Cyberpunk 2077 Grieving Thread

yknow what wouldve been cool? a fps like swat 4 where you play as maxtac dealing with high level criminal activities and cyberpsychos
I was daydreaming about a similar concept today. You wouldn't have to limit it to one group; you could make a mission pack featuring various factions. Each would play differently since they all have different weapons, cyberware, and abilities available to them, as well as having different objectives and rules of engagement.

Maxtac would be all about big guns and flashy entrances, and focus on kill missions. Trauma Team would be centered around extracting the policy holders and thus focus on speedy execution. Other possibilities I thought of are the Voodoo Boys which would probably be centered around infiltration missions, and Maelstrom or perhaps the Blood Razors for just causing absolute mayhem with big dick cyberware loadouts.

Really, I just think CP2077 would be a lot more compelling if it cribbed more from Far Cry 2. Despite being a rushed beta itself, FC2 is a masterclass in creating a hostile and challenging open world.
 
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Cyberpunk's launch was a bit of a comedy of errors and should never have been on base PS4 in the first place, but apparently that was compounded by Sony's insistence on some dumbass policy about requiring games to "support" base consoles even if they're targeting pro consoles, or something.
But still 80% of the memeing about it was basically bullshit, unlike NMS which was always a fucking scam and Hello should eat shit in hell forever for the damage they did.
yes, because nothing could go wrong with joe casual buying the game, sticking it in his base ps4 and getting greeted with "enjoy your $60 coaster, this game only runs on a pro". psn doesn't do refunds (unless shit really hits the fan), and good luck with pissing off retailers left and right now having to take back opened games.

1) "well he should have just read the box then" - lol, no one does that. blue box = ps4 game. unless you expect sony to run an expensive info campaign, not only pissing of everyone but also creating a PR debacle bigger than even the CDPR launch (but it's not like people have been pointing out how mid-gen upgrades will be an issue back when the pro was announced)
2) it also ran like ass on a pro, and ps5 supply was literally non-existent in december 2020. on top of being an unstable POS, no idea how the PRO was supposed to fix that.
3) sony only mandates some level of parity, everything else is up to the developer itself. not to mention the game was YEARS in development. this is like excusing every shitty unoptimized game with "lul just buy better hardware bro!".
4) red dead redemption came out in 2018 and runs acceptable on a base ps4. even better, sleeping dogs came out in fucking 2012 and runs on a ps3, hardware from 2006. GTAV came out a year later and ALSO runs on a ps3.

stop excusing a shit developer with a shit game. no one forced them to go full retard with GRAFIX, especially when everything else doesn't work. no one would've cared if it would've looked like a ps3 game (no one gives a shit about that in gta either) if EVERYTHNG ELSE would be up to what they announced.

Somehow they still find ways to piss me off. Like this "forgiveness" was 100% a viral astroturfing campaign based on the constant "it's actually good now!" posts we had hourly on boards everywhere for months and months with the exact same fucking wording. Somehow people swallowed that shit. They made more money over the drawn-out cycle of DLC releases that gradually met some of their original promises than they did ripping people off in the first place; it's not a goddamn redemption arc.
fun fact, the game doesn't even have dlc - unless you want to call updates dlc I guess. also no microtransactions. the astroturfing started january 2020 with the internet historian video. considering the game came out in december 2016, there must be plenty of people willing to buy it during those 3 years to not make your statement look completely retarded.

also nice that you conveniently ignored everything else around it. hello games, some indie studio with a dozen plus people and some dude out of his depth doing marketing is totally comparable to a multi-million project with a dedicated marketing campaign that got shilled fucking left and right to push it into the normie conscious. murray never promised a better game than star citizen, that hype was all on reddit and other retards.

and when they fucked up they did shut the fuck up and fixed the game. just for your info, the game still gets content updates, SIX FUCKING YEARS later, without asking for any extra money or microtransactions. isn't that what people constantly complain about? so unless you wanna tell me the cyperpunk expansion will be fucking free, and the game still getting CONTENT UPDATES in 2026, you can go neck yourself. not to mention all the shit like story and gameplay will never be fixed anyway, but hopefully those ESG goals are met.

besides all that, that line of thinking has always been fucking retarded, and you're even more retarded to think NMS was the catalyst for this (nigga have you ever played a fucking bethesda game?). fucking up is one thing, but what happens afterwards is the big difference. but it's not like we've been over this plenty of times the last 2 years in this very thread alone.

CP, on the other hand, was always objectively fine and never deserved anywhere near the overblown hate it still receives.
lol
lmao even
People are endlessly retarded
 
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If texting some rando from an anime show on Netflix and receiving a crappy jacket for your trouble is 'DLC' then Oblivion's Horse Armor was Undead Nightmare and Lair of the Shadow Broker tier.

"You're V? You seem pretty cool. Here, have this jacket."
*game crashes*
 
I was daydreaming about a similar concept today. You wouldn't have to limit it to one group; you could make a mission pack featuring various factions. Each would play differently since they all have different weapons, cyberware, and abilities available to them, as well as having different objectives and rules of engagement.

