David Crane’s Pitfall & Colonial Imagery - A critical analysis

Jesus I was about to ask someone to tell me where the point is that this guy tards out in all that shit, since I'm committed to not actually reading it properly. I'm assuming people weren't just being triggered by the word "colonisation" regardless of context.
But I have a feeling that was probably answered somewhere in that post, which I think falls under my same ethic.

Robbing ancient civilizations does not constitute colonization, as colonization is the taking and occupying of territory.
tl:dr but I think you have the context backwards. We're talking about an artefact rooted in the same pop culture as cowboy movies and jungle adventurers and shit, the reason they have the qualities they have in our culture in the first place. They necessarily reflect the cultural values of their time, and iterate and enchance on them as they reiterate and combine their influences. You can't separate media from the events of their time; most people aren't participating in the events of their time except through media. Indiana Jones rejects or satirises certain things from its influences, and when it does that it's using the language of the 70s and defining the language of the 80s.
Star Trek was really into this. You can't accuse Starfleet of being kleptomaniacal colonizers but they spend all day dealing with a galaxy full of Mongols and Romans and shit anyway.
In the exact same way, Indiana Jones is an extension of the history of people who actually stole emerald totems to shove up the queen's ass, but he doesn't have to be one of them for that to be true. And the more you know about his cultural context the more he can communicate it to you, so you can't say that his genre is a separate body when you need that to fully understand it.

I didn't see the "and that's a bad thing" part of it I guess
 
are you Roget from Atariage?
this is revised. you memory-holed the original


Pitfall! by David Crane was released in 1982 for the Atari 2600 but it was not created in a vacuum, drawing as it did from a blood-soaked cultural heritage stretching far back into the misty past. In a direct sense, it has been a project of Crane's since 1979.
 
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are you Roget from Atariage?
this is revised. you memory-holed the original


Pitfall! by David Crane was released in 1982 for the Atari 2600 but it was not created in a vacuum, drawing as it did from a blood-soaked cultural heritage stretching far back into the misty past. In a direct sense, it has been a project of Crane's since 1979.
Yeah! Someone else pointed it out to me, I’ll amend the op, if I could ask someone tell me how as I don’t see an edit button for posts. That was an over-written intro, it’s not even really relevant to anything else in the article so it was a quality adjustment.
 
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It’s a critical analysis, not a call to action. Anyone who thinks they can “get rid of” an archetype doesn’t understand what those words mean. I make no value judgements, it is what is is, whatever it may be.

I've got a Master's in Lit.
deconstructionism and literary criticism
started in my field, before it infected everything else

I think analyzing books can become mastrubatory and autistic - but trying to do so with other topics already starts out that way
 
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