Borderlands (1, 2, 3, The Pre-Sequel, TftB)

https://www.youtube.com/watch?v=rZl13vnNmt0

So gearbox in their infinite wisdom decided to remove the old borderlands 1 from steam and instead add the new editon for 30 dollars, here is the kicker tough they basicly look the same. I would much rather buy the shity visuals for a third of the price rather then to have this tuned up version.
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God am I glad I impulse bought the original to get Enhanced for free. Had a sick feeling they'd pull something like this. Couldn't even keep the old version up but delisted like Skyrim, they just straight up fuckin' deleted it.

EDIT: Forgot to post this:
https://www.gamesradar.com/troy-bak...wants-gearbox-to-know-he-isnt-happy-about-it/
 
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I swear to god if Torgue isn't in this game I'm gonna go find whoever wrote this game and headbutt him in the sternum.
Torgue was funny at first but he got cucked into nonsense levels. I think the worst was during the D&D DLC where he wants to play the RPG with them but Lilith bullies him for it because he's "too hot" to be a nerd and is just into it because it's trendy. Like she even fits the nerd stereotype herself.
 
Torgue was funny at first but he got cucked into nonsense levels. I think the worst was during the D&D DLC where he wants to play the RPG with them but Lilith bullies him for it because he's "too hot" to be a nerd and is just into it because it's trendy. Like she even fits the nerd stereotype herself.
I still loved him during the Campaign of Carnage. He was so fucking cheesy, he was like every 90s WWF wrestler just smashed into one hulking one-liner spewing package. It was fucking great.
But yeah, I kinda agree that the Bunkers and Badasses shit really kinda pissed me off when Lilith was shit talking Torgue. It's like, "Bitch, you're also too hot to be a nerd, shut the hell up!"
I still love when the knight version of Roland says someone blew up his airship while looking for the queen and you hear Torgue say "Ooooops, my bad!" in a way that suggests he REALLY didn't give a shit.

But if they manage to bring him back true to the Campaign of Carnage version of him I'd be really fucking happy.
 
Torque was fucking brilliant because he was a massive load of testosterone and muscle, who was nonetheless an absolute fucking gentleman and scholar. Then they had him go on rants about how friend zoning was inherently misogynistic and its just, ugh, fucking hell. Dropping all pretense about that made his approach to women tacky and shitty; it was no longer a character aspect, but a writer sperging out on their pet topic.

The female mechanic from TPS was similarly irritating. Having her casually mention a girlfriend was neat and normalised, but then suddenly she wouldn't shut the fuck up about it and the game was reminding you every other sentence.
 
He got angry when someone used "too many syllables" and demanded an apology.
I think the reason that Torgue was such a great character is that he just wasn't meant to be taken seriously. His personality seemed to be outright dictated by "How cheesy and fun can we make this?", at least in the Campaign of Carnage. Fuck, some of his quotes were the funniest part of the entire game.

"A LOT OF PEOPLE BEEN ASKING ME WHY MY VOICE BEEPS ALL THE F-CKIN' TIME. THE TORGUE SHAREHOLDERS WIRED MY VOICEBOX WITH A DIGITAL CENSOR SO I CAN'T SAY STUFF LIKE SH-T, C-CK, OR P-SSY F-CKIN' D-CKBALLS! THAT'S HALF MY F-CKIN' VOCABULARY, IT'S GODDAMN BULLSH-T!"

"I probably shoulda set you up with a sponsor beforehand but I am F-CKIN' DISORGANIZED AS SH-T and was busy suplexing a shark wearing a bolo tie when I should have been setting up sponsors. You may ask, "Who was wearing the bolo tie, you or the shark?" Answer: YES."

"THAT SENTENCE HAD TOO MANY SYLLABLES! APOLOGIZE!"

"I'm Torgue, and I am here to ask you one question, and one question only: EXPLOSIONS?!"

It's like they were aware of the less than great dialog in the rest of the game and just said "Fuck it, let's just embrace how cheesy and over the top this shit is and not take it seriously." In other words, they decided to just have fun with it.

I'll also never forget that Torgue gun I hauled around for a decent part of the game. Quad barreled shotgun that fired a dozen explosive pellets and literally tore just about anything in half with just a few shots. Most human enemies went down with one shot at medium range, and pretty much all of them went down from a single shot at close range in an explosion of blood and chunky bits. Goddamn that was a satisfying gun!
 
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Then they had him go on rants about how friend zoning was inherently misogynistic and its just, ugh, fucking hell. Dropping all pretense about that made his approach to women tacky and shitty; it was no longer a character aspect, but a writer sperging out on their pet topic.
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“What’s actually going on is, as the DLC progresses [it becomes clear] that Tina is using this Dungeons & Dragons module to cope with the fact that a lot of her friends are dead,” he says. “She uses it initially as a denial mechanism, and then, as it goes on, her walls of denial are going to begin crumbling and characters that she cared about or that influenced the main plot are going to start infecting the narrative.”

