Boomer Tech Thread - *crack* *sip* Yep, the C64 was a good computer.

I still have a working (last time I checked) ZX Spectrum 128k in it’s very battered box but no games (oops).
There are phone apps out there for loading TAP and TZX files onto a Speccy, so the lack of games isn't a showstopper. Because these are just audio files loading via the EAR port, you get to enjoy the classic Speccy soundtrack.
Also all the Dizzy games and Chuckie Egg were fab.
I know Chuckie Egg was originally made for the Speccy, but I tend to associate it more with the BBC Micro. Probably because that was the first version I played. And yep, 100% agree that Chuckie Egg and all the Dizzy games are fab.
 
There's also tapes you can buy that you can at the same time connect to a headphone jack. A tape device then can play the tape back and will get the output from the device the tape is connected to. The cable can be kinda awkward or easy to hide, it depends on the device. I use it for a Schneider CPC (german rebrand) with integrated tape deck. They're really cheap and I wasn't aware of such wizardry either. They also exist as bluetooth variant, then you don't have the awkward cable and they're chargeable via usb.

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There's also tapes you can buy that you can at the same time connect to a headphone jack. A tape device then can play the tape back and will get the output from the device the tape is connected to. The cable can be kinda awkward or easy to hide, it depends on the device. I use it for a Schneider CPC (german rebrand) with integrated tape deck. They're really cheap and I wasn't aware of such wizardry either.

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That's a neat solution for machines with built-in tape drives, like the Amstrad/Schneider CPC and Speccy +2.

At the other end of the spectrum (no pun intended), there's the SVI-CAS. The nice thing about the SVI-CAS is that it's the only modern cassette emulator (that I know of) to support saving as well as loading. It's also compatible with almost any 8-bit micro you can think of, assuming you have the right cable for your machine. They're not cheap, but if you have a few machines that support the SVI-CAS, it might work out cheaper using it across several machines than it would to buy SDcard-based solutions for each machine in your collection.

 
I actually did grow up with a C64 as my first computer. Used to watch my dad play RPGs like Might & Magic on it all the time.

Had an Atari 2600 as my first console as well. I was addicted to Asteroids back then.
The C64 was a glorified game system. I mean, you could do other things on it, but almost nobody did.

Plus 5.25 disks were a bitch to work with.
 
The C64 was a glorified game system. I mean, you could do other things on it, but almost nobody did.
I think a lot of modern retro enthusiasts just use emulation and don't really get a feel for how frustrating, expensive and hard-to-get everything was.

It's easy to gush about how great the 8-bit era was when you have literally every piece of software ever written for the machine bundled with the emulator, can look up info on the web with ease and can return to a modern computer once your bored with it.
 
There's also tapes you can buy that you can at the same time connect to a headphone jack. A tape device then can play the tape back and will get the output from the device the tape is connected to. The cable can be kinda awkward or easy to hide, it depends on the device. I use it for a Schneider CPC (german rebrand) with integrated tape deck. They're really cheap and I wasn't aware of such wizardry either. They also exist as bluetooth variant, then you don't have the awkward cable and they're chargeable via usb.

View attachment 3397811
These things saved my sanity in college, had a 4-4.5 hour drive one way from home to school and when I got one of these freshman year for the drives..... Made me so happy to not get abused by the local trash radio stations on the drive.
 
I think a lot of modern retro enthusiasts just use emulation and don't really get a feel for how frustrating, expensive and hard-to-get everything was.

It's easy to gush about how great the 8-bit era was when you have literally every piece of software ever written for the machine bundled with the emulator, can look up info on the web with ease and can return to a modern computer once your bored with it.

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I get being all nostalgic about the olde times, or liking the old game aesthethic or whatever, but actually living back then, the experience was pretty shit. Getting games was not that easy, loading them could be a true PITA when after 15 minutes of loading from casette it threw an error because the reading head was misaligned. My two biggest issues with C64 back then were
1. if played on a regular tv, the display would be slightly wave-y- 2 hours of looking at that and your vision was absolutely fucked. Dunno if the same happened when using commodore displays
2. most games had no way to save the progress, and the only way to resume game from some point was to pause it, and leave the computer on (and turn off tv). The problem was that powersaving modes were not a thing yet, and it would be working at 100% for 22 hours till you resumed the game the next day after school, and during this time the power brick would start to melt, filling your room with fumes of melted plastic. And obviously if there was even a tiniest power fluctuation the computer would reset, and those were not times of home-grade UPSes.
 
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I get being all nostalgic about the olde times, or liking the old game aesthethic or whatever, but actually living back then, the experience was pretty shit. Getting games was not that easy, loading them could be a true PITA when after 15 minutes of loading from casette it threw an error because the reading head was misaligned. My two biggest issues with C64 back then were
1. if played on a regular tv, the display would be slightly wave-y- 2 hours of looking at that and your vision was absolutely fucked. Dunno if the same happened when using commodore displays
2. most games had no way to save the progress, and the only way to resume game from some point was to pause it, and leave the computer on (and turn off tv). The problem was that powersaving modes were not a thing yet, and it would be working at 100% for 22 hours till you resumed the game the next day after school, and during this time the power brick would start to melt, filling your room with fumes of melted plastic. And obviously if there was even a tiniest power fluctuation the computer would reset, and those were not times of home-grade UPSes.
I really don't like looking at those illustrations of as many pre-2001 games / gaming systems / media crammed into one bedroom as possible because NOBODY have all of that stuff at once so why pretend that it was a thing while at the same time romanticizing a gone era.
 
