Boring video games

They're all the same. Anime bullshit. Children team up to fight an androgynous bad guy. Read a bunch of text. Menu based combat. Weaboo nonsense.
You're judging an entire genre of video game based on superficial aspects of only a few.

This is like me saying first person games are boring because all you do is kill demons, have no story and have edgy blood and gore.
 
You're judging an entire genre of video game based on superficial aspects of only a few.

This is like me saying first person games are boring because all you do is kill demons, have no story and have edgy blood and gore.
Nah dude they're all the same. Just like all anime.

Also it hilarious to talk shit about JRPGs online. Otakus pop up from out of the woodwork to sperg on you.
 
They're all the same. Anime bullshit. Children team up to fight an androgynous bad guy. Read a bunch of text. Menu based combat. Weaboo nonsense.
Shoulda said not every Japanese RPG is all anime where children with giant swords fight androgynous dickwads with bigger swords. Games such as Dragon's Dogma and Dark Souls come to mind (despite their more western stylings they're still Japanese-developed and considered to be JRPGs per the acronym that the J stands for Japanese). And if you don't like the menu-driven gameplay, then like I said Action-RPGs would be more suitable.
 
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The gameplay honestly looks kinda boring to me, even if it weren't for the shitty programming.
Edit: This is the one I had in mind.
 
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The Borderlands series. I admit it was pretty fun the first time around, but after a few hours it gets so damn repetitive.
The aiming is awkward, the guns feel unsatisfying and it's just corridor after corridor of bullet sponges with laughable AI.
..Still better than Destiny though.
 
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Any Front Mission Game that isn't the first one or the fifth one, hands down...
 
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Nah dude they're all the same. Just like all anime.

Also it hilarious to talk shit about JRPGs online. Otakus pop up from out of the woodwork to sperg on you.
Not everyone who has played a JRPG is a weeb and not everyone who disagrees with you that they're all trash is an otaku, but whatever dude i'm not going to get bent out of shape because you don't like what i like.
 
Any Front Mission Game that isn't the first one or the fifth one, hands down...

I liked FM4 though....



Anyway, the three most boring games I've ever played, in no order:

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1. That Really Hot Chick, Xbox 360
Holy shit, this game. I reviewed it earlier. It's a single-button-press game that isn't possible to beat and takes fucking 15-25 minutes to beat if you do it perfectly. Any fuck-up, including one on the part of the game (which has horrendous collision detection) means returning to level start. The game is visually depressing and looks like shit. It's a genuinely boring game to play and yet you can't do anything but pay attention and hit A at the right time. It is, without exception, the worst game I've played on this console, by a fucking landslide, and one of the most boring games I've ever played.

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2. Karting Grand Prix, Commodore Amiga
I dare any man to play this game regardless of what platform it hit. Ashens did a review of the Atari ST version, and watching it shows you exactly what you're in for here. With a frame-rate of about 2 a second and gameplay that means you can take 10 minutes to beat one race, with command lag over over a second and gameplay that essentially fails on every level, this game is so broken that the menu screen has command lag of almost six seconds. It's actually even more boring to watch than it is to play, too.

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3. Depression Quest, PC

I reviewed this one, too. Depression Quest has no urgency. It has no bearing, and no real impact. It fails to draw people in and it throws huge amounts of text at the player with no attempt to instill meaning. I don't hate text games or visual novels, but this one is damned close to being one of the worst Text Adventures I've played since the age of the Apple IIGS. It may be personal bias going here, but I'll rank those games as better than Depression Quest. Sorry, but I'm going to cut the game programmed about 20 years ago in fucking BASIC some fucking slack. Depression Quest is just plain boring, and has more textwalls than your average issue of Sonichu. This isn't bad in and of itself, being a text adventure. What is fucking unforgivable is how bad the writing is. "Tell, don't show" is the watchword with Depression Quest, as annoying static bubbles browbeat you with how depressed you are. I wound up skipping text entirely and not reading entire paragraphs of text and repeatedly being pleasantly surprised that nothing was lost from my doing this. Repetitive music and droning sound effect stingers make it a chore to play and completely uninteresting.
 
Nosferatu for the SNES. It's like Prince of Persia meets Castlevania. I really wanted to like this one because I wanted a Castlevania fix but the gameplay is slow and clunky. I've played it 10 years ago so maybe I'm not remembering it clearly.
 
Nosferatu for the SNES. It's like Prince of Persia meets Castlevania. I really wanted to like this one because I wanted a Castlevania fix but the gameplay is slow and clunky. I've played it 10 years ago so maybe I'm not remembering it clearly.

It's not a bad game at all but it starts both really slow and surprisingly tense because of how the engine works. It is, however, hard as balls.
 
They're all the same. Anime bullshit. Children team up to fight an androgynous bad guy. Read a bunch of text. Menu based combat. Weaboo nonsense.
you forget.
the monotheist grand church are the bad guys, Man is the REAL monster and stuff.
It's cool at first but gets boring after a while/
 
I liked FM4 though....
To each his/her own, m8 - besides, some of your choices are far fucking worse, IMHO.

It's not a bad game at all but it starts both really slow and surprisingly tense because of how the engine works. It is, however, hard as balls.

There is something rewarding/satisfying and legitimately bad-ass in punching a werewolf with your bare hands, instead of making him eat a silver bullet, TBH - but yeah.
 
Civilization: Revolution.
I'm a huge fan of the Civ games even though I kinda suck at them so I borrowed that one from a friend for PS3 out of curiosity. Waste of my time. Obviously I wasn't expecting anything like mod support or in-depth custom games and stuff like that, but I played through just one game and it felt like a fucking chore. No depth whatsoever. Even road building got dumbed down into automatically building them for gold between cities only. And I usually go easy on games, trying to find something redeeming even in crappy ones, but there's nothing fun in that game for me. I wouldn't even have liked it if I wasn't a PC gamer and this was my first introduction to Civ I don't think.
 
As a kid I loved the game Theme Park World and managed to find a cheap copy to play for a nostalgia kick. There are some fun aspects of it like building and riding the rollercoasters but most of the game is just waiting around for new rides to be unlocked and once you've built everything there isn't much else to do.
 
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