J
JM 590
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kiwifarms.net
This times a thousand. The mobile market is so competitive and overrun with dodgy games designed to hook the player into spending tons of money that it's just kind of ruined at this point.The mobile market engages in often extreme, far reaching, and sometimes misleading advertising campaigns. Astroturfing is not unheard of.
There's a pretty good thread in General Discussion where I wrote some long posts about my thoughts on mobile phones: https://kiwifarms.net/threads/what-do-you-think-about-modern-smart-phones.56437/
Mobile gaming is... bizarre. You'd think it'd be great. A nice big touchscreen you can put in your pocket, how could that be bad for games? Well, you can't feel the buttons physically, so you'll slip off of them and misfire a lot. Any times where you'd want to press A while holding B (like running and jumping in Mario) is all but out, since your thumb is always making a bit of touch contact on A on a normal controller anyway, making it hard and uncomfortable to do. Mouse-friendly games can sort of work, unless the UI elements are too small for you to accurately press with your fingers. Forget about styluses, too, those aluminum ones with rubber tips are trash. Mobile games also have a serious problem with how they can just stop working abruptly when the OS updates, so even if you bought and paid for a game, you're at the mercy of the publisher as to whether or not the game will ever get an update. Or they could just get pulled, out of the blue, with no recourse. Did you buy Bioshock? Shadowrun Returns? Duke Nukem 3D? All three of those are long gone, and if you paid for them, sucks to be you! And even if you can get ahold of their data and sideload them, chances are, they won't work on the current version of iOS/Android. I could go on for hours, but mobile gaming started off promising and ended up a complete trashfire. There are a smattering of worthwhile mobile games, like Angry Birds and Pokemon Go, but they're very few and far between. Ever notice that, despite the ubiquity of mobile devices, there are so few noteworthy games to come from their sector? Yep, it's shovelware hell.
So, on top of the fundamental problems of limited control, it's an entire platform that encourages every single anti-consumer practice you can imagine. This thread would have been fine if Bullet Force were on just about any other platform, but mobile game + OP having a very low post count = that smells like a shill.