Boomer Tech Thread - *crack* *sip* Yep, the C64 was a good computer.

Checking the phone to determine what kind of outage it was was normal when I grew up. If there was no dial tone it was really bad and starting to prep(this almost always happened in winter) wasn't a bad idea. Just in case.
If you go back in time enough the power was actually supplied by lead batteries to assure there was no humming on the line. Not so necessary in more modern networks. The advantage of such a self-reliant network is that even if power fails because of catastrophe but the network isn't damaged, you can power it through other sources and make sure the phones work. The network as it exists now in most countries doesn't have that feature built-in anymore.

Somebody made a charger... for their phone... using their landline.
I only skipped through it. Just whacking a 7805 on the line like this wouldn't work, for starters it isn't rated for that kind of voltage and it wouldn't create the "hook off" event safely enough to make sure the voltage drops into a safe area for the regulator reliably enough through resistance. Even if we assume we get to the part were we get the line pulled down immediately to a safe voltage (that could happen, but I would not bet on it) for the 7805 directly and to the point upstream thinks the hook is off, (but still doesn't disconnect automatically because it senses a fault condition) I don't even have to do the math (as I don't have the exact numbers anyways) but alright, let's just assume this somehow magically works and the usb charging IC doesn't even mind the 7805 is oscillating because whoever made the video didn't even bother to read a 7805 datasheet to do the bare minimum, you'd still not get the absolute minimum of 500 mA according to usb spec to even start the charging, guranteed. Frankly I think 500mA/5V isn't even enough for many modern mobile devices to effectively charge. (It actually might detect there's a few mA, but they'd probably not cover the "expenses" of the phone running) I think the most likely thing to happen in this scenario is the 7805 dying as soon as it closes the circuit, probably letting the full line voltage through and toasting the usb charging IC in the phone which usually at least should die quick enough to stop worse things from happening with the battery. I'm sorry that video is just absolute clickbait and a bad idea, don't do this.

If I wanted to do it old-school in a time where all this was relevant I'd take a variable regulator (e.g. TL-783) variable only alone for the fact that many of them can take voltages of over 100V and are relatively easy to get. I'd then adjust with a variable resistor to whatever value I measure on the line and throw a few capacitors in to make it nice and smooth. (Disclaimer: This is probably illegal wherever you live - don't do this - I also left out an important part for this to work reliably and deal with the whole hook off/ringing business, need a few more parts for that) If I'd do it nowadays I'd take a more modern switching mode regulator, because linear regulators are really inefficient and I'd want to make sure to get the most of what little is there. I wasn't saying it's entirely impossible to steal some mW from the phone line, it certainly is, it just is really, really pointless for the amount of juice you get, especially in the relation of the size of the crime. You can put some solar panels on your roof or buy one of these camping solar things and put it outside. More energy, perfectly legal. (If you buy a fancy camping one it might even be enough to operate a small ARM SBC most of the sunny times of year if you live in a sunny area, electricity from the socket would be cheaper though if you factor in cost of equipment)

If you're really gung ho about sticking it to the man and stealing electricity, there are USB outlets nowdays in many public places, you could go there with a powerbank and try to act inconspicuous. You'd have a hard time to get whatever the powerbank costed back tho. No such thing as a free meal. My uncle (may he RIP) drilled a hole behind his kitchen cabinet which lead to the stairwell of his apartment building and he wired his electricity to the power lines supplying the lamps in the stairwell. Nobody ever noticed, and electricity wasn't that expensive then anyways. Now that's effective power stealing. (I'd imagine in most places they'd notice nowadays)

I used to use my A2000 and a 7-port (?) serial card to run a BBS nobody ever called for a hot second in a slow summer. It was a brainfart of an idea and more expensive than I like to admit nowadays. I guess nowadays you'd automatically end up on 10000 lists for running your terroristic board with gamer words and the occasional gay joke. The nicest thing about the online stuff back then was that the powers-that-be didn't understand it and also didn't care. That gave you tons of freedom we'll never get back. Also less random schizos wandering in on their android phones and trying to warn you abrout hebrew jew lizards digitally tracking your cornflakes.
 
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Maybe this is veering a little too far from the current topic in the thread right now, but the PowerPC line of products from the '90s and '00s are still some of Apple's best products. A shame they had to move to Intel.
The 12' Powerbook G4 is still a solid machine even now. Throw the custom 10.5.9 Leopard on it and have fun, still able to shitpost online with it with little effort.
 
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I miss my old Amiga A1200. I used to cycle over to friends (and they did the same) to make copies of the latest games on X-Copy Pro.
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Yeah, we were pirates and probably helped the demise but it got sad towards the end when PC games started to take over in the mid to late 90s.
 
Eh, Commodore sank the Amiga. They liked to blame piracy but it was mostly not innovating in a time where innovation was everything. The OS for example never supported 3rd party graphics cards officially, only the inbuilt chipset. That was fine for the 80s, not so much for the 90s especially since Commodore's chipset was built around analog video and lagged way behind what both Mac and the IBM clones had to offer.

