Cyberpunk 2077 Grieving Thread

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The real challenge will be writing in a sequence where he can play Silverhand in full.
Arosaka had back ups of him. A few backups escape into the net and go to war with each other as their ego only allows there to be one Johny.

Mike Pondsmith can have that idea for free.
 
Tbf that could very easily be what he was directed to do.
If so, then there was some pretty serious fucking disconnect between the Polish developers and the English vocal directors, because in the Polish language version Johnny can get pretty heated.


I wonder if it's a case of them saying "he's a famous actor, he'll know what to do" without realizing that actors need coaching just like anyone else. Of course, it's entirely probable that owing to his personal schedule they just printed out one big list of all his lines without any context or direction and just had him crank them out in a single afternoon or whatever; that's pretty common in the industry.
 
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Randomly found this while looking up "R.E A L. VR." The creator was DMCA'd by Rockstar a while back because...well, it's Rockstar. Well recently he got DMCA'd by CDPR because of said mod being behind a paywall. Naturally, he could release the mod (or at least the 2077 version) for free, he instead removed it entirely and stopped production because he would rather the project die than go free, he then proceeds to cry about how CDPR's "iron-clad corpo behavior" while ironically being more greedy than they are.
It violated their TOS and he wants to play the victim, people aren't letting him do that from what I've read, such as this plebbit post.
Hope this is formatted ok, phoneposting since I can't get to my PC right now. TL;DR yet another mod creator being the most unreasonable, faggoty retards imaginable.
lol and vorpx released a vr mod for cyberpunk for free
 
I went back to my second playthrough after awhile and ended up finally doing River's side quest so I wanted to talk about it. Really just wondering how did this get greenlit by CD Projekt, with them being so liberal?

You work with a cop (already that's risky cause, y'know, ACAB) to track down a pedophile and save his nephew. Okay, good. Totally typical story in gritty urban crime stories. I remembered that the pedo was basically a discord mod groomer, but I forgot just how blatant it was. This guy finds impressionable young boys (of course) of the net, and lures them to a farm in the middle of no where, convincing them their special and if they just reach out to him he can fix their problems. But it ends up that he's literally pumping them with hormones to "make them stronger". It makes it that he's treating them as livestock, but all I could think about is how this is so much like the trans groomer discords that you hear about like Keffels and the DIY HRT. ("If you were a girl you'd look so pretty and feel so much happier!") And I've not seen anyone talk about this quest. It just feels so blatant that it can't have been by accident. Did anyone else think the same or am I looking too deep into it?
 
IMO it felt like the writers stopped checking each other's work somewhere around the final touches and is very apparent with tone in a lot of quests, the most apparent being KOLD MIRAGE with how weird the characters talk.
OR this fucking blunder right after Johnny threatens to kill you.
One part wants to poz-load the game with blatant liberal shit like freedom fighter prostitutes and troon racing while the other is more tasteful in incorporating gnostic (mostly christian) ideas.

But back to the River quest I don't think liberals or normies would reach that conclusion as it is more akin to pedos in general.
 
Cyberpunk’s fanbase is fascinating. You have your based chud types but also your woke troon type, an each camp has their own interpretations of cyberpunk in how they want to see it.

The ‘based chud’ types will view cyberpunk as an eery commentary about the dangers of multiculturalism and hyper consumerism. (See Cyberpunk 2020’s excerpt on “diversity”)

The ‘woke troon’ fans will interpret cyberpunk in a communistic manner: le capitalism bad, le corporations are le evil. Etc etc.

The game manages to actually strike a neutral ground to me. Having played 2077 for close to four years, and hundreds of hours later, cyberpunk does not portray the anti-corpos as good guys; they are just as evil as the corpos and resort to terroristic means to crush a system that will always win… somehow. (Johnny Silverhand, the most infamous example).

It’s bleak, dark, but real. Cyberpunk glamorizes nobody. It’s truly a dystopia perfected in digital art form. At least to me.
yes its basically a warning sign of what happens when you don't restrict corporations from doing whatever they want, im on my second playthrough at the moment and the way Night City is basically a degenerate ancap nightmare really hits home the idea that Capitalism in its most extreme form is just as bad as Socialism, its probably the one example of Politics in a recent AAA game being done well without excessive preachiness and all the consequences that come from that faggotry

if EA had developed the game it would have never recovered from CDPR's horrid launch and would not have a sequel in development, too many Homosexuals lead private corporations now so its poetic
 
I tend to view cyberpunk as a spiritual post-apocalypse, especially when authors start exploring the concepts of consciousness, sentience, free will and life after death.

2077 hits on a lot of these themes, where the setting has reached such levels of moral decay that even the afterlife has been commodified and is on the cusp of being on sale.

That being said, I still think that CDPR did not go far enough in making the setting look and feel as bleak as the various lore tidbits make it out too be. It's still too colorful, loud and "cool", and it's obvious CDPR didn't have the balls to push the nastiest aspects to the fore.
 
obvious CDPR didn't have the balls to push the nastiest aspects to the fore.
Considering some of the nastier aspects of the setting are things like pedophilic snuff film brain dances, yeah. It is pretty obvious they weren't ballsy enough. Sometimes I think the implication is more than enough.
 
