Biggest bullshit in a video game

Since we're on the subject of classic Sonic, fuck the Labyrinth Zone "boss fight" in Sonic 1. I'd say it's the hardest part of the whole game.
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Fuck this part of Chemical Plant in Sonic 2 as well, it's crazy hard for the second Zone of the game. 8-year-old me struggled here for a while.
Sonic 2 is my favorite Sonic game, but yeah it does have bullshit. Chemical Plant Zone is actually my favorite Zone though with a great sense of speed and bitchin' soundtrack.

This part right here is just cruel though. A spike pit that takes you to the depth of hell with no way out. And god help you if you got Super Sonic at that point as you're now forced to just sit there while the ring counter slowly runs out and wait for the sweet release of death. Should have just been a bottomless pit.
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Sonic 2 is my favorite Sonic game, but yeah it does have bullshit. Chemical Plant Zone is actually my favorite Zone though with a great sense of speed and bitchin' soundtrack.

This part right here is just cruel though. A spike pit that takes you to the depth of hell with no way out. And god help you if you got Super Sonic at that point as you're now forced to just sit there while the ring counter slowly runs out and wait for the sweet release of death. Should have just been a bottomless pit.
Have you played the iOS remake of Sonic 2? In that version, the infamous pit actually
takes you to Hidden Palace Zone
.
 
No, but that's neat and much less cruel. The closest I played was a romhack years ago that put in unused levels like Wood Zone.
It’s a pretty great remake, you can play as Knuckles and Tails can fly you around like in S3&K. There’s one for Sonic 1 as well. Shame they’re exclusive to mobile, but that might change with the upcoming Sonic Origins collection.
 
It’s a pretty great remake, you can play as Knuckles and Tails can fly you around like in S3&K. There’s one for Sonic 1 as well. Shame they’re exclusive to mobile, but that might change with the upcoming Sonic Origins collection.
That is weird how that's only been officially released on mobile. Luckily the Sonic community is autistic and you can find a hack for all of that and more if that's an itch that needs scratching. Steam might even have some mods for that.

But to keep to the topic of the thread, escaping the pier in Jak 2. Jak 2 is already a rough game with its unforgiving checkpoints, but I remember becoming enraged trying to fight through an army of guards that both hurt on contact and fire enough shots in your general direction that they don't even need to be that accurate to take you down. Couldn't even escape to the water because the turrets would activate and insta-kill you.
 
after playing tarkov i simply just can't understand shotgun mechanics in most shooters anymore. on one hand in tarkov you can just blow the fuck out of someone's limbs or pop them in the head for like 50 meters away, and on the other hand your shotgun is basically just glitter to the enemy at no more than 25 meters on call of duty cold war or some big franchise shooter.
Probably because engagements in many modern shooters take place in relatively small areas of engagement; if you applied real life shotgun handling to a game like COD, where the pellets disappear when they're more than 20 meters out of your barrel, everyone would use shotguns, especially semi-autos or autos, unless, like Tarkov, you had a more realistic body armor system as well.

It's a trade-off between fast-paced arcade play and real-life firearms autism.
 
Any game that has some bullshittingly hard achievement that seems to only be there to piss off people who want to get the most out of their game.

They might be needlessly difficult, but at least they're theoretically achievable - multiplayer only achievements are the biggest pile of bullshit because good luck if there's not an active multiplayer scene, or worse, the servers go offline for good.
 
MCC having quitting penalties for players. One of the many retarded ideas of 343i's Nu-Halo crowd that was never necessary for Bungie's Halo games.

It used to be even worse and the broken system (like many other bugged and broken things over the now 7 year lifespan of the MCC) would just ban people at random for literal days and weeks when they completed entire matches and all subsequent matches even after months of being away from the game and were brought back to the post-game screen each time.

Still happens sometimes but its only for 1-15 minutes. Way to disincentivize playing your game lol.
 
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They might be needlessly difficult, but at least they're theoretically achievable - multiplayer only achievements are the biggest pile of bullshit because good luck if there's not an active multiplayer scene, or worse, the servers go offline for good.
Think the worst ones for multiplayer are the ones that genuinely expect you to reach number #1 in either your region or the world.

Fuck any developer who adds that as achievement.
 
