CyberChud, a TempleOS 3D game engine

rip my nigga terry


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>one update is about a vile pedo groomer
>the immediate next update is about a tribute to the work of a troubled, but brilliant programmer
The duality of the Farms.
It's why we're here. To piss on glow niggers, and to outshine them in every aspect. We all have a little bit of Terry deep inside
 
When I run it in VMWare the game opens but freezes after a few seconds, the frame counter at the top just says infinite. I gave it 4 cores and 8gb of RAM, am I retarded and doing something wrong? I've never used a VM before.
 
Today, on the 5th anniversary of Terry David's death I release my 4th annual tribute. A TempleOS-first crossplatform software rasterizing 3D rendering engine. Featuring skeletal animation, normal mapping, shadow mapping, cubemaps, monochromatic renderer for 16 color palettization, Quake BSP(2) support for light baking and PVS culling. A unique single PC speaker synthesis workflow. Freestanding, baremetal, no GPU, scales with cores, supports everything including desktop and web browsers via WASM.
Bless his autism, Saint Terry.
 
I write software for a living. I still remember hearing that Terry died when I was in college, still learning to code. Hit me then and still hits me now. The man truly was one of the most talented programmers to have ever lived. Its hard expressing just how talented he was to someone that doesn't write code.

He had total mastery of everything low level. He wrote his own kernel. His own operating system on top of that. His own compiler. His own 3d graphics engine. This is just the tip of the iceberg. The man was a dedicated genius.

He had his demons, and his struggles, but I will always remember him in a positive light. Powerleveling, I know, but he was truly an inspiration for me. Rest in Peace, Terry.

Edit: Who the fuck would ever want a signed char!
 
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