Just one of the many reasons the Amiga sucked in the 90s.
 
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Eh, Commodore sank the Amiga. They liked to blame piracy but it was mostly not innovating in a time where innovation was everything. The OS for example never supported 3rd party graphics cards officially, only the inbuilt chipset. That was fine for the 80s, not so much for the 90s especially since Commodore's chipset was built around analog video and lagged way behind what both Mac and the IBM clones had to offer.

Just one of the many reasons the Amiga sucked in the 90s.
The CDTV wasn't innovative enough for you!? People begged them to stop innovating with it and just make better home computers, Commodore didn't listen and innovated another really shitty joypad, then innovated the CD32 and put both of them in a box so there was yet another system to play James Pond 3: Robocod on.
 
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The CDTV wasn't innovative enough for you!? People begged them to stop innovating with it and just make better home computers, Commodore didn't listen and innovated another really shitty joypad, then innovated the CD32 and put both of them in a box so there was yet another system to play James Pond 3: Robocod on.
There was something in the water in the early '90s which made every electronics company convinced that they had to make a set-top box which had the general characteristics of a game console but wasn't marketed as a game console because games are for kids, man, and we want to sell our box to senior citizens who want to see pictures of flowers load slowly on a low-resolution television instead of just opening a book. Thus aside from Commodore's systems there was the CD-i, Apple Pippin, 3DO to some extent, some failure-to-launches like the Nuon, and probably others I'm forgetting.
 
There was something in the water in the early '90s which made every electronics company convinced that they had to make a set-top box which had the general characteristics of a game console but wasn't marketed as a game console because games are for kids, man, and we want to sell our box to senior citizens who want to see pictures of flowers load slowly on a low-resolution television instead of just opening a book. Thus aside from Commodore's systems there was the CD-i, Apple Pippin, 3DO to some extent, some failure-to-launches like the Nuon, and probably others I'm forgetting.
Multimedia!

Nuon actually saw some use in DVD players and at least one game was released iirc. Pippin was really cool and it was a legit Mac sneaking in as a console-computer-thing via Bandai in Japan. No idea what kind of presence Apple had in the region at that point.

Something that shouldn't be forgotten are the pure VCD and SVCD players. They came before DVD, after LaserDisc, existing at the same time as VHS, based on CD and very popular in asia, the arab world and especially Hong-Kong?
 
I think it was the concept of the CD and optical storage in itself. It worked with lasers and the discs were shiny. That broke some suit's heads and probably sounds just too amazing when you're high on cocaine. People also seriously got drunk on the storage capabilities without any reasonable idea what to fill it with which brought us (really shitty) voice and live action acting in stuff that probably would've been better without it. Well I guess it also was a time of experiments. Some just didn't pan out. For a time, it was just really amazing to hear voices and see movies on your computer screen, almost just like on your TV ..and we all marveled at that for a moment. Hard to imagine in times of youtube and netflix.

For all the Nostalgia it's sometimes easy to forget just how shitty a lot of that stuff was. My current main desktop is such a marvel compared to all that old crap. From usability, to capability.. it's just crazy. Also lets face it, even many of the indie games nowadays that'll run on a somewhat capable iGPU in a low-end to mid-range system are a lot better than a ton of stuff that was out back then. They're just measured with different standards.

I have that entire Amiga TOSEC archive (you know which) on my harddrive (which it isn't even taking up a significant percentage of) and wrote a small script for fs-uae which basically lets me select disks with a fuzzy search through a list of every image file in that archive, because just typing some words is easier than to go through some awkward GUI, especially at the amount of list entries we're talking here. (the file storing the path to each entry alone is ~5 MB big) I've spent the last few weeks a few hours here and there just randomy typing stuff up and see what's in there. It's been fun and interesting, no doubt - but a lot of that stuff was barely playable.

I do like the muted color palette and the more "realistic" art direction of Amiga games in general more though. Never was a fan of the shrill and cutesy candy-colered console stuff. I wish the pixel art in indies would pick up more on that.
 
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I think it was the concept of the CD and optical storage in itself. It worked with lasers and the discs were shiny. That broke some suit's heads and probably sounds just too amazing when you're high on cocaine. People also seriously got drunk on the storage capabilities without any reasonable idea what to fill it with which brought us (really shitty) voice and live action acting in stuff that probably would've been better without it. Well I guess it also was a time of experiments. Some just didn't pan out. For a time, it was just really amazing to hear voices and see movies on your computer screen, almost just like on your TV ..and we all marveled at that for a moment. Hard to imagine in times of youtube and netflix.
That was my intention with saying multimedia, they got obsessed with the possibilities of creating new media by putting legacy media on top of "computers", something like that, coke fueled thoughts like you said.
Ultimately that time was just the seminal fluid of what became the dotcom bubble bursting.
I do like the muted color palette and the more "realistic" art direction of Amiga games in general more though. Never was a fan of the shrill and cutesy candy-colered console stuff. I wish the pixel art in indies would pick up more on that.
Zool sort of became the Amiga mascot game. I hate Zool so much. What games are you thinking of?
 
