- Joined
- Jul 13, 2017
Not really. The first two movies (2009 and 2013) made a combined $700 million dollars. Critics hated them, but the bean counters don't give a shit what they think.G.I. Joe steps on a land mine every time it tries to enter a movie theater.
Snakeyes (2021) badly underperformed, yes.
I think the issue here is that the "80s nostalgia wave" we got in the 2000s and early 2010s WAS financially successful, but it's ten years on, and that's not the case anymore. Old farts like me got our warm nostalgia fuzzies from retarded pop corn flick revivals (I thought the A-Team movie was kinda fun too... albeit stupid... just like the original TV show), and now we're done.
Basically, I'm not trying to argue that G.I. Joe is a super profitable property right now. It's probably not. All I'm saying is that I don't think HASBRO is going to throw away the comic license on an indie publisher.
It bears mentioning, this whole thing is also based on an unsubstantiated rumor that IDW won't continue with the license. If that's bullshit, the conversation is pointless as anything other than an interesting hypothetical.
Agreed.But let's say Zack gave it a shot and actually got the Joe license. Without making any assumptions about the quality of the work he'd do, I can't help but think he'd absolutely shit on every other project he has in various stages of fulfillment. He'd be so 100% concentrated on G.I. Joe, he'd let everything fall further behind and probably lose a lot more backers. You know better than anyone on this forum how scatterbrained and wishy-washy he is and how he puts G.I. Joe on a pedestal over every other piece of fiction he's ever consumed. I can't see Zack doing G.I. Joe as anything other than a major distraction from everything else he has on his plate.
Personally, as long as he didn't hire Narwhal to do the art, I honestly don't think he would do a horrible job on it. He'd probably capture the essence of the original run better than whatever fuckwad a company like Marvel or Dark Horse would put in charge.
His biggest issue is the logistical and time-management end. Which is a pretty common theme in CG.
And there's where I think this whole thing falls apart. I don't think HASBRO would be impressed with his track record on fulfillment. They are looking at having a product on the market a lot more than they are the quality of the product.