I went back to my second playthrough after awhile and ended up finally doing River's side quest so I wanted to talk about it. Really just wondering how did this get greenlit by CD Projekt, with them being so liberal?

You work with a cop (already that's risky cause, y'know, ACAB) to track down a pedophile and save his nephew. Okay, good. Totally typical story in gritty urban crime stories. I remembered that the pedo was basically a discord mod groomer, but I forgot just how blatant it was. This guy finds impressionable young boys (of course) of the net, and lures them to a farm in the middle of no where, convincing them their special and if they just reach out to him he can fix their problems. But it ends up that he's literally pumping them with hormones to "make them stronger". It makes it that he's treating them as livestock, but all I could think about is how this is so much like the trans groomer discords that you hear about like Keffels and the DIY HRT. ("If you were a girl you'd look so pretty and feel so much happier!") And I've not seen anyone talk about this quest. It just feels so blatant that it can't have been by accident. Did anyone else think the same or am I looking too deep into it?
It was good imo
 
Considering some of the nastier aspects of the setting are things like pedophilic snuff film brain dances, yeah. It is pretty obvious they weren't ballsy enough. Sometimes I think the implication is more than enough.
Don't forget its a father-son team that's editing those braindances for sale... and you can kill them both.
 
Cyberpunk 2 director says extending 2077’s opening act makes no sense – “it’s like saying we should spend more time on Tatooine with farmer Luke”
That comparison works for a movie but Cyberpunk 2077 is a game where the player has SOME say in the pacing.

They wouldn't even have to make the first act longer if the game let Jackie help with early gigs, drive you places if you called,
offered to split the bill on weapons when you have no fucking money, THEN died and took all that shit with him? including the apartment? I'd start to care.
actually make it FEEL like I'm losing something besides those unskippable walkie talkie moments I never cared about.

as it stands I cared more about Jackie's Bike than his ass dying, I'd be far more upset if that bike was taken away from me.

My first time playing I was annoyed there was never a "I don't care about him dying" options for any of the dialogue choices.
Fucking hate having like 4 choices in a """rpg""" and they're all saying variations of the same shit.
 
My first time playing I was annoyed there was never a "I don't care about him dying" options for any of the dialogue choices.
Fucking hate having like 4 choices in a """rpg""" and they're all saying variations of the same shit.
funny how fallout 4 gets sharted on for that but CP77 you hardly see someone trying to shit on them for it.
also buy skyrim, again.
 
funny how fallout 4 gets sharted on for that but CP77 you hardly see someone trying to shit on them for it.
I think it's so clear the game is not a real RPG that people quickly accept it as is. Still, doesn't make the point moot, it pretends to have player expression or even agency but at critical times it's just a fake abomination on rails pretending to be what it's not. I hate it.

I hate it the most in the vehicle chase scenes. Just make a fucking cutscene, it's clearly what you wanted, stop with the bullshit.
 
I think it's so clear the game is not a real RPG that people quickly accept it as is
I remember the MOMENT I stopped taking cyberpunk seriously,
when you first meet panam, she says something along the lines: "It helps to have a reputation with people"

At that moment I've done all the gigs, spent time to avoid killing gang members thinking that would open up opportunities
later in the game, and slowly I start to realize nothing I did mattered, I could just do a mass shooting, kill every gang member I see for the XP, and
the world doesn't punish you in any way. hearing the game tell me that shit above just broke something in me to just accept I'm playing a gayer version of
Farcry Blood dragon.

In a span of like 5 hours I had my entire experience morph from "I better think before I do anything" to me dash canceling from a mass shooting, to another mass shooting for the entire game. when I found out they PATCHED OUT consequences (punching the tranny doc preventing you from getting the best max payne bullet time)
I fucking made it my personal mission to do a random mass shooting after each mission to remind myself this isn't an RPG.

I had it in my head that anytime before you get the Silverhand tulpa you have all the time in the world to fuck around, and once you get to act 2,
you had to actually focus on getting cured, even when they gave me the pills, I immediately thought they were going to do something similar to the malaria mechanic in Farcry 2 where your illness would fuck up your missions if you're not paying attention. Boy am I retarded for thinking they would do anything interesting mechanically
that ties gameplay, story and roleplaying in a neat bow.
 
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Obviously just a fucking stupid take. Lack of time with Jackie is one of the big weaknesses in the story. His death doesn't feel nearly as impactful as it could've been. Should've spent far more time with him and it's weird considering the montage appears like cut content.

The world has so much potential. As an IP it's easily one of my favorites, the music is great and the combat is outstanding imo. However the lack of RPG elements at times are really annoying. Hopefully they go way further with Cyberpunk 2.
 
I immediately thought they were going to do something similar to the malaria mechanic in Farcry 2 where your illness would fuck up your missions if you're not paying attention.
malaria takes so long for you to pass out it's not even funny even on Infamous, at least guns don't jam in CP77...
although it's inconsequential as fuck just like the shitty pills that "supposedly" keep johnny away.
 
Do we think that cyberpunk 2 is going to give us new backgrounds or just repeat the ones from the first game. Also maybe they can actually make the dialogue matter this time?
 
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