Maxtac would be all about big guns and flashy entrances, and focus on kill missions. Trauma Team would be centered around extracting the policy holders and thus focus on speedy execution. Other possibilities I thought of are the Voodoo Boys which would probably be centered around infiltration missions, and Maelstrom or perhaps the Blood Razors for just causing absolute mayhem with big dick cyberware loadouts.

Really, I just think CP2077 would be a lot more compelling if it cribbed more from Far Cry 2. Despite being a rushed beta itself, FC2 is a masterclass in creating a hostile and challenging open world.
This is what Braindances should have been. Playable snippets from the lives of other people in night city. Would have added a hell of a lot of depth to the world. They would have all essentially been snuff BDs, so highly illegal but whatever. You could have had your GTA Style rampage missions in the form of Cyber-Psycho BDs you could have had stealth missions in the form of corpo spy BDs, could have your combat heavy missions and mini-boss style missions in the form of MaxTac BDs etc etc.

That being said i don't think any of those would be strong enough to carry a big story focused experience, these are definitely gameplay-centric concepts. If you really want to play somekind of "authority figure" and still have the big dystopian story. You'd either need to be some kind of detective or if you'd fancy a first person stealth focused title some kind of Sam Fisher tiered Netwatch spy.

A concept i REALLY want them to explore in Cyberpunk Orion which i know they wont because the devs are polish and that project is already doomed is somekind of undercover NCPD officer. Plenty of conflict for the player right there and choices a player could make. Do they uphold the law or do they purposefully create an opening for their favorite edgerunner to get away? Do they go all out to fuck over all the corpos they encounter or are they happy to take whatever bribery they are served and not cause them too much trouble? How willing are they to stick their neck out and for who? It practically writes itself.
 
I think the goofy shit like posergangs and body sculpted furries would clash too much with the darker tone CDPR was trying to set, which relates to my main criticism of CP2077: The core gameplay is working against the plot and the setting.
Arguably the darkness is the worst part. It sucks and its un-fun and is frankly tone deaf considering how OTT half the city is. You've got the Valentinos cruising around with gold cars and gold cyberware, Maelstrom are borged-up freaks shouting about Valhalla in combat, and the Scavs are so stereotypically Russian it goes right past seriousness and almost into parody. Half the point of the TTRPG is that life is cheap in Night City (including yours!) so have fun while you do your best to avoid a stray round as you cheer on the gunfight between the Night City People's Front and the People's Front of Night City.

Hell, the tabletop game even has a fucking Body Lotto where people place numbers down on the day's body counts in each district.

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No, I'm quite serious about how goofy the tabletop game was. Fucking mimes...
 
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...I know people who legitimately do this in Chicago.
Well, you can either laugh, cry, or gamble when things get that bad. And Night City is even worse than Chicago. Cyberpunk 2020 may be Cyberpunk, but its Nineties Cyberpunk, with all of the over-the-topness that implies. You've got assassin babes who look like Marilyn Monroe and Farrah Fawcett, the Spanish Inquisition, tranny Gingers, and a mayoral run by a JFK look-alike.
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Rooster Cogburn gunslinging next to Wyatt Earp, Batman rampaging as a "crimefighter",
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And the risk of getting your ass choke slammed by Lincoln, even:
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"Four score and seven minutes ago, I brought forth this can of whoop ass upon you..."
 
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If texting some rando from an anime show on Netflix and receiving a crappy jacket for your trouble is 'DLC' then Oblivion's Horse Armor was Undead Nightmare and Lair of the Shadow Broker tier.

"You're V? You seem pretty cool. Here, have this jacket."
*game crashes*
that is the most anime thing
...I know people who legitimately do this in Chicago.
my sympathies, nigger
 
Arguably the darkness is the worst part. It sucks and its un-fun and is frankly tone deaf considering how OTT half the city is. You've got the Valentinos cruising around with gold cars and gold cyberware, Maelstrom are borged-up freaks shouting about Valhalla in combat, and the Scavs are so stereotypically Russian it goes right past seriousness and almost into parody. Half the point of the TTRPG is that life is cheap in Night City (including yours!) so have fun while you do your best to avoid a stray round as you cheer on the gunfight between the Night City People's Front and the People's Front of Night City.

Hell, the tabletop game even has a fucking Body Lotto where people place numbers down on the day's body counts in each district.

View attachment 3739838View attachment 3739840

No, I'm quite serious about how goofy the tabletop game was. Fucking mimes...
Being kinda generous or forgiving with the game but they were able to include some of the crazy stuff, though mostly as gags like Ozob.
and Rogue did talk about how Night City has been "sterilized" and is no longer as crazy as it used to be.

in a story telling perspective I can understand the sterilization cuz you don't want your players to be overwhelmed so it is best to start with a base and build on it with DLC or a sequel.
some of the crazies are hinted in the game but mostly as gay ass emails or text shards.

though my expectations are still low seeing as how CDPR are now more realistic with what they can do.
 
