Cyberpunk 2077 Grieving Thread

While teardown is a very good destruction simulator, because of the way it's optimized it doesn't quite act as a spiritual sequel to Guerilla. Large structures don't collapse upon the destruction of supports, but on the destruction of every last voxel holding them up, and don't convincingly crumble. Props in the game do, though.
Was Guerilla's destruction engine really that far ahead of it's time compared to everything else?
 
So in light of this seeming to be a fucking gigantic misfire, what’re people’s choices for best game this year? My choices would probably be Doom Eternal, Hades, or Ghost. All of them played well, were well optimized, and looked good.
Mario Kart 8 is probably going to be my game of the year again.
 
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Punks are faggots.
Being punk is the most spoiled first worlder shit I've ever heard of. Especially if you're a faggy white commie hipster living in California making a living by writing articles bitching about your life with a tiny bit of video game talk here and there. You have no fucking reason to whine.
Trannies trying to attach themselves to the world "punk" are even more sad than the 30-40somethings still wearing leather jackets, black shades, and combat boots trying to look as "punk" as possible.
 
So hypothetically this game comes out with all the issues and yet metacritic gives it a user score of 7 or 8 or possibly 9, what will you guys do and/or think?
Nothing, and "better than expected".

After that one ResetEra guy single handedly review bombed some anime game because his waifu didn't get the ending he wanted (manually making accounts, not using a bot) and given the amount of hype and hate on both sides, the user score is going to be 3-5 regardless of the quality of the game.

I know I sound like a broken record, but the /v/ Crowbcat Shazam types will downvote the game into oblivion, while the fanboys with give perfect 10s "to balance it out".

Half-Life: Alyx was a decent game that was kneecapped by VR, like so many others.

The tech just isn't there yet and I have my doubts it will be any time soon. Waste of my fucking money.
I don't own VR, but I've been following it recently and it's interesting to see the narrative shift. We've gone from "VR is just a gimmick, it'll be dead in a year" with links to that Crowbcat video, to "VR is great" when Half-Life: Alyx came out.
 
Being punk is the most spoiled first worlder shit I've ever heard of. Especially if you're a faggy white commie hipster living in California making a living by writing articles bitching about your life with a tiny bit of video game talk here and there. You have no fucking reason to whine.
Trannies trying to attach themselves to the world "punk" are even more sad than the 30-40somethings still wearing leather jackets, black shades, and combat boots trying to look as "punk" as possible.
Given how conservative - and I say that by how they try to conserve their lefty dogma - punks tend to be... wouldn't being punk be by adopting right wing rhetoric? Like that one musician in England that existed solely to piss off his fans and everyone around him, that's punk. I mean, he's a faggot, but so is most everyone trying to be punk.
 
[,,,]
This is not to say everyone involved with producing the game is transphobic. Keanu Reeves, for example, has worked with and supported the Wachowski Sisters and has stated that the trans metaphors in the classic cyberpunk film The Matrix are "profound." However, CD Projekt Red's transphobia has cast an uncomfortable shadow over everything related to Cyberpunk 2077.
My personal schizo theory is that after they created a movie that threatened to open a handful of minds, they abducted and indoctrinated the Wachowskis and turned them into trannies to destroy their legacy. That movie is pretty good, I find it hard to believe that tranny faggotry could possibly create an enjoyable movie that resonates with anyone, much less this many people. Though to be fair, I can already see a few hints of the strong empowered female shit in Matrix, and in my personal opinion Trinity is not very attractive at all and the kiss at the end always disgusts me a little bit.
 
But there was this old guy on the CP2077 subreddit recently posting about how he and his 30 year old son were really excited to play Cyberpunk, they were talking about the different lifepaths etc. but then one day the son had an aneurysm out of the blue and died. It kicked off this whole #PlayForJohnny thing, the guy's posts had thousands of upvotes, it just seemed super weird to me. Like it sucked that his son died but I don't get the whole fanfare over it. Reddit is weird.
Capitalizing off of the dead is a popular propagandistic trick. You can put all kinds of words in their mouth and there will be nobody to tell you that you are wrong.

Reddit is full of gleeful wannabe propagandists and gaslighters. It is encouraged there.



Cyberpunk 2077 might offer a never-before-seen picture of the transhumanist experience with its fully-rendered, sci-fi, dystopian world, but its portrayal of trans characters is anything but progressive. Many gamers have criticized how Cyberpunk 2077 and its developer, CD Projekt Red, choose to fetishize and commodity trans bodies and trans identity.
According to critics, Cyberpunk 2077 not only fails its trans audience, but seemingly goes out of its way to perpetuate negative stereotypes. However, while this is already problematic, what makes the controversy surrounding Cyberpunk 2077 even worse is the response the critics of the game have received. Several trans critics have been harassed and mistreated online, creating an atmosphere of violence towards the trans community that Cyberpunk 2077's developers choose to ignore or outright poke fun at.
Cyberpunk 2077's Character Creation is Transphobic
Cyberpunk 2077's transphobia becomes apparent as soon as players enter the character creation menu. The game sports an incredibly detailed and intuitive character creator, where players can manipulate and control various aspects of their characters' appearance -- including the shapes and sizes of their genitals. Players can even, if they choose, forego the option to include genitals at all. In and of itself, this isn't necessarily problematic or transphobic, especially because genitals don't seem to affect gender options.
At first, many trans players were happy with the idea that gender would not be determined by the character's genitals. However, that possible excitement turned to disbelief when gamers realized their character's gender and pronouns are not determined by genitals, but rather by voice. Only deep-voiced characters can be identified as male, while higher-pitched characters are identified as female, which purports the harmful idea that people's genders can be identified by certain traits.
In a truly trans-friendly game, gender would be determined by the player's independent choice, separate from any other qualities.

