- Joined
- Jun 27, 2014
@Francis York Morgan, this one's for you, bro.
Whenever I've played games, I divide them into two categories. If a game by me has almost no story, but the gameplay itself is phenomenal, that's often enough to get over the bar of being a good game with me. Similarly, if the game's a piece of shit gameplay-wise, but the story absolutely kicks ass, that's almost equally important and I'll generally be much gentler with a game when I review it with that in mind. Because of this, what I consider a "bad" game is often much different than most. Sometimes there's obvious examples of stuff that I consider bad that everyone else does (a canard I will bludgeon Duke Nukem Forever with until a mainstream game that fucks up even worse comes along), but often you'll see games on my "tolerable" list that many people wouldn't look at. For example, I played through Vampire Rain. I didn't find it a great game, but I did find it substantially better than the reviews of it - which had given it ratings to rival Daikatana (a game actually on my shit list) would lead anyone to believe.
Such a mindset is what led me, inevitably, to Deadly Premonition. I was linked to the game by my friend Pothis, who quickly told me that this was a game that I had to get. I didn't get what he meant until I picked it up and tried it, and, after an intro sequence with graphics that looked like an old Dreamcast title, I realized that what I was dealing here was a hugely story-driven game with a hell of a lot to love in it. In many ways, I feel that SWERY succeeded where faggots like David Cage fail - and I'm not just saying that because my mom was a colossal Twin Peaks fan and will stab me if I say otherwise.
Deadly Premonition, despite its shortcomings, is a phenomenally enjoyable game. I'll acknowledge openly that it's not for everyone - it falls short in many areas and its myriad problems make it a game that really is only enjoyable for some. For anyone willing to engage the game at its own level, however, they'll be richly rewarded. It's easy to see the poor graphics, mediocre voice-acting, and more, and simply assume it's shit, but that's selling the game short. Deadly Premonition's beauty comes in strong characterization, fantastic writing (for the characters that actually matter, at least), and a plot that can keep one guessing until way late in the game. There's tiny clues interspersed that can tell more of the game's lore and plot, or even spoiler things if you're not careful (I know a certain easter egg that if you notice gives away a certain tidbit way too early), but the game shines in several areas, including a protagonist truly like none other, a game world that has some outright amazing internal mechanics (all of which are consistent), and one hell of an ending to top it all off.
I'd love to get more in-depth on this game, but I'm going to spare you doing that in one post because, simply put, I can sperg about this game for fucking pages. And so, I offer you guys the opportunity to make use of this. I've played through the game and studied the lore, environments, and various events of the game enough to provide answers to damned near anything regarding this game. If you want to know anything about the game, its creatures, or why the shit those undead fuckers are coming out of the walls, I'm your man. So if you're interested, let's get some discussion going about this game.
Whenever I've played games, I divide them into two categories. If a game by me has almost no story, but the gameplay itself is phenomenal, that's often enough to get over the bar of being a good game with me. Similarly, if the game's a piece of shit gameplay-wise, but the story absolutely kicks ass, that's almost equally important and I'll generally be much gentler with a game when I review it with that in mind. Because of this, what I consider a "bad" game is often much different than most. Sometimes there's obvious examples of stuff that I consider bad that everyone else does (a canard I will bludgeon Duke Nukem Forever with until a mainstream game that fucks up even worse comes along), but often you'll see games on my "tolerable" list that many people wouldn't look at. For example, I played through Vampire Rain. I didn't find it a great game, but I did find it substantially better than the reviews of it - which had given it ratings to rival Daikatana (a game actually on my shit list) would lead anyone to believe.
Such a mindset is what led me, inevitably, to Deadly Premonition. I was linked to the game by my friend Pothis, who quickly told me that this was a game that I had to get. I didn't get what he meant until I picked it up and tried it, and, after an intro sequence with graphics that looked like an old Dreamcast title, I realized that what I was dealing here was a hugely story-driven game with a hell of a lot to love in it. In many ways, I feel that SWERY succeeded where faggots like David Cage fail - and I'm not just saying that because my mom was a colossal Twin Peaks fan and will stab me if I say otherwise.
Deadly Premonition, despite its shortcomings, is a phenomenally enjoyable game. I'll acknowledge openly that it's not for everyone - it falls short in many areas and its myriad problems make it a game that really is only enjoyable for some. For anyone willing to engage the game at its own level, however, they'll be richly rewarded. It's easy to see the poor graphics, mediocre voice-acting, and more, and simply assume it's shit, but that's selling the game short. Deadly Premonition's beauty comes in strong characterization, fantastic writing (for the characters that actually matter, at least), and a plot that can keep one guessing until way late in the game. There's tiny clues interspersed that can tell more of the game's lore and plot, or even spoiler things if you're not careful (I know a certain easter egg that if you notice gives away a certain tidbit way too early), but the game shines in several areas, including a protagonist truly like none other, a game world that has some outright amazing internal mechanics (all of which are consistent), and one hell of an ending to top it all off.
I'd love to get more in-depth on this game, but I'm going to spare you doing that in one post because, simply put, I can sperg about this game for fucking pages. And so, I offer you guys the opportunity to make use of this. I've played through the game and studied the lore, environments, and various events of the game enough to provide answers to damned near anything regarding this game. If you want to know anything about the game, its creatures, or why the shit those undead fuckers are coming out of the walls, I'm your man. So if you're interested, let's get some discussion going about this game.