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I think a lot of modern retro enthusiasts just use emulation and don't really get a feel for how frustrating, expensive and hard-to-get everything was.

It's easy to gush about how great the 8-bit era was when you have literally every piece of software ever written for the machine bundled with the emulator, can look up info on the web with ease and can return to a modern computer once your bored with it.
One retro thing that can't be emulated or ever experienced these days, even with all the physical hardware in the world, was the feeling of getting stuck with a shit game. In recent years there have been games so bad they seemed like a scam, like they shouldn't be allowed to be sold, but during the 8-bit machine era that wasn't particularly uncommon and you just bit the bullet and played that crap anyway. No playing for three minutes and going "ugh" then switching to a completely new game.

C64 Transformers is far from the worst things that was released but it came to mind.

Maybe the retro enthusiast community needs some kind of 8BidDo themed retro findom where they fork over cash and have to angrily play 1 hour of C64 Transfomers every day for three weeks.
 
Tape drives were such an awkward phase of home computing.
Plus 5.25 disks were a bitch to work with.
Look at Mr. Moneybags over there with his fancy disk drive. Most of us normal people have to use tape you know.

Well I didn't. I skipped that entire awkward phase of early home computing and went right to 16 bit and disk drives because this was the future.(tm) With the early years of home computing it's important to see the frame of reference. It's easy to forget these days but computers were all business usually and totally were a niche enthusiast product for the private consumer, not mainstream. Kinda like something like VR now. You'd have to drop a lot of money upfront and you'd get something that might turn out to be a deadend with an uncertain future if it's gonna be a thing or not in three years still. Common consensus in the 80s was as a normal person, you did not need a computer and private people getting one very well might be one of these out-there fads that time was full of. In the 80s most of the west (with some exceptions, e.g. parts of the UK) had sort of a golden age. There was a very healthy middle class, lots of disposable income. This brought on a lot of fads because people could drop stacks of money on things like computers without it really hurting them. How many people today can e.g. drop several thousand on some VR setup and have their bank account forget two months later that that ever happened? Some of you here might be able to do that but you have to admit that it's not the common experience.

Then there was the C64 which was supposed to be cheap. When people bought an Amiga or PC because that smooth salesman in the store convinced them they totally need one they sometimes were kidding themselves that they could do their taxes on them, or write letters, or something.. eventually either unloading it on the male kid (usually the only family member who showed any interest after that "new stuff" phase) or having it in the living room as the "family computer" depending on how much that expense hurt. The C64 was cheap enough to be a gift to that kid outright. Kids play videogames. It's not a strech. That said, I knew a lot of people who used C64 productively. I had a friend who picked up tons of C64s, took the mainboard out and basically used it together with custom EPROMS as a neolithic Rasperry Pi to automate things for small companies. He made a lot of money way into the 90s.

I also used my computer productively and there things were a bit different from the gaming world, a lot of these applications were quite good and newer iterations brought surprisingly little to the table sometimes. When I explore old systems these days, I often look at old applications, not at games. I found quite a few pearls which are still completely usable these days. (there's only so many ways you can write a document in, do pixel art or do a spreadsheet)

I both bought and copied a lot of software back then. I had boxes and boxes and boxes and boxes of disks, and also entire drawers full. Had my own sorting and priority system and everything, since if anything ever got misplaced in that heap - barring some incredible luck - it was GONE. I still only had a percentage of the games you see in "the 100 best Amiga/PC games" compilations, and in fact, I never even heard of many of them. I also barely ever finished a game or even got far into them, for that matter. A lot of it was garbage and even the more interesting games weren't all that interesting. Games, besides some very few and notable exceptions, just didn't have the depth they do now. I was also never really a fan of arcade games 9which often were only a poor rip-off anyways) and liked the more out-there stuff. Strategy games had a bit more staying power.

most games had no way to save the progress, and the only way to resume game from some point was to pause it, and leave the computer on (and turn off tv).
If you were serious about your gaming, you used to have something like the action replay for the amiga, a hardware expansion that basically allowed you to dump the state of the system to persistent memory and continue playing later where you left. It worked pretty well and also allowed you to poke around in the memory of the system, editing values, ripping sprites/music and generally figuring out what made the game tick. It's today talked about as a cheating device almost exclusively, but it wasn't only that at all.
 
Because I don't really keep up with the news via TV, radio, nor internet anymore*, I may only see a story if it's in a newspaper at the store.

It is as if the way I get news went back over a century.

*(because I don't like how MSM seems full of propaganda)
 
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Yeah it totally runs on Arduino if you ignore the extra x86 SBC everything actually runs on.
Lulz, reminds me of those upgrades for like Amigas and Atari STs which are basically just Raspberry Pi daughtercards that take over all actual computation.
 
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