This one immediately came to mind.
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The Mr. Perfect achievement is pure BS and I can't believe 12 year old me had the patience for it. The saving grace to it is that easy mode is allowed and you can just reload a save after getting damaged. So you still need to beat every level with no damage but not in a row.
I'd say the harder achievements overall are the ones where you have to beat every boss on hard with no damage and only the default mega buster.
 
because balance. for a gun to work like it's real world version with all the pros and cons intact, you'd need to replicate the real world environment. most maps are shoeboxes, which means certain guns would be clearly better, but no one wants to play cod instagib only.

so devs take different types of guns and balance them against each other in the game environment they're used in via range/damage/recoil/reload etc.

Probably because engagements in many modern shooters take place in relatively small areas of engagement; if you applied real life shotgun handling to a game like COD, where the pellets disappear when they're more than 20 meters out of your barrel, everyone would use shotguns, especially semi-autos or autos, unless, like Tarkov, you had a more realistic body armor system as well.

It's a trade-off between fast-paced arcade play and real-life firearms autism.

you're right, i just can't help but be peeved after being so used to "realistic" shooters. it's like a reflex. though there is a point where it can get a little too ridiculous with the balancing, i remember playing a certain game where you'd have to be like no more than 5 feet away to get a shotgun hit on them. i can't remember the name frankly. it's a really old shooter so who cares.
 
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You'll notice this pretty quickly in any Ubisoft open world game but it's particularly awful in Far Cry and the newer Assassin's Creed games. Human enemies excluding bosses and armored enemies will go down after a few shots/hits but animal enemies are brutally tough with comically huge health bars regardless of the enemy type.

If you encounter a feral hog in Far Cry 5 you can pump fifteen shotgun rounds into it's head and it will still have half health left and be coming after you. I have no idea why Ubisoft does this but it really sucks and is not fun to play.
 
You'll notice this pretty quickly in any Ubisoft open world game but it's particularly awful in Far Cry and the newer Assassin's Creed games. Human enemies excluding bosses and armored enemies will go down after a few shots/hits but animal enemies are brutally tough with comically huge health bars regardless of the enemy type.

If you encounter a feral hog in Far Cry 5 you can pump fifteen shotgun rounds into it's head and it will still have half health left and be coming after you. I have no idea why Ubisoft does this but it really sucks and is not fun to play.
They're :smug: sociopaths that think it's more acceptable to hunt people than animals?
 
They're :smug: sociopaths that think it's more acceptable to hunt people than animals?
Probably some line of thinking that if players accidentally kill animals they'll feel super bad and whine about it on social media and that'll cascade into a shitshow where PETA gets involved and a bunch of retards will try to get the game banned and the media will paint Ubisoft as a company that makes games where the goal is to kill as many innocent animals as possible and they want to maintain a family-friendly image so that Just Dance and other random licenses don't stop selling

and if that's the case, I don't know why they don't just release their violent games under an alias
 
But to keep to the topic of the thread, escaping the pier in Jak 2. Jak 2 is already a rough game with its unforgiving checkpoints, but I remember becoming enraged trying to fight through an army of guards that both hurt on contact and fire enough shots in your general direction that they don't even need to be that accurate to take you down. Couldn't even escape to the water because the turrets would activate and insta-kill you.
The worst part was that if you decide to do the pier, you're stuck there until you finish the mission. You can't exit and save it for later, unlike the majority of the other city missions in Jak II, and the game autosaves right as it starts so you can't even load a previous save. If you stumble into the mission not knowing what it is, you're just going to have to bang your head against the wall until you manage to escape.
 
You'll notice this pretty quickly in any Ubisoft open world game but it's particularly awful in Far Cry and the newer Assassin's Creed games. Human enemies excluding bosses and armored enemies will go down after a few shots/hits but animal enemies are brutally tough with comically huge health bars regardless of the enemy type.

If you encounter a feral hog in Far Cry 5 you can pump fifteen shotgun rounds into it's head and it will still have half health left and be coming after you. I have no idea why Ubisoft does this but it really sucks and is not fun to play.
Thanks to AC Odyssey, I've learned to respect boars. Those fuckers make mountain lions look like pussies.

Not even talking about the boss animals (them having high health is excusable), the standard boars don't fuck around.
 
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