Disco Elysium - Insane Drunken Cop Simulator RPG GotY 2019

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Life, actually, but yes.

Clearly not enough magnesium in his diet.
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That seems unlikely.
 
Its funny to see a smattering of disco elysium themed avatars again since null streamed it, reminds me of when the game first came out
 
Also did Josh really ragequit DE permanently? I've been out all day so I don't know if he streamed today but yesterday's stream end was quite... declarative.
I skipped to the last minutes of it. Bro actually ragequit over a game that's basically just reading a book and rolling dice lol.
 
As for the kvetching about the DE developers, why are they complaining? They got to experience the true communist experience of them eating each other.
it will forever be so deeply ironic to me that the devs of the best project ever put together by commies… lost their project by being commies. getting kicked off your own company because you didn’t put in any checks and balances whatsoever to protect Your Art, Your Assets? tragically hilarious. i do still wish the main author could’ve continued with the world building though. the prose in disco elysium is something i can’t find in modern books, much less games. god i love pretentious prose
 
it will forever be so deeply ironic to me that the devs of the best project ever put together by commies… lost their project by being commies. getting kicked off your own company because you didn’t put in any checks and balances whatsoever to protect Your Art, Your Assets? tragically hilarious. i do still wish the main author could’ve continued with the world building though. the prose in disco elysium is something i can’t find in modern books, much less games. god i love pretentious prose
The issue with this and a big part of the reason why DE had such great worldbuilding is that the creators were all old friends going back to their teenage years, if not before. There is a creative energy that can only really ever grow organically between friends who do it purely out of passion; this just doesn't happen in a studio or apartment by professionals who are only there because they are being paid to be there. Kurvitz and co. made a tabletop game in the DE world long before the video game and never released it, it was literally just for them to have fun.

Fact is, creative geniuses get dicked over from their work all the time, regardless of their political affiliation. (think people like Nikola Tesla or Gordon Gould) Creative types tend to not be the most versed in legal terms/contracts but regardless, this was pure ratfuckery on the Haavel and Kompus's side. The fact is, they fired the goose that lays the golden eggs and now that they're creatively bankrupt and shamelessly squeezing what they still can from DE with bullshit like their gay "luxury" clothing store.

DE's creatives are now split between like 5 studios, most of them have dodging financial backing. (Kaur Kender's Dark Math is making a fucking coomer game lol) Only two that show any promise are Kurvitz and Rostov's Red Info, and Tuulik's Summer Eternal. The latter is interesting because its supposedly a worker/player owned co-operative which in principle would prevent corporate ratfuckery, but Tuulik likes to be an attention whore and e-beg and their very edgy website and "manifesto"makes me wonder if its going to end up being a "no refunds" grift. Red Info has been very quiet but Rostov and Kurvitz were probably the most important to DE creatively so we'll see.

tl;dr
They got fucked, which means we got fucked too. Muh gommunism had nothing to do with it. We're never going to get a sequel to DE and nothing from the successor studios is probably even going to come close to it. I ain't laughing.
 
We will never see a DE 2, but DE likes are popping up. I played esoteric ebb, some great scenes but the throughline of asking people who they are voting for in a election wasn't funny enough to drive me forward.

No DE 2 though. Hammock Hobo has a whole bunch of videos, interesting dives into DE'S portraits and a recently released two hour iceberg.
 
I really enjoyed the Zero Parades demo and will be playing it later this year. It comes out very soon but I've got a couple other RPGs to play and it's never a good idea to buy a game on release. Looks like the reviews are pretty good though of course I highly doubt it'll outshine Disco Elysium.

I have been effectively baited by all the reflexive, performative ZA/UM hate. Clearly they fucked over the core team and the CEO is a financial snake. But it's also my take that Kurvitz is an abrasive personality and very much shot himself in the foot. I wish he could make another Disco game, but so it goes.

I'm just not keen on the virtue-signaling Reddit-brained people that feel inclined to leave some formulaic comment about "checking out what the devs did" under anything related to Zero Parades or ZA/UM. It actually almost made me do the opposite thing this afternoon. I was about to leave some snide comment stating that I'll be buying the game on some video focused on how evil ZA/UM is.

The situation itself is very murky in some respects. We'll never know exactly what happened. The CEO is scummy and took the IP out from under Kurvitz and the rest of the quad, that much is clear. But what about the other story? Was Kurvitz actually a shitty of a boss or was his only misdeed fucking off to go on vacation at the wrong time? What about their counterclaims that the higher ups are all sexist? Who knows.

I'm inclined to believe he is very hard to work with. The moneymen determined they couldn't keep working with him and when he and his partner stopped working as the Final Cut was coming due, they decided they had an excuse and struck first, probably breaking the law in how they acquired some of the funds.

Brutal and not very Disco, but hardly the worst thing a vidya producer has done. Even Argo stuck around for years, which has kinda been retconned. I give those four credit for making one of the best games of all time what it is, but they aren't the only ones that made it and they're certainly not the only writers/artists with talent in the world.

Speculation aside, a lot of what the haters say is factually wrong. For one, Kurvitz still owns a part of ZA/UM, so buying the game(s) still supports him. Unless he's sold his shares, but they certainly didn't literally steal his assets. He signed over partial ownership of the studio and thus the IP. He wasn't literally robbed. Perhaps not a hugely important distinction, but some people seem to suggest otherwise.

We don't live under communism and the fact is Disco wouldn't have been made without that money. They needed the capital that the CEO and his friend brought in. It's deeply hilarious and sad that it had to come from that kind of capitalist. .

The other big thing is that there are also writers and artists that worked on DE who still work at the company. The guy who wrote the political vision quests is the narrative director.

From my perspective, that continuity isn't the main thing I had no idea what Zero Parades was until the demo came out. I became interested because it came from ZA/UM (which I had a negative impression of from the drama and documentaries).

I found the demo to be good so suddenly I cared. Because of the quality. It doesn't matter if it's from the same crew at a different studio or a different crew at the same studio.

I certainly don't want to give the impression I'm a big fan of ZA/UM or anything. Fuck them. At the same time, the haters are often insufferable with their circlejerk of virtue signaling. I love the irony that in this situation, the way to virtue signal is to say you will pirate the game. I suppose that isn't all that ironic as piracy has always been acceptable in certain leftist circles, but it's still amusing.

It's definitely awoken the contrarian in me. That's part of why I'm definitely trying the game. But it's mostly the fact that it has talented people working on it and I really liked what I saw in the demo.

Personally, I don't let people's shittiness get in the way of my enjoying good art. If Hitler could paint like Degas, I would pay to visit his museum. For some people it is an issue. That's a valid position and it doesn't bother me. Not playing it is perfectly acceptable, but pretending that a good thing is bad for reasons outside the art itself pisses me off. Or maybe the finished product won't be any good. Who knows.

But then again, the reviews are quite good. I'll be curious to see if every single effortpost and video mentioning the game continues to be full of the formulaic 'muh ZA/UM bad' comments. Or maybe we'll have a Hogwarts Legacy situation where everyone agrees to hate the game while actively playing it.
 
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reportedly it isnt terrible but im not giving zaum my money
The politics of the studio aside, how do you even follow up something like Disco Elysium?
I'll probably give it a try a some time down the road, but following up something like DE is a monumental task, it really is a folly to even try. It's one of those rare games that just stands on its own.
 
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