Biggest bullshit in a video game

This is a general thing with the gaming industry. Not necessarily limited to one game.

Consoles, and games in some capacity, that you have to authenticate to the Internet to serve its intended purpose.

Back in the day, 20 or so years ago, you'd buy a console, unbox it, set it up, plug in controllers, insert the game and play. Simple. Things got a bit complicated with the seventh generation of consoles as Internet became mainstream. For PS3, some games had a mandatory install. Then, some updates to download. BUT, you still could enjoy the console and majority of games with Internet.

Then, the eighth generation of consoles came around. You needed to connect to the Internet to even use the console. And you had to install games from the Blu-Ray drive to play. As games would get bigger with updates, size and DLC, the finite space would fill up.

Microsoft in particular was egregious with the Xbox One. Remember their always online DRM requirement? It was at a point where used physical games would be a thing of the past. You had to stay connected to play any game.
You know, I've never read a reasonable explanation as to why eighth gen consoles have to fully install games, when the PS3 could stream from Blu-rays and just install what it needed. A 7th gen console with a 500gb drive felt like you had an entire airplane hangar worth of space to work with, and an 8th gen with one felt like a bathroom stall.

Like, seriously - why? To simplify development and not have to deal with separate, slightly different builds of the game based on if the player is running off of a disc or the HDD? The wastefulness of everyone's storage is just disgusting. Why does EVERYTHING tech-related have to always be one step forward, one step back? We should be at a point now where space doesn't matter and you just don't ever have to delete anything anymore, but that's not the case, because games gotta break the 100gb glass ceiling with 8k textures that only a fraction of their playerbases can even see. Or even 4k textures, for that matter, which to this day most people can't use, considering about 2/3rds of all Steam users are still using 1080p screens, and I'm sure that's even more popular with consoles.

By the way, if you have a dumb 1080p TV and are thinking about upgrading to a 4K smart TV, don't. Take care of that TV like it's your baby. I fucking hate my 4K screen and I'm seriously considering going through all the trouble of setting up a Pihole to block, on a network level, all the Vizio mainstream TV garbage that it's constantly spewing that you can't avoid without just disconnecting it from the internet altogether - which then also disables the Chromecast & Apple TV casting. It's gonna be a lot of work to set that up, but I hate it so much and I get shit done when I'm pissed.
 
By the way, if you have a dumb 1080p TV and are thinking about upgrading to a 4K smart TV, don't. Take care of that TV like it's your baby. I fucking hate my 4K screen and I'm seriously considering going through all the trouble of setting up a Pihole to block, on a network level, all the Vizio mainstream TV garbage that it's constantly spewing that you can't avoid without just disconnecting it from the internet altogether - which then also disables the Chromecast & Apple TV casting. It's gonna be a lot of work to set that up, but I hate it so much and I get shit done when I'm pissed.
I have a 1080p and I'm dreading the day it suddenly dies, as seems to happen every few years. I have yet to see a game that doesn't look fine on it and yet to see a reason to upgrade to 4K crap. It seems like most new technology trends are absolute trash.
 
I have a 1080p and I'm dreading the day it suddenly dies, as seems to happen every few years. I have yet to see a game that doesn't look fine on it and yet to see a reason to upgrade to 4K crap. It seems like most new technology trends are absolute trash.
I honestly can't tell the difference between 1080p and 4k. High resolution isn't worth shit in a world where high-end real HDR or OLED and anything more than 60hz are considered premium features restricted to screens that cost a fortune.

You know another reason not to upgrade? Dumb TVs don't crash. Seriously, like, crash to the point where you need to pull the power plug. That happens WAY too often with mine, and somehow, my television set is the most unstable computer in my home. Smart TVs are a plague.
 
How modern games are soulless cash grabs built on cookie cutter shit, with basic bitch story, shite implementation of Ai, and level builds.

Also indies. fuck indies, they're shit. go buy a mega drive instead you hipster fucks. Worse than indies are games that try and look indy. Kys cunts.

mouse and keyboard in console games. go buy a pc you pauper cunt. I have no interest in playing against MKB dipshits.

Dumbing down of games as well. Divinity was the last game that really made me think like an old school game.
 
Legend of Spyro: a new beginning uses slow motion during aerial combos and it's really annoying but luckily you can disable it. In the sequel, Eternal Night, they remove the ability to disable it. This is retarded and bullshit.

