Anyway, if you have a few minutes to kill then I can't recommend reading
the preface to Demiurge's 2000 eBook edition enough, it's a very rare glimpse into the real politics & mindset that Pacotti put into DX1 and is also pretty much the ONLY time I've seen him actually discuss his views in even limited detail (in interviews like the Speedy 3D one I linked, he talks about his RL political leanings for maybe a few sentences at best). Even here it's not like he outright tells you he's a Democrat or Republican, but there's enough of an insight offered that you can see a good amount of the thinking the mind behind Deus Ex put into the world he set up & his writing choices.
The court battles being fought this year over .MP3 files are just the beginning. The pace of change in the entertainment industry will only accelerate, and within ten years the entrenched powers may well throw up their hands and go sliding down their mountains of mud into an angry ocean. The capitalist system faces its first genuine threat since communism — a shift in the means of production so unexpected that even Marx may be sitting up in his grave and raising his bushy eyebrows. In ten years we will know whether legislation will be strong enough to preserve the capitalist business model, or whether the means of production itself will ultimately impose its own phenotype on our institutions.
A complete transformation of civilization is surely decades away and probably more. In Demiurge, global democracy and capitalism are thriving in 2996, exactly 1000 years after I finished writing the book. Our economic system may very well last that long — and may, in truth, be the most efficient and universally beneficial way to organize ourselves — but its apparatus, evolved during the Industrial Revolution to accommodate the manufacture and distribution of physical products, will increasingly rely upon legislation to preserve structures that would otherwise not survive in the "New Economy." The copyright battles over .MP3's are the examples of the day. A second copy of a song file is "free" in an economic sense because it takes no work to create it. Financial compensation for the artist is possible only if the community accepts an external set of rules that allow the definition of a "price" as a second-hand representation of the work that went into recording the song.
I don't know how many of this thread's readers still remember politics on the Internet of the late '90s up to the mid-2000s, but my recollection is that an actual defense of the Western capitalist system as 'not that bad guys' & moderate reform thereof was unpopular even then. There were already commies, anarchists and other stripes of leftists online to be sure, but they weren't nearly as widespread & entrenched in positions to lord over and censor others as they are today; still many more politically-active netizens of the time were instead techno-libertarians who promoted radical change (usually of an extremely deregulatory nature) instead of reform and tended to have wildly

takes about the future (most similar to the Helios ending in DXIW - technology being this simultaneously all-liberating and all-uniting force until we reached singularity, then utopia, was a nigh-universally popular trope then IIRC).
So this would actually have been not only more realistic but a fairly bold stance for Pacotti to publicly take back in the day. It would also explain why he actually made an effort to afford some upsides to the Illuminati ending and make the endings balanced instead of blatantly favoring one of the oppositely positioned utopian endings (Dark Age vs. Helios), and though I still disagree, it was enough of an effort that I can disagree respectfully.
Today, with decentralized systems like Napster and Gnutella, the individual crook does not need to make a capital investment, nor does he need to make the large number of copies that would attract lawsuits or police. He can operate with relatively low risk, downloading a few '80's punk tunes every few days and nothing more. If millions of people behave the same way, we suddenly have a law enforcement nightmare.
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Copyright — as wise and beneficial as it may be, and as much as this author, in publishing an eBook, would like to see his own work protected — may in fact be an institution too expensive to maintain in the digital age.
Well, I thank you for your honesty Mr. Pacotti, and your willingness to consneed that although you do like copyright laws for opportunistic reasons, they may not be tenable in the age of torrenting.
I do think that a technology that allows individual artists to securely distribute their work without the interference of media conglomerates will be a great benefit to society.
Praise Jesus, he returns to baseddom.
The real enemies here — if we must pick sides — are the lackluster middle-aged bureaucrats who serve as the gatekeepers of taste for everyone on the planet. Or, rather, the stockpiles of capital that allow mediocre businesspeople to cram lousy movies like Armageddon down our throats.
Haha, not only did this hit the nail on the head well ahead of the enshittification of absolutely every last media industry today, but I bet Pacotti had no idea
just how much worse that shit would get over the next 25 years. DX1 was made by a core team of about 20 people (including Pacotti) + 2 or 3 contractors (including Austin Grossman) on a budget that must've been microscopic relative to modern games - so small that a $5 million profit kept the studio, Ion Storm Austin, afloat for five years longer than the ill-fated Dallas branch which shat out Daikatana - but today in the age of Forspoken, Dustborn, Concord, Dragon Age: The Veilguard and so much more, studios with teams that number in the hundreds routinely burn $100+ million budgets on zero-effort woke slop that's guaranteed to bomb on release.
Their devs, far from being pretty quiet about their real-life politics as Pacotti was, openly take sadistic delight in pouring gas on the imminent inferno by shitting on 'the chuds' and getting into political slapfights on social media, then play victim when their game doesn't sell. At the same time they also aggressively sand down the edges & remove pretty much everything actually interesting & thought-provoking about their works due to the cancerous combination of Current Year politics and Tumblr-esque 'cozy' or safe space culture, with Veilguard being easily the worst offender in recent memory representing this trend.
Yet even those who get laid off, like Failguard's head tranny Andrew 'Corinne' Busche, usually fail upwards into other companies (in his case Wizards of the Coast). Corporations like EA & Microsoft still insist on shoveling insane amounts of money into these obviously flaming dumpsters year after year after year, no amount of games going down like Fat Man seems to have deterred them until extremely recently. Even putting politics aside modern games are also insanely bloated & unoptimized (look no further than the DX1 demake for a topical example), full of clunky & buggy-at-best gameplay and microtransactions which will fleece your ass harder than VersaLife ever could - and yet these problems are never resolved, if anything they just get worse with time, though gamers complain about them incessantly. Game journos are as far from 'speaking truth to power' and actually holding bullshitting companies accountable as 2018 AG37 is from the Sun. And so on, so forth, I don't think Pacotti specifically predicted (or wanted to predict)
that.
And for all that, other entertainment industries are also pozzed as badly as or even worse than gaming - movies & comics are absolute Chernobyls to gaming's Fukushima or Three Mile Island, music well let's just say I think Pacotti would have a lot more reasons to hate Metallica than their chimping out over Napster today, etc. Tl;dr I hope you were a 'glass half empty' person, Pacotti. Because as bad as things may have looked in 2000, I can promise you it's going to get worse. Much worse.
The key word is "capital." Capital won't go away, nor will the promotional advantage it affords artists, but it will no longer be necessary for commerce. Artists will have options other than assimilation by AOL-Time-Warner. They won't have to suck down that ten percent commission; they will be able to keep one hundred percent of gross, if they choose. Why would a writer give away ninety percent of the revenue of a book to pay loggers, paper mills, printing presses, truckers, managers, and the pimple-faced kid behind the counter at the local bookstore when he no longer has to? To be sure, there will always be advantages to signing up with the Big Boys, but the very idea of bigness will face direct competition from microscale enterprises, some, like Pacotti Publishing, consisting entirely of a single shmo who claims to be an entertainer of some kind.
Still remains a dream, Mr. Pacotti. But it's a good dream at least, pulled a good deal closer into people's reach with the advent of platforms such as Patreon and SubscribeStar (at least until politics & sanitization progressively fucked the former over), and far nicer to think about than the nightmares today's Powers That Be are trying to push on us.