I find it fascinating how Moviebob pretends to care about game developers so much when it comes to things like executives and GameStop, yet is oblivious as to how difficult Nintendo's made things for them. Nintendo has historically offered the highest costs, least creative freedom, and most difficult hardware for developers. They were several years behind Sega and Sony when it came to introducing discs, something that objectively made things nicer for developers due to lowering production costs on physical media, but those never get thought about because "LOL Sega Mega CD" and "Sony brought in the dudebros". And that's not even getting into trying to outlaw renting as well as limiting games per year (which some third parties got around anyway).