Cyberpunk 2077 Fetishizes Trans Bodies, but Hides Trans People​

Cyberpunk 2077 is a massive game, which means it's hard for any reviewer, with their limited time playing the game, to accurately state that Cyberpunk 2077 has no meaningful LGBTQ representation. There are occasional appearances of trans flags and a few characters who may or may not be LGBTQ, but the majority of the characters appear to be cisgender and heterosexual.
However, several trans bodies appear on posters throughout Night City. There are femme characters with bulging, highly transparent penises, objectified for amusement. In her review, Polygon critic Carolyn Petit draws attention to in-game advertisements for a drink called Chromanticore. In-game advertisements for the drink fetishize trans bodies in a way that relegates them as "the other," treating them as both exotic and "sexy."
Obviously, Cyberpunk 2077 presents a dystopian society rather than an aspirational one. Trans identity is treated as a product because everything is a product designed to be sexualized in this future. However, there's never any contrast established. With other elements of Night City, players see how the commodified image contrasts with the rougher, harsher reality. This is not the case with LGBTQ characters, especially not trans characters.
It's possible players will uncover more trans characters over the course of the game, but it seems odd that reviewers who have played anywhere from 40 to 60 hours have yet to encounter any meaningful trans NPCs. The only trans characters seem to be iterations of the playable character, V, or the models fetishized on posters. Cyberpunk 2077 never makes an effort to reflect on this fetishization, which erases any possibility of satire or social commentary. If a game presents transphobic advertisements and never addresses these depictions, it just regurgitates and upholds transphobia.

Cyberpunk 2077's Trans Critics are Treated as Pariahs By Cyberpunk 2077's Developers​

Transphobia appears to be a problematic component of Cyberpunk 2077, but it does not feel like a true attack. However, to understand why some gamers see Cyberpunk 2077 as a transphobic attack, one only needs to look at the official social media accounts of Cyberpunk 2077, its developer CD Projekt Red and the developer's sister company GOG.com.
This is not to say everyone involved with producing the game is transphobic. Keanu Reeves, for example, has worked with and supported the Wachowski Sisters and has stated that the trans metaphors in the classic cyberpunk film The Matrix are "profound." However, CD Projekt Red's transphobia has cast an uncomfortable shadow over everything related to Cyberpunk 2077.
CD Projekt Red has leaned into transphobia, using criticisms levied toward it as a means to bolster its own games, which at best ignores the criticisms of transphobia and at worst turns transphobia into "a weapon" to get back at critics and embolden neo-reactionary groups.
Cyberpunk 2077's social media account started this by posting a tweet that echoes the common transphobic joke, "Did you just assume their gender?" After the tweet received massive backlash, the social media account responded with a non-apology.
As can be seen in the tweet's replies, several transphobic fans then defended the joke, attacking any and all trans critics who felt insulted or hurt. The transphobia in-game is blatant, but seems to be borne of an anti-trans environment overall, which is an even bigger problem.

CD Projekt Red Has a History of Cozying Up With Transphobia​

Despite claiming it didn't intend to harm anyone, CD Projekt Red continued to post harmful messages that placed minority fans in the crosshairs. The social media account for GOG.com, a sister company to CD Projekt Red, posted multiple transphobic tweets, including one commemorating the "death" of gaming journalism, citing the cause of death as suicide and the date of death as August 28th, 2014. This date is also commonly regarded as the origin point of the GamerGate movement, a reactionary campaign that primarily targeted women and LGBTQ people both working in and reporting on the video game industry.
Shortly after that, GOG hijacked the anti-transphobia hashtag #WontBeErased to promote its games, claiming, "Classic PC Games #WontBeErased on our watch. Yeah, how’s that for some use of hashtags."
Both tweets were deleted after the backlash, prompting GOG to present faux-apologies that would inevitably be followed weeks later by another transphobic tweet. The problem with GOG and CD Projekt Red's continued transphobia is that, thanks to the parasocial relationship social media users have with games marketing, GOG and CD Projekt Red are making light of genuine transphobic attacks.
Trans people are proportionately among the most at-risk targets of hate crimes in the United States. The ultimate result is this: Transphobes treatCyberpunk 2077 as yet another fight in their greater culture war. CD Projekt Red profits at the expense of their trans critics. No matter what the critics say, the reactionaries will respond with cruel dismissal at best and violent hatred at worst. This is why the transphobia perpetuated in-game is being called violent -- because it ultimately perpetuates the hateful bigotry that begets anti-trans violence.
The word "fetishized" is one of those insidious words that gets thrown around to make everything worse.

You don't think a cute girl is cute, you are fetishizing her and that is wrong.

Your tastes aren't things you enjoy. Your tastes are things that you fetishize.

You can't placate the mob by giving them what they asked for demanded with the threats of physical and financial ruin. You are fetishizing them.
 
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https://www.cbr.com/cyberpunk-2077-transphobia/ (https://archive.vn/ZlctH)
 
Given how conservative - and I say that by how they try to conserve their lefty dogma - punks tend to be... wouldn't being punk be by adopting right wing rhetoric? Like that one musician in England that existed solely to piss off his fans and everyone around him, that's punk. I mean, he's a faggot, but so is most everyone trying to be punk.

Johnny Ramone would agree with you
 
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