- Joined
- Feb 3, 2013
While this is more or less just a first time sort of thing, Thief 2 had a good creep out moment in its third mission, Framed. The mission is a standard one where you need to frame some high ranking member in the city guard but the creep out comes from the basement area. Just beyond the interrogation room lies a cave that holds various prisoners, each one being somewhat loony due to their living conditions, the creep out here however is a wandering hammer haunt (for those that wonder, hammer haunts are the ghost of people who are part of a religious order that suffered heavy casualties from an event in the past. They are now undead creatures who are more than glad to make you join them.). Now all this haunt does is simply wander around, not giving a single fuck to your breaking and entering. For a first time player though, especially one that never encountered them before, this was something that made me just want to bolt the hell out of there and hope it either didn't follow me or that if it did, it would be distracted by wandering guards.