“You’ll see people like Roland, you’ll see Angel, you’ll see Jack, but her own mental versions of them. The way she looks at Roland, the way she looks at those characters. It actually ends at a point that feels very much like a closing kind of note. It’s a very personal note, nothing big and global.”

Hellquist adds, “There are the two stories: there’s the module that you adventure in and then there’s the story of the people playing the module at the table. We really wanted the people at the table to change by the end. That this experience of playing this game together has brought some change to all of their lives just in terms of where they are emotionally. I think it’s really ultimately a touching story when you get through it.”

:neckbeard:
 
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Since this tread got bumped, I'll just mention that if you are super thirsty for BL3 on PC and plan to play it on launch you can buy it on Humble Store instead of EGS if you want to give the Chinese less of your money. You'd still have to actually download it on the EGS client though.
 
Since this tread got bumped, I'll just mention that if you are super thirsty for BL3 on PC and plan to play it on launch you can buy it on Humble Store instead of EGS if you want to give the Chinese less of your money. You'd still have to actually download it on the EGS client though.
why do that when i can just pirate it
 
Torque was fucking brilliant because he was a massive load of testosterone and muscle, who was nonetheless an absolute fucking gentleman and scholar. Then they had him go on rants about how friend zoning was inherently misogynistic and its just, ugh, fucking hell. Dropping all pretense about that made his approach to women tacky and shitty; it was no longer a character aspect, but a writer sperging out on their pet topic.

The female mechanic from TPS was similarly irritating. Having her casually mention a girlfriend was neat and normalised, but then suddenly she wouldn't shut the fuck up about it and the game was reminding you every other sentence.


"Ah hello, Janey springs here, couldn't help but notice your tight fucking lesbian ass crash landed on this planet two minutes ago, i was busy mourning the lesbian death of my lesbian girlfriend who was killed by a cis fucking kraggen when I was lesbian shagging her fucking senseless. Would you mind collecting my lesbian diaries about how I plowed her nubile lesbian ass every night until she was torn to shreds by Kraggen? Nice thanks. Oh, a nearby bandit faction asked if I wanted to date him. I'm like, super gay so could you tell him to fuck off? With like, a gun? Sweet ez. Thanks mate. Off to that moon town with ya then! Wanna fuck! I mean, wanna tell moxie I wanna fuck her. Cause I'm a lesbian. And I enjoy having sex with women. "

Honestly, her character is only made worse by the fact that in the tell tale games Athena fucking marries her. Like, this badass, gladiator, emotionless mass killer was settled down by the borderlands equivalent of female Elliot Rogers. If she was any more thirsty she'd fucking crumble into dust.

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The gameplay trailer is live today (and the stream).
https://www.youtube.com/watch?v=skXyp4kNMFQ

It looks every bit as bad as I thought it would.

Characters seem to have a few "active" abilities to choose between, but can only have one active.
Skill trees are back and are tied to the "active" ability, meaning you likely will be choosing a "main" active ability and being stuck with it.
Your character can also equip 1 "augmentation" ability that modifies (in a very small way) your "active" ability. The one I saw on the stream was literally (Ability does 25 Nova damage. -15% damage on ability). It seems like these will replace the old "capstone" abilities from BL2.

It doesn't look all that innovative so far, it looks dated as shit.
 
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The gameplay trailer is live today (and the stream).
https://www.youtube.com/watch?v=skXyp4kNMFQ

It looks every bit as bad as I thought it would.

Characters seem to have a few "active" abilities to choose between, but can only have one active.
Skill trees are back and are tied to the "active" ability, meaning you likely will be choosing a "main" active ability and being stuck with it.
Your character can also equip 1 "augmentation" ability that modifies (in a very small way) your "active" ability. The one I saw on the stream was literally (Ability does 25 Nova damage. -15% damage on ability). It seems like these will replace the old "capstone" abilities from BL2.

It doesn't look all that innovative so far, it looks dated as shit.
Which shouldn’t astonish anyone. Does anyone dispute that they ran out of steam after 2 came out, 7 years ago? Combine that with Pitchford being the most obvious shyster in game development and you end up with exactly what you’d expect.
 
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“What’s actually going on is, as the DLC progresses [it becomes clear] that Tina is using this Dungeons & Dragons module to cope with the fact that a lot of her friends are dead,” he says. “She uses it initially as a denial mechanism, and then, as it goes on, her walls of denial are going to begin crumbling and characters that she cared about or that influenced the main plot are going to start infecting the narrative.”

“You’ll see people like Roland, you’ll see Angel, you’ll see Jack, but her own mental versions of them. The way she looks at Roland, the way she looks at those characters. It actually ends at a point that feels very much like a closing kind of note. It’s a very personal note, nothing big and global.”

Hellquist adds, “There are the two stories: there’s the module that you adventure in and then there’s the story of the people playing the module at the table. We really wanted the people at the table to change by the end. That this experience of playing this game together has brought some change to all of their lives just in terms of where they are emotionally. I think it’s really ultimately a touching story when you get through it.”

:neckbeard:

Anyone the least bit emotionally affected by a Borderlands game would be left a blubbering wreck by Cartoon All-Stars to the Rescue.
 
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