Cancelled Games You Wish Had Been Released - I Can't Think of a Good Subtitle

That Star Wars game.

Well all of the cancelled SW games actually.

Level 1001 or whatever looked awesome.

As did the SW single player game that people were getting hyped over a few years ago when they released some demo footage that looked amazing.

Whore of the Orient would have had a fascinating setting (Warlord Era Shanghai, a city that was very cosmopolitan with all the big empires amidst Japanese invasion and Chinese civil war, and an international police force) if they had ever made it.

Agent was going to be superspy (ski chases, space lasers, flying cars, etc.) equivalent to a Naughty Dog game.

Both were going to be made by Golden Age Rockstar.

Both sound amazing. The Shanghai game because of the setting and Agent because well… Who wouldn’t want to be James Bond.

I’d imagine Rockstar could have really pulled that one off well.


EDIT: Upon a little research: The newest cancelled SW title was Project Ragtag. Made by the same Visceral Ganes studio that had Dead Space 4 cancelled.

Ya know, it’s kinda wild that EA never did more with their SW license?!
 
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That Star Wars game.

Well all of the cancelled SW games actually.

Level 1001 or whatever looked awesome.

As did the SW single player game that people were getting hyped over a few years ago when they released some demo footage that looked amazing.
I'm still upset over the cancelation of 1313
 
I'm pretty sure it's been mentioned before, but I'm not gonna scroll back.

There was gonna be a Star Wars game centered around Darth Maul.
 
Ah, the Star Wars game I mentioned was called Project Ragtag.

And instead of a cool heist game featuring a variety of characters, we are apparently getting some Ubisoft Goyslop game later this year with a strong Latina wahmen as the main character.

Guess you could also add Battlefront 3 and KOTOR 3 to the list.


Never knew what a fucked up company Lucasarts was. At one point they had 20 games that were cancelled at different stages of development. (Knew they had problems, but not this bad. Also: George Lucas wanted to name Starkiller Darth Icky LMAO WAT?!?)


WHY are we getting a KOTOR remake btw? Like… If you played the game you know the story?!
 
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Dead Space Four 4 was explicitly said to be a multiplayer live service game with microtransactions so I'm actually glad that one never materialized.
How the hell would that even work following the ending of 3's DLC? Or would it just be set in some other part of the timeline, with PvP in the style of 3's human enemies junk?
 
How the hell would that even work following the ending of 3's DLC? Or would it just be set in some other part of the timeline, with PvP in the style of 3's human enemies junk?
It was supposedly a soft reboot of sorts. Killed early in development and thank fucking God for that.

Imagine how low quality it was that even EA said no to a live service game.
 
Although never actually announced, Time Shift 2 would be nice. It's a shame that games with time manipulation generally died in 2000's and the entire mechanic has degraded into bullet time and is generally forgotten in action games.
 
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Instead of repeating much of what everyone already said, here are some games that weren't cancelled but instead got released in unpolished, cobbled together state.

Blood 2 - levels barely connect together, enemies are bullet sponges, guns suck ass, game is a notoriously buggy mess.

Dark Souls 2 - this one hurts: game was more ambitious with its storyline, game world was much more open and interconnected. Game director got replaced, devs got told to stitch together what they had and release it. Chunks of the game got cut off, polished up and released as 3 DLCs. And don't forget the Watch Dogs tier graphical downgrade!

Postal 3 - was supposed to be open world instead of mission-based, though I doubt that would've made it any better.

Another interesting topic is games that drastically changed during their development. Warcraft 3, for example, was originally similar to Myth series: no base-building, camera closer to the ground, you control a hero and a small squad of units with unique abilities, running around from town to town battling monsters and doing quests. But since World of Warcraft was being developed at the same time, Blizzard changed WC3 into a more traditional RTS. I don't know if original version would've been better than what we've got, but it's interesting to think about.
 
The Crossing - Kind of a predecessor to Dishonored, but in the Source Engine and with some more obvious inspiration from Half-Life 2's design (not that Dishonored took no inspiration from HL2)

Tribal Trouble 2 - The first game is pretty kino.

Half-Life 2: Return to Ravenholm

Left 4 Dead 3 - Fighting zombies in Morocco sounds like it would have been fun.

Seaman 3DS - Making Seaman more accessible and expanding it is a kewl idea.

Probably moar stuff I can't think of right now...
 
Ultima 8: The Lost Vale expansion. I'd literally kill to get my hands on this (it was apparently essentially complete)

Crystalis II
 
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Rockstar Agent.
It was suppose to be a spy game set in the 1970s.
The concept itself sounds awesome.
 
The 16-bit 2D remake of Final Fantasy III (and I mean the III from the Famicom, not the "III" from the SNES). I don't think literally anyone wanted that bullshit 3D remake they made.

The remake of Phantasy Star 4 that was supposed to have accompanied the remakes of Phantasy Star 1 & 2. Miserable fucks.

I've just recently found out about that, but it seems that Obsidian had a pitch for "Alpha Protocol 2" even before the release of part one. Well, you can guess why it never happened, but I would've endured the shitty gameplay for the story alone.

Now this I would have liked to have seen. I genuinely enjoyed AP despite the controls being the equivalent of diarrhea.

The trailer for that Scalebound game slaps. I can't believe they cancelled it because the studio head said "it wasn't fun to play". Fuck You!
 
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The Last Night: Just about everything from that E3 trailer was KINO
well here's the thing about that. technically it isnt cancelled because it's still being worked on. there was some interview back in late 2021 where it was being discussed so i guess the theory is this game is too big but we literally know nothing about it outside the early trailers
 
I've been watching some of Tim Cain's YouTube channel and he sometimes talks about old game ideas he wanted to created with his company, Troika, before it shut down. A lot of that stuff sounded really cool and it kills me we never got it. There was a LOTR rpg that was almost made, plans for a sequel to VMTB, A Arcanum sequel, plans for Fallout 3 but they lost the IP in a bidding war with Bethesda and who knows what else that never saw the light of day.
 
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