1. He mentioned how it's a missed opportunity of having the Corpo ending actually save V but he becomes just another corporate puppet, potentially even just replacing Adam Smasher which he killed. Which would really be an excellent dystopian and cyberpunk ending. Killing the man to save the body.
I think how the game actually does it is fine too, if you choose to accept their offer of becoming an engram you literally sell your soul to them. And although it's definitely the worst ending, as you'd expect from a Cyberpunk games, the implication seems to be that Arasaka is telling the truth about trying to find you a body.
 
I think how the game actually does it is fine too, if you choose to accept their offer of becoming an engram you literally sell your soul to them. And although it's definitely the worst ending, as you'd expect from a Cyberpunk games, the implication seems to be that Arasaka is telling the truth about trying to find you a body.
It's just a copy of you, not the real thing. Really don't understand how people ignore that in-universe. Big Jap in charge is just his son with his personality.
 
It's just a copy of you, not the real thing. Really don't understand how people ignore that in-universe. Big Jap in charge is just his son with his personality.
The game itself debates that question, and what constitutes a soul has been a core question of cyberpunk from the beginning. And technically V isn't really V in the other endings as well then because after Alt uses soulkiller to separate you and Johnny she copies your personality into an engram so it can go back into your body just like Arasaka does.
 
The game itself debates that question, and what constitutes a soul has been a core question of cyberpunk from the beginning. And technically V isn't really V in the other endings as well then because after Alt uses soulkiller to separate you and Johnny she copies your personality into an engram so it can go back into your body just like Arasaka does.
the entire concept of the soulkiller and how it works is fucking retarded
 
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The game was alright, I got it and played it and then watched the anime. Nothing to praise as a masterpiece but I had fun. I'll try out the table top, the og, before I consider more.
 
Really? Soulkiller, or at least the concept of it, is one of the least objectionable parts of the story to me. It's peak Cyberpunk dystopia.
It's just a personality copier. Not even an ideal one. Altered Carbon had a better portrayal of mind uploading but the treatment of copies as the actual thing was pants-on-head retarded. They're just as much you as whatever offspring you could produce: not at all.
 
It's just a personality copier. Not even an ideal one. Altered Carbon had a better portrayal of mind uploading but the treatment of copies as the actual thing was pants-on-head retarded. They're just as much you as whatever offspring you could produce: not at all.
but ain't that even worse?
Saburo can just make copies of himself and erase you as he likes, no matter how much you try to fit in to the corpo mold you can just be replaced.
and a copy if your conscious/soul seems like a more dystopian concept than your actual one, sort of like replacing someone's life just so you can "live" but in reality you are just impersonating the conscious/soul and whatever relationship the copy had now becomes a parasocial relationship in idea, because your loved ones aren't interacting with you but just a copy.
not to mention that the Relic can differ in quality so the copy can never be as true as the original.
 
but ain't that even worse?
Saburo can just make copies of himself and erase you as he likes, no matter how much you try to fit in to the corpo mold you can just be replaced.
and a copy if your conscious/soul seems like a more dystopian concept than your actual one, sort of like replacing someone's life just so you can "live" but in reality you are just impersonating the conscious/soul and whatever relationship the copy had now becomes a parasocial relationship in idea, because your loved ones aren't interacting with you but just a copy.
not to mention that the Relic can differ in quality so the copy can never be as true as the original.
You need a biologically compatible vessel. It's extremely shitty. Even in a dystopian future, I doubt companies would use such limiting and ineffective tech.
I will always credit SOMA for sticking with the idea that uploading your mind is a form of digital duplication, not a transference of one's mind.
It's a simple logical conclusion. We are the sum of our parts. Unless a method of rejuvenating cells comes into being, we will inevitably die. You don't split a file into two whole seperate halves: you just create a copy of it with the data you already have.

I remember Shadowrun actually having a super expensive operation that restored your youth at the expense of fucking your essence. Not a bad deal for super high-end corpos. There are treatments for getting it back. Just good luck lasting long in that setting.
 
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You need a biologically compatible vessel. It's extremely shitty. Even in a dystopian future, I doubt companies would use such limiting and ineffective tech.
I might be slow to get as to why it is so shitty or how it is nonsense.
at least from what I know there are 2 versions of the Relic, Relic 1.0 for the 'Secure Your Soul' program and Relic 2.0 that is only meant for corporate use.
obv the 'Secure Your Soul' program is popular af with celebrities and rich people n I dunno how different it is from Relic 2.0 so I won't say much.
the final version for Relic 2.0 has the biological compatibility issue but it eliminates the "emotional or personality instability" that occurs in the prototype when the engram is activated, by that I mean when the engram is activated and is influenced by the host. Despite such issues clearly it's more meant to fit Saburo himself.
 
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