Disco Elysium - Insane Drunken Cop Simulator RPG GotY 2019

I don't really know what's going on in this thread, but...

Is the game any good? Is it worth buying?

Does it have tits in it?


I remember when Disco Elysium came out, there were a ton of nerds singing its praises. The reviews made it sound kinda pretentious and insufferable, and I wasn't sure I wanted to play "Shadowrun: Hong Kong but with an angsty drunken degenerate", but I dunno. I've seen plent of games with asshole reviewers that never the less wind up being loads of fun. I'm looking for a new vidya fix to dull the pain a little longer; would Disco Elysium be it?
 
I don't really know what's going on in this thread, but...

Is the game any good? Is it worth buying?

Does it have tits in it?


I remember when Disco Elysium came out, there were a ton of nerds singing its praises. The reviews made it sound kinda pretentious and insufferable, and I wasn't sure I wanted to play "Shadowrun: Hong Kong but with an angsty drunken degenerate", but I dunno. I've seen plent of games with asshole reviewers that never the less wind up being loads of fun. I'm looking for a new vidya fix to dull the pain a little longer; would Disco Elysium be it?
It's a slow burn you will realise you love this game 3-4 hours hours in I would say.
It's not like a mario 64 where you only need to try to control to see if you would like the game.

Most likely you will say to yourself: Daam I love this game (if you do) after a great joke,situation or character moment..

I think the main thing that makes the people enjoy the game is the characters,setting ,plot and subplots.

The highlight for me was clearly LT.Kim thedeuteragonist. He's a great character and a perfect foil to the Mc.
The Mc might also be the best implementation ever of a video game protagonist ever. In the sense where most of your gaming actions as him make sense.
By gaming actions I don't mean saying the n word but running arround aimlessly,picking up every junk you see arround,having weird moodswing,acting like a fool etc.

Like all game you extract mostly what you want out of the experience. I didn't care that much about all the political bullshit,the multiples choices and playthrought or the gameplay. I will most likely remember this game for the 2 main characters and the setting.

If you decide the play the game I would advice you to take it slow and explore the first day(in game) and finish it in two sessions and then do one long session of play per day (in game). The briefing at the end of a day makes it easier to separate play sessions
 
Since I'm a console retard, I've unfortunately encountered two bugs in the fishing village that has caused my progress to come to a grinding halt.

Which is a goddamn shame, because I've really been enjoying myself. There are so many interesting characters that are genuinely fun to talk to.
 
Since I'm a console retard, I've unfortunately encountered two bugs in the fishing village that has caused my progress to come to a grinding halt.

Which is a goddamn shame, because I've really been enjoying myself. There are so many interesting characters that are genuinely fun to talk to.
Is the console release buggy? I was considering getting this on PS4 but I won't bother if it runs like shit or crashes a bunch.
 
Is the console release buggy? I was considering getting this on PS4 but I won't bother if it runs like shit or crashes a bunch.

Yeah, its got a fair share of bugs like being finicky with highlighting objects resulting in having to press 'x' a couple of times and numerous instances of voice audio not playing out. Loading times aren't the greatest, either but it hasn't crashed once on me.

To be fair, up until stalled progress, it was still very playable and just mildly annoying but until this is totally fixed, I can't really recommend it in PS4.

Apparently there's a patch currently out but I'm still seeing comments from people that these two things haven't been fixed plus another thing I haven't come across yet.
 
You hear "everyone has their own interpretation" a lot when it comes to avant garde bullshit, but in Disco Elysium that's actually true. From reading various threads, it seems like everyone approaches the characters and the gameplay in ways that are genuinely unique to the player.

I was under the impression that your character is a lost cause and his redemption could only come through his actions towards others (rather than reforming himself), so I did everything I could to Tequila Sunset myself while simultaneously trying to make everyone's lives a little better. Equipping two bottles of speed and huffing them at the same time can get you through so many skill checks lol.

My main complaint is that a lot of the dialogue options felt like they were indulging in too much lol xd randomz humor - which, felt really unfitting and would've preferred if the game if the game approached the political and social absurdities a lot more dryly. A lot of the game came off as immature, when they could've approached absurdity a lot more maturely.

loved the final confrontation with the murderer too, completely fucking nailed the MO of someone that would commit a murder, and nicely encapsulates that fundamentally all ideology is fundamentally personal.
 
One advice for every single person who is about to play the game - within the "Voice Settings" choose "Psychological". It retains the narrator and full voice acting for the NPCs, but turns off the voice-overs for the various Personalities. As to the reason... every single Personality is being voiced by the same person, who is also the narrator. This is jarring enough by itself, but the gentleman voicing them makes absolutely no effort to make them distinct from one another. They sound exactly the same. For comparison, here's a YouTuber doing voices for a few of them. Listen to the fellow below, and then compare him to the official version.


In summary - choose "Psychological". Always.
 
thank god they did voices for the rest of the lines. Being forced to read was the worst part of the game

While I appreciate the voice lines, I honestly think I'll prefer to read them the next time I do a playthrough. Everything feels so drawn out.

