Cyberpunk 2077 Grieving Thread

Finished game 2 times. Never got what people complaining about. Driving? Bikes are superior to cars and I managed driving cars. Bugs? Barely got any, and they are resolved by loading save. Glitches? Again, nothing major. Bending trees were the worst of them. Quests? Ranging from gigs for 5-10 minutes to full quest lines. Only complaint is game isn't as variative as they promised in story quests
 
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I'm actually one of the crazies who liked the driving physics in GTA4.

It feels wrong whenever a game has cars where it can turn on a dime, go from top speed to a full stop in a second and back again to top speed in a blink. Compared to GTA4 the cars in 5 Are glued onto the road.

With GTA4 driving you always had to plan ahead as response was somewhat delayed
You are lucky tanks aren't a thing in GTAIV, having those physics on a bloody Abrams is reality-shattering. Yes they go fast but not to the point of flipping it.
 
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I'm actually one of the crazies who liked the driving physics in GTA4.

It feels wrong whenever a game has cars where it can turn on a dime, go from top speed to a full stop in a second and back again to top speed in a blink. Compared to GTA4 the cars in 5 Are glued onto the road.

With GTA4 driving you always had to plan ahead as response was somewhat delayed
GTA4 would have had great driving if they had just made the game take place in the 70s. Everything in that game drives like a heavy under powered RWD shit box
 
GTA IV was super satisfying when you got really good at driving, especially when you played Multiplayer. But I can understand how most people wouldn't want to put that much effort in.

Turning it back to Cyberpunk, though. It doesn't really remind me of GTA IV at all. The driving just sucks. The motorcycles are slightly better and definitely what you should take over anything else but unless it drastically has changed since launch I'd still call it horrible.

Finished game 2 times. Never got what people complaining about. Driving? Bikes are superior to cars and I managed driving cars. Bugs? Barely got any, and they are resolved by loading save. Glitches? Again, nothing major. Bending trees were the worst of them. Quests? Ranging from gigs for 5-10 minutes to full quest lines. Only complaint is game isn't as variative as they promised in story quests

Did you play it at launch? I played on PC and didn't see many bugs or glitches that ruined the game and generally enjoyed my time with it. But it was still super mediocre even when any discount the bugs/glitches and total lack of polish the game had at launch. Especially for a game that was hyped up as the next coming.
 
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Finished game 2 times. Never got what people complaining about. Driving? Bikes are superior to cars and I managed driving cars. Bugs? Barely got any, and they are resolved by loading save. Glitches? Again, nothing major. Bending trees were the worst of them. Quests? Ranging from gigs for 5-10 minutes to full quest lines. Only complaint is game isn't as variative as they promised in story quests
While the game is a little lackluster, I definitely think a lot of the outrage comes from CDPR promising more than they could deliver and it being overhyped as a result. If they had kept their mouths shut the game wouldn't have been so negatively received.
 
While the game is a little lackluster, I definitely think a lot of the outrage comes from CDPR promising more than they could deliver and it being overhyped as a result. If they had kept their mouths shut the game wouldn't have been so negatively received.
that's the problem with marketing, if they wouldn't have overhyped it people simply wouldn't have cared (but then word of mouth is a thing, and they are the OMG WITCHER 3 BEST RPG studio). smart play would've been to just release a slightly-better-than-mediorce game in line with the rest of most AAAs and quietly move on. that they couldn't even deliver that, hype or not, is the real issue.
AAA can get away with a lot of shit, but outside of that it's very very easy to piss people off (for example, crashes or fucking with your progression).
 
While the game is a little lackluster, I definitely think a lot of the outrage comes from CDPR promising more than they could deliver and it being overhyped as a result. If they had kept their mouths shut the game wouldn't have been so negatively received.
At best they would've had a lukewarm response more than likely. It's just a meh game overall, they just thought they could get away with it not realizing they're no longer the cd projekt that could launch a witcher 2 tier game and not take flack for it. After the witcher 3 being good (not excellent or perfect, just above average) the expectations were firmly in the "okay now we're talking" zone while witcher 1/2 were eurojank wankery and as long as it didn't crash it was good enough. But really none of their games looking at em without the hype glasses are excellent in any way, witcher 3 was playable and you could enjoy it but it's not the TENOUTTATEN AM COOMIN HORSE MECHANICS AAAAAA they make it out to be, it's just redditors with their shit taste getting into it because of "social" (lol calling social media a social experience still gives me the heebies) pressure.

