Death Stranding - Hideous Kojumbo does it again

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#Theraped are not happy about Fragile's ass. Norman Reedus's ass presumably fine.
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Nearly identical the dullness of the first one. I've admitted there's enjoyment in the original, but it could be done in any other grindy game. Just going after dopamine. But by no means is DS1 a fucking classic. This is down syndrome talk. Same goes for TPP. Another one I don't understand why there's nostalgia for. Both of which are 6/10 games maybe 7.

Delta is going to run circles around this in August.
 
phantom pain was a worse peace walker and that game fucking sucked
I agree with that but for very different reasons probably. PW is the epitome of Japanese goofy anime bullshit, that isn't a case of "it doesn't translate to the west." No. It's just fucking bad. And this is in the midst of one of the most idiotic """"stories"""" in the series.

I did appreciate the handheld, mission based angle on it. Which they stole from MPO that Kojima pretends isn't canon. It is, faggot.

But that mission based shit doesn't work in a console version of the series. Arcady MGS sucks and I'm tired of pretending it doesn't.

Delta is gonna come out and remind everyone why the series needs to be linear with small well crafted environments. Snake Eater is so well made and completely linear and it doesn't feel like it at all.
 
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I look forward to Kojimbus shilling his shitty horror game starring a troon and in collab with "wypipo scary" only for it to end up like everyone who knew Kojimas take on Silent Hill would be garbage.

DS1 could have been fun and you could see the fun in the opening hours. Then it became insanely easy due to online and being able just bumrush through everything. The story started out interesting but then the explanation for everything was just "imagine positive, but negative, whales flying dude! Die-hardman had a hard time dying man!"

I'm gonna laugh if Keighley tries rigging his shitty awards circlejerk to give Kojima asspats over Expedition 33 which blows Kojimas entire library of work out of the water in terms of writing and they hired the writer from fuckin reddit. It would be even more transparent than when they just handed every award to TLOU2.
 
That "boss fights are unimaginative" stings extra gard when I remember MGS1.
If I remember correctly in Death Stranding 1 you can actually walk away from the bosses and if you get far away enough they despawn.

The ones I fought weren't very threatening either, they mostly thrashed around and I think I saw one actually attack once, maybe twice.
 
If I remember correctly in Death Stranding 1 you can actually walk away from the bosses and if you get far away enough they despawn.

The ones I fought weren't very threatening either, they mostly thrashed around and I think I saw one actually attack once, maybe twice.
You can cheese all of them and quite easily get no damage at all.

Phantom Pain had exactly two boss fights (Quiet and Gundam Rex) and both were somehow not as bad as DS.
 
If I remember correctly in Death Stranding 1 you can actually walk away from the bosses and if you get far away enough they despawn.
The boss fight against the octopus during Higgs' first appearance was so fucking bad, especially with how painful it is to control Sam in a 3D environment.
 
Watched a few minutes of it on Twitch and it looks like glorified DLC.
You must glaze the almighty fag's creation, Mister. You wouldn't want people calling you a "tourist."

Anyway, I had to drag myself through Death Stranding: Directors Cut months ago and basically got exhausted when they fucking got rid of my damn zip-lines. Fucking grim. When I finally beat the game I realized that Konami was kinda based. Someone needs to wrangle this gay nigger because his direction of Death Stranding was agonizingly tedious and boring.
 
What happens in DS1? :)
Your mom, the president who dies in the beginning is secretly an eldritch abomination who wants to cause another extinction event and lots of retarded shit happens for 50 hours but the game ends with Sam doing a talk no jutsu and convincing the BT queen to not cause Death Stranding 2.

It's all extremely stupid and borderline incoherent.
 
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What happens in DS1?
To tell you the truth lol that story was batshit crazy, I did enjoy the BB symbolism and the War flashback segments. I loved the gameplay though, I was fine with the lack of combat as just unwinding delivering packages was well enough for me. DS2 looks promising :)
 
Death Stranding 's greatest narrative failing is giving a literal face to the apocalyptic event in the form of Princess Beach. A supernatural apocalyptic event with no clear purpose or explanation would have been more engaging, and the story could easily be carried by the Mads Mikkelsen conspiracy elements and the other characters.
 
I've only seen gameplay shots of the back of the MC. I didn't know they motion-capped Daryl Dixon wtf. I promised my brother I'd play this Kobungus turd and I'm already getting queasy
 
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