Also, trial and error gameplay. In eternal night, there's a big corridor with a crumbling floor but it crumbles out of nowhere and sends you back to the last checkpoint. There's absolutely no way to know this until it kills you. The game is designed to make you fail the first time and it's bullshit. Second try, I know the floor will crumble so I just start sprinting, thinking I'm going fast enough, but it's still not enough. You are supposed to use your time power to slow down time so you can make it on the other side in time.

Which is fair, but idk if it's just me, I'll instinctively try running first, you challenged me with being too slow, I fell before I could even try to run. I will try running first on my next attempt. That's bad design. Compare with Dead Space: you see a buggy door that open and close really fast, what do you do? Instantly assume it's a death trap and try to use stasis on the door while it's wide open. Most people won't think there is a tiny ass window that last only a fraction of a second where they can go through the door. They'll use stasis. This is good design.

THANK YOU for mentioning the eight generation storage and 4k smart tv bullshit trend.
Coincidentally, I had to get rid of my dumb 1080p tv because of an accident, screen is absolutely smashed and now a bunch of colors are coming out like it's pride month. Every store I went to only had smart TVs, except the tiny 20" ones. I didn't try online because I have doubts about getting a tv delivered, but like what the fuck is it with this smart trend? Why is it so important that every tv needs it? Why should I care that the tv can tell me the weather or connect to netflix if it's gonna be hooked up to a machine that can already do that? Why should I care that the tv can do the same things that my smartphone already do? It's kinda anti-consumer to limit their choices like this.

I feel like the only people that are going to need Smart abilities are boomers/elderly who haven't kept up with technology, but then it won't be any good because they don't keep up with technology, they won't start caring now. I have my mom and a bunch of aunts/uncles that are primitives. If I tell them it's great, now the tv can tell the weather, they are all going to look at me weird and reply "but I can already switch to the weather channel for that".

At least they had 1080p TVs in the store and not just 4k. I don't get the 4k trend, there's barely any difference, I can't notice it and I press X to doubt if other people claim they can. Maybe it's possible if you put two picture side by side and take a deep look, when you're going to use the tv, it won't make any difference. If you want to use a higher resolution with higher textures, etc. in a game with 4k, you're also going to need a stronger machine. Idk why so many gamers have this fetish of spending as much money as possible just to have slightly better graphics and "immersion" when they can still play the same game on a cheaper machine, without any downsides?

Anyway, the smart tv needed setup. You mean I can't just plug it and use it? After the setup, the picture and colors were really ugly and I had to mess with the options to arrange the picture, some options were greyed out without any explanation until I noticed I just had to turn off HDR. It feels like a step backward overall. Some things don't need to evolve. This is basically a dumb tv with extra steps. It also has some lag with its own remote, like if I press down, it takes a second before reacting, so navigating the menus is really slow. It's the first time I see a tv do that, which make it really ironic that it's supposed to be a smart tv.

As for the console storage, I hate that in most places where I complain about it, I'm just told to stop being poor and to buy an external hdd but that's bullshit. It's not about being poor, it's about yeah I got the money but convince me that I'm spending it wisely and not wasting it. Why would the consumer have to spend their money to fix a problem the company made? I did buy an external hdd, but for my computer. My computer has a whole bunch of stuff on it like music, movies, documents, pictures, apps, software, projects, and entire digital games. My ps4 only has install data on it and it gets filled almost instantly. There's no excuse for it. And my computer might use a lot of space to store digital games, but computers nowaday only have digital games, I don't have the option to buy a physical disc with an entire game on it for pc, it has to rely on services like steam. Eight generation consoles don't have this excuse.
 
In new(ish) racing games in general:
No real consistent logic in what is a smashable dynamic object and what remains completely static. One moment you can race thru a stack of insanely heavy concrete blocks and toss them away like they're made of paper, and then a pipe railing, that IRL would get mangled by a reversing Trabant, will not yield and will stop you from 300km/h to 0.
In every game these are different so it's one of the big things I have to get used to in a new game, besides handling.

I mean, I DO like smashing things into bits, but still kinda miss the 90s 3D racing games where absolutely everything was static and a wooden fence would stop a freight train.
 
At least Nintendo still goes the way of sticking physical media in console to play vidya - for now.

(Who knows if and when they go all DLC, streaming, or "software as a service" BS?)
Nope. There are games that ship only the watered down version on the cartridge, and there's even some that will outright gate you if you don't have the day 1 patch.

