Cyberpunk 2077 Grieving Thread

So I finally beat Cyberpunk.

I don't want to write a text wall, so my review is don't fucking bother. The game overhyped and didn't deliver. The driving sucks. The story is the only thing holding it together and that has a tendency to suck at parts too. The crafting system is horseshit, and nothing is worse than losing weapons and gear you like because it suddenly becomes underpowered during one of the sudden, cliff-like difficulty spikes. Very few of my choices mattered. The side quests were a chore to get through, and it gets worse when you see how many of them you might get roped into.

Every time I started having fun, the game would shit down my throat and become miserable. I had to force myself to finish this, the first time I've ever done that in a game with this much investment timewise. The bugs are only a tenth of the problems with this disaster. In closing, I'm relieved I no longer feel the obligation to fight to the end. I'm free.
 
I'm still miffed that they don't have a fucking rideable metro system.

Niggas did that shit in GTAIV back in 2007 and even Deus Ex MD had a loading screen with Adam Jensen riding one that felt realistically integrated.

You can tell they just didn't have time or didn't give a damn enough to implement it since the stations themselves are invisi-walled off teleportation hubs. Goddamnit.

Haven't picked the game up in weeks since last playing it either.... dark souls 3 is more engaging.

:(
 
Its a fun walking sim. Although I'm the kinda guy that boots up that blade runner VR experience of Deckards apartment and gets a kick out of it so im easy to please.

If this shit wasn't so hyped and buggy it'd be a nice entry....from a first time dev team.

Rip
 
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Finally finished my OCD-driven 120+ hour complete playthrough of this game. Every side mission except for one stupid glitched job, all NCPD scanner hustles, gigs, even all the endings (just reloading and doing the various ending paths from the point of no return took more time than literally the entire second act of the game).

I've never played a more bizarrely uneven game in my life. Lavishly-produced set pieces and entire areas that most players won't ever see because they're hidden in side jobs/gigs/certain endings (the underwater town you scuba dive in with Judy; the various penthouse apartments you break into for theft gigs; the Arasaka boardroom in an artificial jungle in the Hanako ending), alongside blatantly unfinished world textures in open, fully-accessible areas of the city. Idiotic, juvenile writing (everything that comes out of Johnny's mouth) alongside some of the best-written and developed side characters (Panam, River, Judy) in any RPG I've played. Great performances from most of the cast, and then Keanu Reaves mumbling his way through shit he can't even pretend to be slightly enthusiastic about. At least they didn't make him do a fake British accent.

I think this is one of those games like Alpha Protocol, KOTOR 2, or STALKER that fan mods/patches will turn from a mediocre game into a sort of well-regarded cult classic.
 
Finally finished my OCD-driven 120+ hour complete playthrough of this game. Every side mission except for one stupid glitched job, all NCPD scanner hustles, gigs, even all the endings (just reloading and doing the various ending paths from the point of no return took more time than literally the entire second act of the game).

I've never played a more bizarrely uneven game in my life. Lavishly-produced set pieces and entire areas that most players won't ever see because they're hidden in side jobs/gigs/certain endings (the underwater town you scuba dive in with Judy; the various penthouse apartments you break into for theft gigs; the Arasaka boardroom in an artificial jungle in the Hanako ending), alongside blatantly unfinished world textures in open, fully-accessible areas of the city. Idiotic, juvenile writing (everything that comes out of Johnny's mouth) alongside some of the best-written and developed side characters (Panam, River, Judy) in any RPG I've played. Great performances from most of the cast, and then Keanu Reaves mumbling his way through shit he can't even pretend to be slightly enthusiastic about. At least they didn't make him do a fake British accent.

I think this is one of those games like Alpha Protocol, KOTOR 2, or STALKER that fan mods/patches will turn from a mediocre game into a sort of well-regarded cult classic.

Frankly uh I really doubt it. Alpha Protocol became a cult classic because despite being buggy as shit the rpg systems and core gameplay were really really good. That isn't the case here.
 