No man's sky is still ass but ever since the internet historian video everyone's sucking the dinkle of the game, but I give it a pass because at least it did something new even if it was boring as shit, same phenomena, if me read reddit say it bad me ungabunga hate if man on tv say it good me ungabunga love.
 
I'm actually glad I played the game at launch, if the things I heard about them dicking over hacking in later patches are true. I'm likely never doing a replay of it thanks to that.
Remember how old stealth games worked before individual dynamic AI was possible? Where if you fired a shot every enemy in the area instantly knew where you were and rushed directly towards you? That's hacking in Cyberpunk now. And because it's CDPR they took this to the absolute extreme. If you hack an enemy even if you're a block away on top of a building the guy you targeted and all of his buddies will start to counter hack you or rush right to your location.

Granted hacking was super overpowered before and enemies would just stare dumbly as you forced them all to kill themselves but they went too far and netrunner builds are basically useless now.
 
After the witcher 3 being good (not excellent or perfect, just above average) the expectations were firmly in the "okay now we're talking" zone while witcher 1/2 were eurojank wankery and as long as it didn't crash it was good enough.
here's the thing, people don't care about jank. stalker is one of the most popular games and those game are eurojank incarnate. why do you think witcher 3 had the hype it had before launch? that didn't come out of nowhere. if cp2077 would've been on the level of witcher 2 it would've been fine (and actually fixable since the basis was solid. as it stands cp2077 has fundamental problems they simply can't fix without a complete overhaul and no one is gonna pay for that).

No man's sky is still ass but ever since the internet historian video everyone's sucking the dinkle of the game, but I give it a pass because at least it did something new even if it was boring as shit, same phenomena, if me read reddit say it bad me ungabunga hate if man on tv say it good me ungabunga love.
people have been sucking off the game long before that video made normies remember the game even still exists. whether you like the game or not, show me another developer who keeps releasing shit for free five years and counting with absolutely no microtransactions in sight. just because reddit suddenly jumped onto the MUH REDEMPTION train it means fuck all, just like anything else that internet retard daycare says.
 
While the game is a little lackluster, I definitely think a lot of the outrage comes from CDPR promising more than they could deliver and it being overhyped as a result. If they had kept their mouths shut the game wouldn't have been so negatively received.
If they just had released it on PC sure but the game was straight up BROKEN on last gen consoles that it was promised to come out on. That killed CDPR with some many glitches and porting issues for people to rip on that CDPR was not going to recover.
 
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While the game is a little lackluster, I definitely think a lot of the outrage comes from CDPR promising more than they could deliver and it being overhyped as a result. If they had kept their mouths shut the game wouldn't have been so negatively received.
This. If they didn’t announce all the stuff they said seven years ago, this wouldn’t be as bad as it turned out.
 
show me another developer who keeps releasing shit for free five years and counting with absolutely no microtransactions in sight.
i only know of one developer that managed to hype his mess of a game that his rep got so fucked up that the only way he can even be called into a redemption arc is to not charge people's money from anything besides the base game in utter fear of having a new asshole tore into him.
and that's no man's sky developer, gaming journos are waiting for one simple slip for him to commit before throwing the hatewagon on him all over again.
until it happens again, which i doubt it, can't show you any other developer like that, and star citizen "i won't take pictures on a yacht" robert space industries don't count.
Remember how old stealth games worked before individual dynamic AI was possible? Where if you fired a shot every enemy in the area instantly knew where you were and rushed directly towards you? That's hacking in Cyberpunk now. And because it's CDPR they took this to the absolute extreme. If you hack an enemy even if you're a block away on top of a building the guy you targeted and all of his buddies will start to counter hack you or rush right to your location.
my gripe with breaking netrunner builds was exactly that, on arasaka ending you pretty much get fucked if you are a netrunner.
 