That's not even bringing up compilations. Unless they're small ass titles, most of them will only have one game, and expect you to download the rest in a patch.
 
That's not even bringing up compilations. Unless they're small ass titles, most of them will only have one game, and expect you to download the rest in a patch.
Yar har, fiddle dee dee...

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In games where you can (and in must cases have) to lock on to your enemies I'll often be surrounded by a large mob and my character will target some faraway enemy. Countless times in the Zelda series I've been sorrounded by enemies only for faggot link to lock on to some faraway enemy, that I can't hit and trying to lock on to the enemy next to me will either cause Link to keep targeting the same faraway enemy or just target another equally faraway enemy while the one next to me keeps beating the shit out of me, and I struggle to fight back because Link is still trying to hit the distant enemy, this has also happened to me in Ass Creed, and Devil May Cry, but in the latter case its much easier to hit enemies without locking on them
 
The "Death Stalker" enemy type in Underrail, a turn-based combat game similar to the first two Fallouts. They're big bugs with a massive stealth stat, that ambush you with a venom that A) stuns you after a few rounds and B) makes you fucking violently allergic to both healing and antidotes. Typically, they infect you with this and then scurry away invisibly, eating you for breakfast once the stun sets in.

They're fun bullshit though, since beating them is quite satisfying. May involve saturating the immediate area with bear traps, caltrops and flares.
 
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You know, I've never read a reasonable explanation as to why eighth gen consoles have to fully install games, when the PS3 could stream from Blu-rays and just install what it needed. A 7th gen console with a 500gb drive felt like you had an entire airplane hangar worth of space to work with, and an 8th gen with one felt like a bathroom stall.

Like, seriously - why? To simplify development and not have to deal with separate, slightly different builds of the game based on if the player is running off of a disc or the HDD? The wastefulness of everyone's storage is just disgusting. Why does EVERYTHING tech-related have to always be one step forward, one step back? We should be at a point now where space doesn't matter and you just don't ever have to delete anything anymore, but that's not the case, because games gotta break the 100gb glass ceiling with 8k textures that only a fraction of their playerbases can even see. Or even 4k textures, for that matter, which to this day most people can't use, considering about 2/3rds of all Steam users are still using 1080p screens, and I'm sure that's even more popular with consoles.

By the way, if you have a dumb 1080p TV and are thinking about upgrading to a 4K smart TV, don't. Take care of that TV like it's your baby. I fucking hate my 4K screen and I'm seriously considering going through all the trouble of setting up a Pihole to block, on a network level, all the Vizio mainstream TV garbage that it's constantly spewing that you can't avoid without just disconnecting it from the internet altogether - which then also disables the Chromecast & Apple TV casting. It's gonna be a lot of work to set that up, but I hate it so much and I get shit done when I'm pissed.
My understanding is a huge amount of data bloat is repeated assets. Something like character models appear several times because less time searching for one to load off the disk is faster load times.
My complaint about bloat is when games get bigger over time. R6 siege has doubled in size since its release. Its almost as large as RDR2 despite having less world to it.

And last night my friend tried to put something on their smart tv and it took half an hour because it had to be restarted a bunch because of updates or something. It just started shitting things up until it didnt. No idea why. I've even heard of people returning new tvs because the OS was corrupt.
The "Death Stalker" enemy type in Underrail, a turn-based combat game similar to the first two Fallouts. They're big bugs with a massive stealth stat, that ambush you with a venom that A) stuns you after a few rounds and B) makes you fucking violently allergic to both healing and antidotes. Typically, they infect you with this and then scurry away invisibly, eating you for breakfast once the stun sets in.

They're fun bullshit though, since beating them is quite satisfying. May involve saturating the immediate area with bear traps, caltrops and flares.
This game is just one big crock of bullshit.
 
The re-release of Disney's Aladdin and Lion King combo reminded me of this level. The first level is a nice peaceful romp where you can get used to the controls and they follow it up with this shit where you have to make very precise jumps or you will die...a lot. See that ostrich down there? Mistime that jump? Dead. See those giraffes, hippos and rhinos? Miss those jumps? Into the drink with you. The fact that the devs ramped up the difficulty on purpose to stretch out that rental clock just makes it worst. ...Still gonna play the shit out of it for nostalgia's sake though.

View attachment 1096446 View attachment 1096451
>see thread
>search this thread "lion"
>yup
First game I thought of coming into this thread. Good to know I wasn't the only child traumatized by this shit.
 
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