Frankly uh I really doubt it. Alpha Protocol became a cult classic because despite being buggy as shit the rpg systems and core gameplay were really really good. That isn't the case here.

CP77 is a pretty competent FPS, which is really what it is at its core. I think its other gameplay deficiencies (enemy AI has no idea how to counter stealth; overcomplicated skill/progression trees; police just randomly appearing when you commit a crime) will be somewhat mitigated over time through official patches or fan-made mods.
 
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CP77 is a pretty competent FPS, which is really what it is at its core. I think its other gameplay deficiencies (enemy AI has no idea how to counter stealth; overcomplicated skill/progression trees; police just randomly appearing when you commit a crime) will be somewhat mitigated over time through official patches or fan-made mods.

There are no modding tools for this game nor any way to unpack assets. Literally all CDPR released was a list of form IDs.
 
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There are no modding tools for this game nor any way to unpack assets. Literally all CDPR released was a list of form IDs.

Well it's only been out for a month and a half. I'm talking long-term. It's clearly in CDPR's interest to continue to support their huge, expensive game.
 
Well it's only been out for a month and a half. I'm talking long-term. It's clearly in CDPR's interest to continue to support their huge, expensive game.

I don't think you realize just how incompetent CDPR is. Early one when dicks were clipping through pants CDPR's solution was to put an unremovable underwear mesh on both genders. CDPR cannot fix even the simplest graphical bugs.

They're fucked.
 
2077 definitely has some well written bits that I like... but nothing I'd really consider memorable. Sith Lords has Kreia, a character people still make two hour videos about, and Alpha Protocol had Steven Heck plus tons of really good reactivity (like being able to get Malburg so pissed off at you that he attacks you in Rome, allowing you to kill him much earlier than 99% of most players even know is possible). STALKER is, well... STALKER -- it's a completely unique series with only Metro coming anywhere close to it.

Cyberpunk 2077 is pretty much a Ubisoft open-world game with a handful of good writing.
 
I don't think you realize just how incompetent CDPR is. Early one when dicks were clipping through pants CDPR's solution was to put an unremovable underwear mesh on both genders. CDPR cannot fix even the simplest graphical bugs.

They're fucked.

In some ways, yes, clearly. But the game is not the unsalvageable mess you and others in this thread are making it out to be. There's enough compelling content here, and enough remaining fan enthusiasm in the less critical quarters of the internet, that I think it still has legs as a cult classic, if not the Skyrim-sized smash hit CDPR was hoping for.

Not to mention the fact that there is still a next-gen console version planned for later this year. That fact alone is enough to keep developer attention on it for the foreseeable future.
 
I've finished the game. All in all, I rate it like a 7/10. Cyberpunk 2077 reminds me a lot of Final Fantasy XV, in that between long stretches of a mediocre game, I can see a much better, much more fascinating game wanting to break through the surface. I played a corpo and did my damnedest to pretend Jackie wasn't my friend, even as the plot tries to beat me over the head with forced grief. I worked for Arasaka! My biggest complaint is as much as I liked V, the game just isn't designed to let me be the V I want to be.
Damn this thread has slowed the fuck down. Normally they'd release hotfix after hotfix, desperately trying to fix it. But I've got this feeling they're ditching it like a two dollar whore rather than spend money on it.
I just think the hotfixes aren't out yet and you're invested in the idea that CDPR would abandon their best-selling, most-publicized game.
 
I've finished the game. All in all, I rate it like a 7/10. Cyberpunk 2077 reminds me a lot of Final Fantasy XV, in that between long stretches of a mediocre game, I can see a much better, much more fascinating game wanting to break through the surface. I played a corpo and did my damnedest to pretend Jackie wasn't my friend, even as the plot tries to beat me over the head with forced grief. I worked for Arasaka! My biggest complaint is as much as I liked V, the game just isn't designed to let me be the V I want to be.

I just think the hotfixes aren't out yet and you're invested in the idea that CDPR would abandon their best-selling, most-publicized game.
The funny thing about Corpo origin is it implies that Jackie is a long-time friend of V.
 
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