Creepy Songs in Video Games

Gen 1 Lavender Town. It's obviously not literally terror inducing, not even at the time as a kid, but it's genuinely good at setting the tone for the city.
 
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Mass Effect is full of unsettling/somber space music, but you know shit's about to go down in a prefab or ship when this starts playing. ME1's setting had this huge and unknown feel to it, and did a good job of making you feel isolated and helpless, whereas ME2 and onward were a lot more mainstream with their horror aspects


And even though Kirby 64 has traditionally creepy tracks, I always find it hard to describe why this one always made me feel a weird type of tense, it just has a cruelly-sad sound to me

 
When I was a teen it was very common for kids to use a proxy site and play flash games during our IT lessons. My go-to title was The Last Stand 2 which had a lovely soundtrack.

That being said, there was one track that would always make me nervous.


If you've played the game you can probably understand why I dreaded hearing this track. Aspenwood is when the zombies holding weapons that could kill your allies started to spawn a lot more and if you didn't have good weapons on you it was safe to say you were fucked.
 
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Cuphead has a nice jazzy soundtrack that‘s great at setting the tone of its various bosses, but there are two tracks that recently popped up in the Delicious Last Course DLC that are a stark contrast to that.
The first is One Hell of a Dream, the track that plays during the secret Angel and Demon boss fight that’s also incredibly trippy when compared to the rest of the game (Cuphead/Mugman fall asleep in a cemetery before the fight starts, the loading screen hourglass is broken and twitching, the announcer’s voice is distorted, and the track doesn‘t slow down and distort if you die).
The second is An Ominous Stroll. This track plays on the map when you have the Cursed Relic, a charm that you get when you beat the DLC’s secret boss, is equipped. What’s really really adds to the creepiness to it is its usage of both the theremin and the Novachord.
Honorable mentions go to Caute Cave Mortem and The Finishing Touch. The Finishing Touch plays when you go to Chef Saltbaker’s bakery with all the Wondertart ingredients, go to the dungeon underneath it, and watch the cutscene that plays before you fight Chef Saltbaker himself. Caute Cave Mortem is an unused track but judging by the presence of motifs from Chef Saltbaker’s theme and the final boss’s track it’s assumed that this track would’ve played at some point near the end of the DLC.
 
This song has no right existing in a Hamtaro game. Also, fuck that creepy-ass painting with its creepy-ass eyes that follow you.

I want the aliens to come back. Fuck Ganondorf, I want a game where they're the main villains.
 
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This is probably the low-hanging fruit, but this scared me as a kid. Half-Life 2, that audio played right after Dog threw the vehicle at the Combine. In an abandoned building you can see an unplugged TV with his face on it.

 
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