting ahead, no more setting up traps beforehand, or aggroring enemies into ambushes. It's shallow uninspired combat straight from the worst JRPG masquerading as a WRPG.
Knight Enchanter owns in melee and is Reason One why I miss the DA2 tactics. You could easily build Viv as a melee healer and she'd break the game completely. Maybe that's why they removed themFair point. But I'd still like to tell Vivienne to get close and hit things with her sword, The Iron Bull to drop a Ring of Pain then spam Dragon Rage up to 10% life then use devour, and for Varrick to... okay I'm not good with Artificers. I just feel that there has to be better tactics then leaving multicolored poops everywhere.
Really. If you have the Strength Arcana on Level 10 in your game save then you should be able to fuse personas that exeed your level. in a NG+ Though I never tried that because I can just use the compendium to summon my strongest one right fom the bat in NG+OT, Persona 5 Royal (can't remember if vanilla P5 does it) bars you from fusing personae above your level even on NG+. This is fucking stupid because your levels don't carry over and one of the main points of NG+ in the series is to complete the persona compendium. Why the fuck should I have to grind levels again just to do that? 3 and 4 didn't have this restriction iirc, that's the worst part. Now I need to play 4/5 of a second playthrough just to finish this shit off. Fuck you.
Witcher 3 also had a ton of different languages you could play the game in. But as far as I know it depended on region, like if you download the game in North America you got English/French/Spanish and that was it, you didn't get the whole host of available languages (Polish, German, French, Portuguese, Japanese, Mandarin). It's weird that a game would make you download all this content that you're never going to use. Surely it can't be that hard for a game to have a set of languages based on region and offer other languages as free DLC?A lot of bloat in games these days is because of all the different languages that it can be played in.
Yeah, it should be mostly optional instead of tons of unwanted GB.Witcher 3 also had a ton of different languages you could play the game in. But as far as I know it depended on region, like if you download the game in North America you got English/French/Spanish and that was it, you didn't get the whole host of available languages (Polish, German, French, Portuguese, Japanese, Mandarin). It's weird that a game would make you download all this content that you're never going to use. Surely it can't be that hard for a game to have a set of languages based on region and offer other languages as free DLC?
I'm binging a bunch of horror games and the Evil Within is 46 GB, fucking why? It's like eight hours long and not even graphically impressive. How the shit is this thing roughly as big as The Witcher 3?
That reminds me of something that a MUD (think primitive very early text-based MMORPG) I used to play on did. There was a high-level monster named Tiamat, and if you ran into it as a low level player, you would automatically flee in a random direction and it would change your status line to something annoying and useless like <<< T i A m A t ! ! ! >>>Anytime an enemy or boss or something can permanently take items or leave an effect that stays with you. Worst offender I can think of is the egg head in the first Dark Souls that requires you to talk to an NPC behind an invisible wall to remove. I probably would've been stuck with it for the entire game had I not resorted to looking it up online.
The real shitty thing is that it takes 5 minutes to go into effect. The one type of enemy that inflicts the status will drop the item to cure it, but you may be somewhere else entirely by the time it happens.Anytime an enemy or boss or something can permanently take items or leave an effect that stays with you. Worst offender I can think of is the egg head in the first Dark Souls that requires you to talk to an NPC behind an invisible wall to remove. I probably would've been stuck with it for the entire game had I not resorted to looking it up online.
The real shitty thing is that it takes 5 minutes to go into effect. The one type of enemy that inflicts the status will drop the item to cure it, but you may be somewhere else entirely by the time it happens.
Yes, so many times that Shepard should have just been like "nah, fuck you" to TIM, starting with: at the beginning of the game when you find out fucking Cerberus of all organizations brought you back.For four not being able to hang up on the illusive man like you could the council.
...though in ME3 they brought back the weapon tinkering but put a "weight limit" on all the weapons you could carry at once