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here's the thing, people don't care about jank. stalker is one of the most popular games and those game are eurojank incarnate. why do you think witcher 3 had the hype it had before launch? that didn't come out of nowhere. if cp2077 would've been on the level of witcher 2 it would've been fine (and actually fixable since the basis was solid. as it stands cp2077 has fundamental problems they simply can't fix without a complete overhaul and no one is gonna pay for that).
People don't care about jank as long as the company hasn't released anything but eurojank, the minute the company is refined to a normal standard jank is no longer acceptable, and stalker is not as janky as fucking witcher 1 and 2, I bought witcher 2 on release and that shit was a mess, you got 3 frames per year on a good day and everything seemed stapled together by gum, stalker worked fine for the most part and it wasn't a hodgepodge of ass (although I agree that cyberpunk has no redeeming qualities like witcher 2 had beneath the jankiness but stalker was premium eurojank). Like look at piranha bites, those niggas are still dealing jank and nobody gives a fuck because they've done nothing but jank for the past god knows how many years.
people have been sucking off the game long before that video made normies remember the game even still exists. whether you like the game or not, show me another developer who keeps releasing shit for free five years and counting with absolutely no microtransactions in sight. just because reddit suddenly jumped onto the MUH REDEMPTION train it means fuck all, just like anything else that internet retard daycare says.
The only people that fellated that game pre internet historian were the day 1 took the day off club, and they do that to everything even if the game is asscancer just for the sake of not looking like the sucker that got tricked into buying a shit game through hype, they'll say shit tastes yummy if they bought collector's edition shit too so their opinion is irrelevant. As for them devving the game as it should've been on release, praising them for that sounds like a battered wife saying "well he put ointment after the beating ain't he a sweaty?". Sure most companies just cut it and run but no man's sky after all the free dlc is still boring and if they released the game with the content that they have today I'd still not care about it. As I said the only redeeming quality of no man's is that it tried a different approach to space games, it's innovative even if exploring puts me to sleep. I'll be playing freelancer or the X series while you minecraft in space my man.
 
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I'm still playing the game and here's another bit of blogposting. I'm transported back to a decade ago when I picked up Borderlands because it was a shooter where I could turn my brain off and I was too hisperish for Skyrim. It was first person, with a level up system, where combat was decided by the delta between your level and the enemies, in a futuristic setting, passing as an rpg where the numbers are overinflated, the gearing was trash 99% of the time, there was illussion of choice and.....yet I sunk so many hours into that game because I liked completing objectives, shooting people and the shitty driving over a desert planet.

Everytime I got bored with my current build I just swapped tactics: fist a no guns netrunner, then gun tooting solo and finally went for a "nothing personel" samurai. I didn't start loving the swordsman build until I learned how to slow time.

Cyberpunk gameplay really reminds me of Borderlands but I am sold on the story. Say what you will, I was hooked on the mystery but I still feel irked about this being 50 years from the original conflict. It would have been better if the story was 10 or maybe 20 years from the Arasaka bombing. Rogue, Johny, Kerry, all the old guard would be in the midlife crisis phase just enough for one last hoorah against Arasaka.
50 years is just too much time for anyone to care.

It's a shame that choices don't matter - I buck broke placide, left him alive and the only thing I got out of it was a threatening whatsapp message. Still, he has a nifty duster, very aesthetic. Now I have the map fully cleared, did all the sidemissions, got all the achievements I could and now I'm driving around fighting crime for loot to buy all the cars (for shits and giggles). Misty tld me there are 4 choices to make (I guess the 3 routes you are given + suicide) but I don't want to end it just yet.

I tried calling Jackie a few times but I still get no scene or anything. Romanced Panam, that was a must (I have jungle fever, what can I say).