Zool sort of became the Amiga mascot game. I hate Zool so much. What games are you thinking of?
I never liked Zool either. Moving always felt like moving under water. A popular game that'd also define the graphics style I like but also didn't like as a game was Shadow of the Beast. If you got past the eye candy, it really wasn't much of a game. Flood is a good example of a Jump 'n Run which art style I liked and which is also a good game. Or Magic Pockets, Speedball (Cadaver, Chaos engine, Gods (?) I think etc..) generally all the Bitmap Brothers stuff. Gravity was another, lesser known one. Then there was stuff like "It came from the Desert", Defender of the Crown, Ambermoon, Pirates! The Clue, Dune, Popolous II etc.. probably many I'm forgetting right now and many that looked quite different on other systems. If you look into modern pixel art today and how artists do it, they have a very stringent set of "rules" which apparently is very discouraged from straying from in the communities. (bunch of autists obsessed with certain rules to do a thing, now that's a surprise right there) That's why the modern stuff all looks so same-ish I think. They also often either do a weird mix of CGA-era minimalist graphics with 16 million color gradients or Anime-ish, colorful Nintendo-like stuff, an art style which I absolutely do not care about myself. Of course there are exceptions to the rule but they're kinda rare. I think it's because consoles were more popular in the US than these home computers. You didn't see a lot of anime influence in home computer games, the art styles were distinctively more western usually.

A lot of the pixel graphics were also just crude digitizations of actual artwork or movie frames cleaned up and drawn on a bit in Dpaint, and lots and lots of just downright stolen art ("Sexy Droids") ..but to be honest, that had it's charme too. I think it could still work. I even still have digitizers like this for the Amiga. I probably forgot a ton of games and a lot of games I saw for the first time in the last few weeks also had really good artwork, although the games themselves often sucked.

The more drab and mute color palette of the Amiga was also really more a result of the limitations of the OCS/ECS chipset, not directly an artistic decision - although IMO it worked great if/when artists accepted it and didn't try to work against it. I like to dabble in pixel art now and then although I'm not good, by any means. If anyone reading this likes to dabble to and wants to work with the older chipset Amiga capabilities in a modern OS compatible pixel art program, grafx2 with the /rgb 15 parameter does it as one of the only ones I know.
 
What metric are we using for boomer computers? Generally old computers or computers from the the late 70s to the early 90s? I want to talk about a 2007 Mac Mini I recently got at Goodwill the other day (partially with some help clearing out the installation of the previous owner and adding 2 GBs or RAM to it (it has 2 GBs of RAM which make sense but still) and possibly make a thread about late 90s/Y2K era computers in the process. If this is the thread for those topics, I don't see why we need two threads on the same topic.
 
What metric are we using for boomer computers? Generally old computers or computers from the the late 70s to the early 90s? I want to talk about a 2007 Mac Mini I recently got at Goodwill the other day (partially with some help clearing out the installation of the previous owner and adding 2 GBs or RAM to it (it has 2 GBs of RAM which make sense but still) and possibly make a thread about late 90s/Y2K era computers in the process. If this is the thread for those topics, I don't see why we need two threads on the same topic.
If we need a practical definition, I'd go with "computers too old to be useful by modern standards." A 2GB 2007 Mini would probably count - I think that would have been one of the first models with a Pentium.
 
If we need a practical definition, I'd go with "computers too old to be useful by modern standards." A 2GB 2007 Mini would probably count - I think that would have been one of the first models with a Pentium.
Fair enough. This one has a Core2Duo and I could use it as a lightweight file server or something of that nature or maybe use it to write up research documents. Outside of that, I don't think I could use it for much. It's still a pretty comfy machine. It's a reminder of a time when technology was both a matter of bleeding edge engineering and pristine aesthetics.
 
That's modern FAGMAN Macs. The Macs from before Steve Jobs died, while ranging from kino to mediocre, are genuine pieces of history that aren't bad buys (given a reasonable price point.
Jobs is the biggest fag out of them all and he died because he went with faggy alternative medicine instead of proper one.
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Jobs is the biggest fag out of them all and he died because he went with faggy alternative medicine instead of proper one.
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But he was a great dictator (business kind).

I'll always remember the day the first iTunes update after he died was released. Millions of voices suddenly cried out! A few were bricked, a million crashed, and everyone was pissed off...
 
But he was a great dictator (business kind).

I'll always remember the day the first iTunes update after he died was released. Millions of voices suddenly cried out! A few were bricked, a million crashed, and everyone was pissed off...
He's the entire reason Apple didn't die after it declared bankruptcy in 1997(or 1996). He knew how to manage what people wanted with innovation and advancing the technological progress of the company. Universal binaries still blow my mind to this day. They're not magic but they might as well be. Apple literally takes away features with every iteration of their products nowadays though.
 
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