Also, they've been pumping out updates like crazy in the last week and a half and basically all of my complaints beforehand have been fixed. Typical pop-in and some chugging framerates but that's to be expected on a console port.
 
  • Feels
Reactions: Slap47
One advice for every single person who is about to play the game - within the "Voice Settings" choose "Psychological". It retains the narrator and full voice acting for the NPCs, but turns off the voice-overs for the various Personalities. As to the reason... every single Personality is being voiced by the same person, who is also the narrator. This is jarring enough by itself, but the gentleman voicing them makes absolutely no effort to make them distinct from one another. They sound exactly the same. For comparison, here's a YouTuber doing voices for a few of them. Listen to the fellow below, and then compare him to the official version.


In summary - choose "Psychological". Always.
Isn't that just the OG settings? Though if the VA is as bad as you say; definitely leaving it off.
 
  • Like
Reactions: Slap47
My original post/review stands. More text can't improve this steaming turd. Also - isometric sucks balls. I will make an exception for UO.

Original:
I pirated the game and couldn't delete it fast enough.
Children writing about topics they have zero understanding, while trying to summon the aesthetics of the 1970s.

Free was too much. Go be an artfag on someone else's time. Make better games.
Thank god I'm not you, I'm not German, don't have shit taste, haven't wasted time in MMORPGs. Fuck your arrogant, all-knowing attitude and I'm not talking about the game. Your society lost two World Wars. Perhaps it should take the hint of how much they suck.
 
Isn't that just the OG settings? Though if the VA is as bad as you say; definitely leaving it off.
No, the default setting is "everything is voiced". What astounds me is that, mere weeks ago, ZA/UN was gloating about how they had to have several voice over directors in order to supervise all the work they did and... where did this work go? I don't think anybody expected all 24 Personalities to have unique voice actors, but the one man they chose for the role isn't even trying. He isn't even *acting*, instead treating those Personalities, for the most part, as just an extension of the narration.
 
  • Agree
  • Feels
Reactions: Slap47 and ANF
In any case, being completely serious here, played the game when it initially released being particularly intrigued by its murder mystery aspect. I found it to be kind of like a point 'n click adventure game with an added rpg layer which is directly tied to your characters mental abilities such as perception of things around the environment or conversational abilities. It's a brilliant idea executed fairly well. Though, I was initially averse to the whole futuristic "disco" setting as I always imagined detective type games to be set in late 19th century (JtR comes to mind) or depression-era period. Someone can alway copy this idea, and put it in a realistic historical setting. Conversations can also sometimes be long and drawn-out and it is nicer to have all of it recorded for immersion than read most of it like a stage play script. A gem of a game though, good writing and art, definitely recommended.
 
  • Like
Reactions: JamalActimel
How are the pad controls for the game? Thinking about playing it on my living room tv but if they're shit I'll stick to my rig.
 
I don't think anybody expected all 24 Personalities to have unique voice actors, but the one man they chose for the role isn't even trying. He isn't even *acting*, instead treating those Personalities, for the most part, as just an extension of the narration.
A smart compromise would've been to just have four different people for the four different overall attributes. It isn't the most common thing to have two of the same personality archetype chime in one after another after another, so you'd get a lot of vocal variety and the difference in their diction still allows for difference when you have something like psyche->psyche.

The guy they got is a lot like the Pillars of Eternity 2 narrator voice - way too steady, way too boring.
 
  • Disagree
Reactions: Slap47
A smart compromise would've been to just have four different people for the four different overall attributes. It isn't the most common thing to have two of the same personality archetype chime in one after another after another, so you'd get a lot of vocal variety and the difference in their diction still allows for difference when you have something like psyche->psyche.

The guy they got is a lot like the Pillars of Eternity 2 narrator voice - way too steady, way too boring.
I honestly thought ZA/UN was going to do exactly that, so it was quite a shock when I discovered every single Personality has the same calm, static, almost droning voice behind them.
I'll disagree on Pillars of Eternity 2, though. The female narrator is much better, in my opinion, and seems more "natural", since she doesn't assert herself into the story as characters.
 
Is the game any good? Is it worth buying?

Does it have tits in it?
I thought it was good for the first 15 minutes, but it's actually kinda iffy.

A little too ensconsed in communist narrative and left wing clichés to have mirth playing it.

Can you people at least try to pretend you didn't alt-f4 at "racist lorry driver"?
(Why do you think they gave him 'racist' in the name specifically? Almost... almost like it would make whiny "I'm definitely not a racist but" people forcequit and complain about it.)
Honestly it was as jarring as having all this attention to a worker's strike and scabs. A game that started with very avant garde ambitions like having a face stuck in perpetual grin and the potentiality of dying from grabbing your tie, quickly devolved into very cardboard cutout characters.

"Racist" "communist" "fascist" "capitalist" aren't characters. It felt like dating a woman with pushup bras. I didn't manage to finish the game because it was quickly clear how much flatter it was than it set out to be.
 
Last edited by a moderator:
Back