Finally, I do understand the hate this game gets. I saw the crowcab's video on "how shit the game is" and the comments from the youtube bugmen. I heard the same thing from a friend of mine who bought the game at launch. The thing is, much like borderlands, I play vidya for the sake of playing vidya. I let the consoooomer be hyped/disappointedsuicidal for me.
 
i only know of one developer that managed to hype his mess of a game that his rep got so fucked up that the only way he can even be called into a redemption arc is to not charge people's money from anything besides the base game in utter fear of having a new asshole tore into him.
and that's no man's sky developer, gaming journos are waiting for one simple slip for him to commit before throwing the hatewagon on him all over again.
until it happens again, which i doubt it, can't show you any other developer like that, and star citizen "i won't take pictures on a yacht" robert space industries don't count.
shit like that has gone back decades, ffs daikatana is probably older than most people playing videogames these days. molyneux did it repeatedly even after everyone gave him shit for it.
sticking to your game and slowly fixing it is still the exception, not the rule (especially these days when companies can just switch off the server and the internet is a much bigger shitpool than it was back then).

People don't care about jank as long as the company hasn't released anything but eurojank, the minute the company is refined to a normal standard jank is no longer acceptable, and stalker is not as janky as fucking witcher 1 and 2, I bought witcher 2 on release and that shit was a mess, you got 3 frames per year on a good day and everything seemed stapled together by gum, stalker worked fine for the most part and it wasn't a hodgepodge of ass (although I agree that cyberpunk has no redeeming qualities like witcher 2 had beneath the jankiness but stalker was premium eurojank). Like look at piranha bites, those niggas are still dealing jank and nobody gives a fuck because they've done nothing but jank for the past god knows how many years.
because the good outweighs the bad, which you don't really have in this case.
and most people have the memory of a goldfish, just look at most AAA sales.

The only people that fellated that game pre internet historian were the day 1 took the day off club, and they do that to everything even if the game is asscancer just for the sake of not looking like the sucker that got tricked into buying a shit game through hype, they'll say shit tastes yummy if they bought collector's edition shit too so their opinion is irrelevant. As for them devving the game as it should've been on release, praising them for that sounds like a battered wife saying "well he put ointment after the beating ain't he a sweaty?". Sure most companies just cut it and run but no man's sky after all the free dlc is still boring and if they released the game with the content that they have today I'd still not care about it. As I said the only redeeming quality of no man's is that it tried a different approach to space games, it's innovative even if exploring puts me to sleep. I'll be playing freelancer or the X series while you minecraft in space my man.
except you can buy games after launch. there are people who don't fall for hype (which only retards did in this case anyway given the studio's track record) and decide to buy it on sale later to judge it on it's current version and how the company handled it. just because suddenly some dude on the internet makes a video about it doesn't mean until that exact point the game was complete ass and everyone playing it was a dumb sucker who bought it at launch (not to mention said video wouldn't even exist in that case).

game itself is down to opinion, as much as I enjoy freelancer and x those still do different things than NMS, to each his own, I don't judge. I paid like 20 bucks for it and got more than enough enjoyment out of that (although there's some really dumb shit in there and constantly having to rebind controls drove me up the wall). same way people will get enjoyment out of cp2077, even if it's just to see how bad it really is.

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Finally, I do understand the hate this game gets. I saw the crowcab's video on "how shit the game is" and the comments from the youtube bugmen. I heard the same thing from a friend of mine who bought the game at launch. The thing is, much like borderlands, I play vidya for the sake of playing vidya. I let the consoooomer be hyped/disappointedsuicidal for me.
same, but everyone has a different breaking point. If I get the feeling the game is just wasting my time (inb4 they all are) I just drop it and move on. borderlands never really grabbed me because imo it's just fps scifi diablo, and if I want to grind loot there are more fun games (for me) to do it in.
which is the same for cp2077: would adding an item grind to deus ex have improved the game? is it even the right game for it?
 
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I tried calling Jackie a few times but I still get no scene or anything.
Did you send his body to his mother or to Viktor? I've heard conflicting reports on whether Arasaka getting his body affects the phone calls, I sent him to Viktor in my first playthrough and it didn't work for me but I also played at launch so a lot of things didn't work.

