Concord - robots with pronouns

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You could buy your own DVD case, print a label for it and put a cardboard disc inside it and it would be as accurate a copy of Concord as that.
There's nothing on the disc its like 78mb of an exe that lets it download the rest off PSN - which you can no longer do
I don't even own a PlayStation. It's for the history.
 
The Concord plaque ended up selling for over $2500. NOPE. The listing was shut down for some other reason. What a shame. People were lining up to drop Benjamins for that Relic of Fail,

The fact that the someone donated a PERSONALIZED award to Goodwill makes it even funnier. :story:
 
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Information on concord plaque being taken down, from smashJT. He also said he bid on it.
His speculations earlier in the video
-sony got involved, and were pissed the sale made them look like retards
-someone at goodwill stole it
-probably most likely, the doner PULLED it claiming giving it on accident, so she could sell it herself for 3k
grog.webp
Then a guy donated 500$ claiming to be the HIGHEST bidder when pulled, and goodwill told him exactly why, that someone claimed it was given to goodwill by someone who WASN'T the owner, and was given back.
 
I wonder if the plaque could be argued as company property of Sony?
I'd normally say no, but this is the kind of defend your IP horseshit corporations do all the time because of how stupid copyright law is. God forbid Sony risk anyone else making their own Concord flop.
someone claimed it was given to goodwill by someone who WASN'T the owner, and was given back.
The OnA Pests are branching out from Patrick Tomlinson's palette chairs to cursed game memorabilia.
 
Information on concord plaque being taken down, from smashJT. He also said he bid on it.
His speculations earlier in the video
-sony got involved, and were pissed the sale made them look like retards
-someone at goodwill stole it
-probably most likely, the doner PULLED it claiming giving it on accident, so she could sell it herself for 3k
View attachment 7437276
Then a guy donated 500$ claiming to be the HIGHEST bidder when pulled, and goodwill told him exactly why, that someone claimed it was given to goodwill by someone who WASN'T the owner, and was given back.
Any idea who the non-owner who donated it might have been? My money is on a disgruntled ex Sony employee who was cleaning out the offices.
 
That being said, with all of the games EA regularly cancels part way through development, those had to have been so fucking horrendous even EA wasn't willing to continue wasting money on them.
It makes you wonder what kind of games have millions pumped into them and years of dev time that got pulled and we don't even know it. There's this cancelled game called Hyenas which I'd argue is an even bigger failure than Concord since they spent a shitton of money for an AA studio and didn't even manage to release it. Developed by Creative Assembly, the dev known for the Total War series, especially Total Warhammer which prints money for them, as games that are good with a GW license slapped on are so few and far between. It took them more than half a decade of dev time and over $100 million was spent on a CRAPCUNTS which looked awful, the character designs were somehow better and worse than Concord, worse because they were way more flamboyant and troony, better because despite how bad the characters looked at least it wasn't generic nothing slop like Concord.

Despite a closed beta test that was a complete fucking disaster, CA and Sega of Europe still wanted the game to be released. It took Sega of Japan suddenly seeing what an unbridled mess it was and tardwrangling CA and Sega of Europe into cancelling the project. The failure also completely rattled CA and they tried scamming the GW paypigs by upping the price on every upcoming piece of DLC for Total Warhammer 3 while giving less content. You know they fucked up because even Warhammer fans who are notorious paypigs got mad at them, so they went back on their price hike.
 
its hard to tell exactly what happened. a few theories are
-dev was moving, friend helping them cleared shit out, legit was just donated on accident while getting rid of junk
-outright stolen from the dev, somehow, but donated because selling stolen goods is hard
-sony got involved and threw weight around
-dev gave it away thinking it would be worth nothing, saw it hit 3k, demanded it for themselves
 
-dev was moving, friend helping them cleared shit out, legit was just donated on accident while getting rid of junk
Maybe the most logic situation but i think not in this case.
-outright stolen from the dev, somehow, but donated because selling stolen goods is hard
Nah. That type of things are for the black market.
-sony got involved and threw weight around
Neither. This isn't a stunt publicity.
-dev gave it away thinking it would be worth nothing, saw it hit 3k, demanded it for themselves
This is the most probable situation. Dev are fucking whinners for money in general.
 
