CSGO, TF2 and other games had their source codes leaked

Archived chatlogs between an unnamed Valve employee and Tyler McVicker/Valve News Network. Said chatlogs include the supposed plot to HL:3 and why it got canned.
Lots of flashbacks/flashforwards(?), Gordon gains an arm from Aperture Science, Marc Laidlaw left in 2015 due to "creative differences" and his displeasure of working there and that effectively crippled the game's development.
Wow, that plot would have been awesome. Maybe Gordon was supposed to become a cremator or was in the process of getting turned into one, I dunno
The man also admitted — on camera, live in Twitch — he "knew this was going to happen." That is going to look terrible if Valve takes him to court.
What are the odds that he actually gets taken to court, anyway? Is this like the HL2 leak in terms of legal ramifications?
 
  • Thunk-Provoking
Reactions: Wärring Ornac
Wow, that plot would have been awesome. Maybe Gordon was supposed to become a cremator or was in the process of getting turned into one, I dunno

What are the odds that he actually gets taken to court, anyway? Is this like the HL2 leak in terms of legal ramifications?

People are already insisting this has led to the discovery of exploitable bugs, and is thus leading to malicious injection across various source games. If any of that is true,
(and it probably is; Team Fortress 2 and CS:GO alone have rampant hacking communities who will gladly capitalize on any exploits they can get their hands on)
... this puts ordinary Steam users (of which there are literally millions of) in a heap of danger, and it's all a direct result of McVicker's crew leaking the source code mentioned. The only safe option right now is to not play any Source games whatsoever, which means tremendous losses for Valve. I can't think of a better way to get sued by one of the largest companies in PC gaming.
 
Yup he's fucked. Not to mention what this means for basically every source engine multiplayer game. (Also this genius leaked his IP on stream)
GG Tyler.
vnn.png


 
I see anything related to Quiver, I nut.

Also, this is going to be a good few days isn't it? A bunch of valve concept art and stuff leaked for fans and mods to implement, Tyler McVicker getting assfucked into the 15th Hell Dimension, and LOTS of pathetic damage control.

Fingers crossed for beta leaks for Quiver/HL3/L4D3/whatever!
 
People are already insisting this has led to the discovery of exploitable bugs, and is thus leading to malicious injection across various source games. If any of that is true,
(and it probably is; Team Fortress 2 and CS:GO alone have rampant hacking communities who will gladly capitalize on any exploits they can get their hands on)
... this puts ordinary Steam users (of which there are literally millions of) in a heap of danger, and it's all a direct result of McVicker's crew leaking the source code mentioned. The only safe option right now is to not play any Source games whatsoever, which means tremendous losses for Valve. I can't think of a better way to get sued by one of the largest companies in PC gaming.
Source engine games (and similar multiplayer games, such as Quake engine games including IW engine games) have already had RCE bugs. Call of Duty MW2 on Steam in particular is notorious for being loaded with unpatched RCE bugs that allow hackers to load RATs and other malware on your computer.

It'll probably get patched soon enough but Valve isn't thrilled with leakers in general, especially after the legendary HL2 beta leak. Even though this is a year or two old there's likely exploits Valve hasn't found that are going to be found soon enough. I've heard of people exploiting newer software with decade old unpatched code before.
 
Correct. There are two types of source code.
  1. Open Source: basically the creator/coder of a program/game shows how the game was coded so people can go through it, look for things the original creator/coder might have missed during the bug testing phase, and improve upon it with their own code.
  2. Closed Source: Majority of companies do this so that people won't be able to tinker with it (at least without reverse-engineering tools). This is frowned upon though because people have been known to hide malicious code in their games/software to fuck with people's computers (bitcoin miners, DRM, trackers, illegal spyware, etc...)
This is not correct, open source is a licence, not a way of writing or compiling code, also neither is inherently safer.

What he's actually referring to is that in a lot of instances code's compiled, it's done for various reasons that I'm not gonna pretend to even remotely understand. But all you need to know is that the source code's just that same code but decompiled, basically imagine the regular code being a zip file, and the source code being the contents of the zip file.
 
Last edited:
Not sure how true this is but I'll post anyways
View attachment 1248048

I heard some people also say the leaker tried to kill their girlfriend but it might just be hearsay apart from the fact they leaked the code.

I hope there's a special wing in hell for people who try to blame nebulous "bigots" for everything.
 
Not sure how true this is but I'll post anyways
The code was previously leaked and quickly swept under the rug, mainly because there were no assets. The few who knew about it and could go through it either had no idea what to do with it or didn't pass it off to anyone who actually did.
However, it didn't have the extras tacked on that tied VNN to it, and now it's definitely spread across the internet at a time where hacking is at its most, theoretically, profitable.
 
Back