- Joined
- Jun 27, 2014
You ever encounter something that ostensibly probably wasn't intended to be much more than creepy or ominous, but wound up really getting to you and shaking you up in a video game? I have, and I'm pretty sure you all have as well. Let's discuss that phenomenon with a few examples of my own to get us started.
So how about you, Kiwis?
What weirdness and creepiness in video games have you encountered that stuck with you?
So one time, I was playing Metroid Prime 2 on Gamecube. One interesting thing about the game is that it's easily possible to sequence break several times over if you know what you're doing, and I did, several times getting past an Ingstorm to get to areas one really shouldn't go without the Light Suit in Dark Aether. One time, however, I got quite a scare from a completely unintended source.
I enter a new area, and I see a bizarre shape in the distance, silhouetted against the blackened sky of Dark Aether. It resembled nothing so much as an alien "Gray" from folklore, hovering in the air, featuring a bulbous head as its legs dangled uselessly below it, silently, in the middle distance. It was one of the most creepy and surreal sights ever, and I've tried to draw a general shape of it in MSPaint for your reference:
Thinking: "OK, what the fuck is that thing?!" I switched to my scan visor, only to find, to my surprise, that the creature was already green, indicating it had been scanned. "OK, what the hell?" I thought, and re-scanned it, thinking: "I would remember scanning something that looked like that."
Scan comes back a second later, and it's a Space Pirate. Ain't never seen a pirate like that, though!
But then I noticed it was trying to scan again. Humoring it, I did so, and this time, the scan comes back as a Dark Metroid:
Suddenly, the source of the "Alien" had become clear. What had happened was that a Dark Metroid had attacked and drained a Pirate to death, and was currently slowly floating away, attached to the Pirate's head, adding a further bit of strangeness to the event. I loaded the Dark Beam, cursed my Paranoia, and introduced the thing to a Darkburst whilst I cursed the planet that spawned these fucking things.
I enter a new area, and I see a bizarre shape in the distance, silhouetted against the blackened sky of Dark Aether. It resembled nothing so much as an alien "Gray" from folklore, hovering in the air, featuring a bulbous head as its legs dangled uselessly below it, silently, in the middle distance. It was one of the most creepy and surreal sights ever, and I've tried to draw a general shape of it in MSPaint for your reference:

Thinking: "OK, what the fuck is that thing?!" I switched to my scan visor, only to find, to my surprise, that the creature was already green, indicating it had been scanned. "OK, what the hell?" I thought, and re-scanned it, thinking: "I would remember scanning something that looked like that."
Scan comes back a second later, and it's a Space Pirate. Ain't never seen a pirate like that, though!
But then I noticed it was trying to scan again. Humoring it, I did so, and this time, the scan comes back as a Dark Metroid:

Suddenly, the source of the "Alien" had become clear. What had happened was that a Dark Metroid had attacked and drained a Pirate to death, and was currently slowly floating away, attached to the Pirate's head, adding a further bit of strangeness to the event. I loaded the Dark Beam, cursed my Paranoia, and introduced the thing to a Darkburst whilst I cursed the planet that spawned these fucking things.
Alone in the Dark: The New Nightmare is a survival-horror PS1 game that had some issues but was more-or-less all right given all the other issues with the game. It's not quite as good as Resident Evil or Silent Hill, but it's not remotely bad and has a lot of great moments. One of them, in Aline's scenario, seriously began to fuck with me though. This one's intentionally designed to be creepy, so not so much unintentionality there, but it's still a pretty damned good setup and one worthy of note.
In The New Nightmare, you have a selection of two characters. One is Edward Carnby, a series veteran, but since New Nightmare was intended to be a stand-alone possible reboot, he has no attachment to the previous games. The other character is Aline Cedrac, an Anthropologist. Carnby's scenario focuses mostly on fighting monsters and minor puzzle-solving a-la Resident Evil, whereas Aline's scenario is a more puzzle-oriented and creepier experience where combat is much less viable and handles more like Silent Hill. Aline's scenario is harder, and is the one in which the aforementioned bit of nonsense occurs.
After getting a plot item at some point (a mirror), something odd happens and starts fucking with you. It starts really faintly, and if you're anything like me (I had a big stereo system hooked to my PS1), it's faint enough that you might think it some kind of audio crackle from a faulty wire or something. Then it gets louder and louder, and more and more frequent the closer you get to Judas' room.
At this point if you pay attention, you can actually make out these phantasmal "mouths" popping out of the walls to repeat the "Aline" chanting. The player in the vid doesn't have them audible due to low quality until practically at the end, but this area fucked with me so hard that I was wondering if I was losing it (or if my hardware was going) for almost 10 minutes before I actually saw the little mouth effects and heard the audio. Fucking creepy!
In The New Nightmare, you have a selection of two characters. One is Edward Carnby, a series veteran, but since New Nightmare was intended to be a stand-alone possible reboot, he has no attachment to the previous games. The other character is Aline Cedrac, an Anthropologist. Carnby's scenario focuses mostly on fighting monsters and minor puzzle-solving a-la Resident Evil, whereas Aline's scenario is a more puzzle-oriented and creepier experience where combat is much less viable and handles more like Silent Hill. Aline's scenario is harder, and is the one in which the aforementioned bit of nonsense occurs.
After getting a plot item at some point (a mirror), something odd happens and starts fucking with you. It starts really faintly, and if you're anything like me (I had a big stereo system hooked to my PS1), it's faint enough that you might think it some kind of audio crackle from a faulty wire or something. Then it gets louder and louder, and more and more frequent the closer you get to Judas' room.
At this point if you pay attention, you can actually make out these phantasmal "mouths" popping out of the walls to repeat the "Aline" chanting. The player in the vid doesn't have them audible due to low quality until practically at the end, but this area fucked with me so hard that I was wondering if I was losing it (or if my hardware was going) for almost 10 minutes before I actually saw the little mouth effects and heard the audio. Fucking creepy!
So how about you, Kiwis?
What weirdness and creepiness in video games have you encountered that stuck with you?