This is the most probable situation. Dev are fucking whinners for money in general.
I wonder if it'll reach the same heights if relisted now that the public has seen it get screwed with (and connect the dots to blame a greedy dev over it).
 
-outright stolen from the dev, somehow, but donated because selling stolen goods is hard
This one I don't see, because what's the point in stealing it just to donate it to Goodwill where you'll get nothing for it?
-dev gave it away thinking it would be worth nothing, saw it hit 3k, demanded it for themselves
This seems more likely, but if you're going to be Jewish about it wouldn't you put it up on eBay first then give it to Goodwill if it got no traction?

I'm sticking with my private buyer theory.
 
It makes you wonder what kind of games have millions pumped into them and years of dev time that got pulled and we don't even know it. There's this cancelled game called Hyenas which I'd argue is an even bigger failure than Concord since they spent a shitton of money for an AA studio and didn't even manage to release it. Developed by Creative Assembly, the dev known for the Total War series, especially Total Warhammer which prints money for them, as games that are good with a GW license slapped on are so few and far between. It took them more than half a decade of dev time and over $100 million was spent on a CRAPCUNTS which looked awful, the character designs were somehow better and worse than Concord, worse because they were way more flamboyant and troony, better because despite how bad the characters looked at least it wasn't generic nothing slop like Concord.

Despite a closed beta test that was a complete fucking disaster, CA and Sega of Europe still wanted the game to be released. It took Sega of Japan suddenly seeing what an unbridled mess it was and tardwrangling CA and Sega of Europe into cancelling the project. The failure also completely rattled CA and they tried scamming the GW paypigs by upping the price on every upcoming piece of DLC for Total Warhammer 3 while giving less content. You know they fucked up because even Warhammer fans who are notorious paypigs got mad at them, so they went back on their price hike.
Hyenas is such a wild story. Highest budget EVER for a SEGA game, apparently in a state of being 120 days or so from being releasable, and BOOM. Canned.

Probably did more damage to SEGA than Concord did to Sony, aside from reputational damage due to the embarrassingly short shelf-life of Concord.
 
Probably did more damage to SEGA than Concord did to Sony, aside from reputational damage due to the embarrassingly short shelf-life of Concord.
What's really funny about the whole thing is that you can tell with the designs and the types of people at Firewalk, they were probably doing the culture war thing where they were counting on an outpour of "support" from the usual suspects to drum up enough controversy where even if the game didn't move copies, it'd be insulated by its status as a leftoid rallying point of sorts. No one knew the game existed until the State of Play last May despite being announced nearly a year prior to that. At the time, what stuck out to me personally was that the race and gender mob wasn't lining up to defend despite clearly being egged and courted into doing so. If they're not, then that's a problem and it should have gone back to the drawing board at the very least.
 
At the time, what stuck out to me personally was that the race and gender mob wasn't lining up to defend despite clearly being egged and courted into doing so
I've noticed that with a lot of wokeslop recently. Concord, Veilguard, Dustborn, South of Midnight all had an extremely brief rallying of the troops then almost immediately everyone stopped talking about them.

AC: Shadows maybe had the longest run, but even then after a couple weeks nobody was talking about it either, except for Ubisoft releasing increasingly cryptic PR statements boasting about every metric except how many copies the game sold.
 
I've noticed that with a lot of wokeslop recently. Concord, Veilguard, Dustborn, South of Midnight all had an extremely brief rallying of the troops then almost immediately everyone stopped talking about them.
There's only so much astroturfed support they can try and get together before money and interest runs out, and of course no matter how much they try to rally the troops, circle the wagons, etc. they as the target modern audience, never actually makes enough sales to matter because there aren't enough of them and even fewer actually have any interest in games, and even fewer interested in those specific games. There's been repeated studies showing that even though women complain about the "sexualization in video games" they still pick the "sexy" options anyway given the chance.