Anyway all it is is just V talking to Jackie's voicemail, telling him what's been happening throughout the story. It's a nice little touch but it's not like you're missing anything big.
 
Did you send his body to his mother or to Viktor? I've heard conflicting reports on whether Arasaka getting his body affects the phone calls, I sent him to Viktor in my first playthrough and it didn't work for me but I also played at launch so a lot of things didn't work.
I sent the body to Vik for a proper post mortem and I got a few calls from Mama Welles saying Arasaka busted into the morgue and stole Jackies body. Afterwards I got a conversation with Takemura about Arasaka using the soulkiller on Jackie and I thought I would get a sidequest where I have to save him and give him a proper burrial but I don't know how to do it.

I also haven't found the quest to kill Adam Smasher. I'm guessing, again, that he will be a superboss like the dragon in Witcher 2. I have been pumping so much of my stats into the blades skill, I beat Hanako's bodyguard with one good slice. I want to see what happens when I put Adam to the sword.

Another thing that has been plaguing my mind is, "how to make the game more lived in". I remember that morrowind made sure that certain factions locked you out of another. You could not be part of the thieves guild and the fighters guild at the same time. You could not be telvani and hlaalu at the same time. But V can royally fuck the maelstrom, the tiger claws, the skavs and god knows who else and still get out scot free. The NCPD subcon network doesn't make any sense to me: you're a lone agent contracted by the NCPD to bust operations - doing that should make the player character a marked man. GTA 2 had a dumb system but at least it made sense, if you messed with the loonies they don't hire you as a merc but the zaibatsu will give you contracts. Why not do the same in Cyberpunk? You can have your cake and eat it too: instead of being named gangs just have V bust the small time wanabees or other marked men. On the other hand make sure that the gun for hire, theft or other such quests from fixers have an animosity / preference bar. If you do too many quests to antagonize X faction, they won't do biz with you. If you spent your entire career going against then, have special nemesis encounters with them. On the other hand, if you just do favors for a certain faction, they can give you special rewards, special shops or exclusive items. If you don't favor any of them you end up with the low to mid jobs. You are an asset but nobody trusts you since you can turn on them at the drop of a dime. Make sure that this carries into the main story: when you have to do the parade float mission, the tyger claws can turn a blind eye on you. Or when you do Jane's quests for Clouds if you're in very good graces with the Tygers, resolve the quest without violence.

The same goes for playstyle - have a tracker each time you start a gig. How many enemies you breached, hacked, how many enemies have seen you, alarms raised, klepto, weapons used and tally it up. Gigs are non repeateble so you could have a rank of thief, gunner, ghost, shit talker, samurai, etc. Or you could mix and match. Based on how you clear these general gigs you could have specialized gigs and earn a reputation as an immortal solo, a gold plated netrunner or a reaperman that can execute their targets without raising a single alarm. And based on that reputation you could have exclusive quests that would adress the challenge. After all, a fixer has a rolodex of mercs and based on the stunts you pull you will be able to do A or B but not both. If you want to see all the missions there must be some exclusivity.

Finally, I hate the scale of the gigs because the enemies are always a generic mook. You could be going against militech, scavs or valentinos that the only difference will be the enemy level. Shadowrun on the genesis had different fixers giving different jobs. Going against Fuchi was not the same as going against Ares or Renraku. In CP you could have small time gigs (no name gangs), medium gigs (gang chapters or smaller branches) or large gigs (high profile targets, politicians, data fotresses, Arasaka, Militech, etc). It would make sense that V is a legend if he can take the fight against the biggest players in town.
 
one year later-
Steam:
  • 82% positive reviews in the last 30 days (out of nearly 30K reviews).
  • 76% positive reviews overall (out of 415K reviews)
It also has 7.1 user score on metacritic.
However,

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This is somewhat odd to me. Judging from the reviews, you'd think they're pulling a No Man's Sky.
Also people ITT seem to still have a hate boner for it
 
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