AC: Shadows maybe had the longest run, but even then after a couple weeks nobody was talking about it either, except for Ubisoft releasing increasingly cryptic PR statements boasting about every metric except how many copies the game sold.
They've got to try harder because EA and Sony haven't failed as many times as Ubisoft has in the past 2 years.
 
I've noticed that with a lot of wokeslop recently. Concord, Veilguard, Dustborn, South of Midnight all had an extremely brief rallying of the troops then almost immediately everyone stopped talking about them.

AC: Shadows maybe had the longest run, but even then after a couple weeks nobody was talking about it either, except for Ubisoft releasing increasingly cryptic PR statements boasting about every metric except how many copies the game sold.
When the games flop, kill their studios, get all their devs laid off, and have nobody playing them on steam, defending them turns into a Confederacy-style "Lost Cause." Not fun for most people. Activists thrive on getting wins and they can't win on this terrain because nobody actually likes these games.
 
I've noticed that with a lot of wokeslop recently. Concord, Veilguard, Dustborn, South of Midnight all had an extremely brief rallying of the troops then almost immediately everyone stopped talking about them.
It's hard to get enthusiasm from a bunch of troons who don't even play games anyway. They'll virtue signal by pretending to like the game, but if it's a shit game, they aren't buying or playing it, just like everyone else. Even when they have "supported" utter shit like Concord, by posting on social media, it's never about the game (which they never played), but about muh chuds, for the heinous crime of not liking a game they don't like either.
 
Defending the honor of a videogame online has certainly lost its novelty, and the fact that nowadays games being embarrassingly out of touch with their audience is the norm rather than the exception has robbed shilling a game one wouldn't buy of most of its hipster appeal. Nobody cares anymore if a developer race- or gender-swaps a beloved character or other DEI half-measures; audiences have developed such a resistance to controversy after a decade of exposure to bullshit that the only way to make a controversy last more that a week is to go balls-deep into the madness and sacrifice a multi-million IP to the pyres of virtue signaling, like Assassin's Creed, and even then the controversy will probably be mild and short.
The fashionable way of fighting the culture war in the trenches of Videogames today is to wait for games to be successful and retroactively declare them to be a triumph for their side. Only retards who are still living in the gamergate years still try to hitch their wagon to unproven games that look like shit to own the chuds.
 
It's hard to get enthusiasm from a bunch of troons who don't even play games anyway. They'll virtue signal by pretending to like the game, but if it's a shit game, they aren't buying or playing it, just like everyone else. Even when they have "supported" utter shit like Concord, by posting on social media, it's never about the game (which they never played), but about muh chuds, for the heinous crime of not liking a game they don't like either.
Exactly, their audience is tiny and uninterested. If there were truly as many tranny gamers as there are who actually support this crap, they could have been able to get more than 3 digits for Concord's player count on steam.

Defending the honor of a videogame online has certainly lost its novelty, and the fact that nowadays games being embarrassingly out of touch with their audience is the norm rather than the exception has robbed shilling a game one wouldn't buy of most of its hipster appeal. Nobody cares anymore if a developer race- or gender-swaps a beloved character or other DEI half-measures; audiences have developed such a resistance to controversy after a decade of exposure to bullshit that the only way to make a controversy last more that a week is to go balls-deep into the madness and sacrifice a multi-million IP to the pyres of virtue signaling, like Assassin's Creed, and even then the controversy will probably be mild and short.
The fashionable way of fighting the culture war in the trenches of Videogames today is to wait for games to be successful and retroactively declare them to be a triumph for their side. Only retards who are still living in the gamergate years still try to hitch their wagon to unproven games that look like shit to own the chuds.
Oh sometimes they'll even try it the other way around. Now there's a group trying to cancel that Clair Obscur Expedition 33 game after it saw some success as a game with a reasonable budget selling a million copies.
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Apparently idiots were trying to hand in physical copies of their CV for positions that weren't even open instead of checking on the website. Having French people working on a game made in France? Racist. Having a game made in France have French themes and imagery in it? Nationalist. Small internal dev team of around 30 people and they aren't at least 50% black women? Racist.
 
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