Al Qaedurr
kiwifarms.net
- Joined
- Apr 3, 2025
Undertale and its consequences have been a disaster for the indie gaming scene.
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Life Force 3 is coming, so I'd like to think X-Multiply 2 is at least a possibility.All I'm saying is you haven't really lived until you've played X-Multiply and Xexex.
All the "Seal of Quality" meant was that the producer of whatever piece of trash it was on was paying Nintendo their cut. Only idiot milennials and zoomers think it meant any kind of standards beyond "it won't make your NES explode" were upheld.
that's how indie gaming has been for like... decades.Indie gaming sucks today and I'm tired of pretending it doesn't and that it's going to "save gaming!!!"
I've played more than a few licensed games that ignored that as well.There were some common design elements on the licensed Nintendo games like pressing A to jump (even Dr. Jekyll and Mr. Hyde had that). HK originals, some of which were brought over as Color Dreams games, ignored that.
Always did, even when it started it was 99% suck, people mention only the 2-3 games that didn't suck then forget about the shovelware or the shit the journos shilled back then.Indie gaming sucks today
romeo did make a game though and during his interview with yatzhee croshaw he mentioned he likes making games, same as the father of lies peter molyneux.Now we've got Becky (Bill) Johnson making a game with PSX-level graphics that's essentially Harry Potter fanfiction with a lot of "OH NO HE DIH-UNT" lines.
David Cage and Michael Ancel have been cancelled. Amy Hennig might be making her last game before retirement. John Romero just likes to talk about Doom, not make games anymore.
they you haven't been pirating enough games, gotta get those numbers up rookie.I never notice.
Amid Evil is 8 gigabites and was made in unreal engine 5. The result is that it runs like shit on a lot of PCs and many people can't even run it without lagging.you also didn't mention that the PSX-level graphics weighing about 6GB in disk space which is more like 8.5 times heavier than a actual PSX game running 8.5 times worse than a actual PSX game being emulated
Platformers just need better themes. You can only do "fire world", "water world" etc so many times. The actual gameplay is timeless.Bing bing wahoo games are great examples of how fucking outdated some concepts are at their core.
There was also true innovation too though, so we had both innovation and improvement, plus the birth of 3D which made everything exciting. It's not a period that can be replicated easily, if at all.One of the reasons why people think so highly of the 1990-2005 timeframe of video games is that everything was an improvement. Bigger games, richer experiences, and better graphics.
Sprite art is fine, just don't stick to copying a certain x-bit type, make it as good as you possibly can. Technically Vanillaware used sprites, do something like that.I am sick and tired of 8-bit type spite art. Its just so lazy and ugly. At least do 16 bit, or preferably not sprite art at all.
I was pleasantly surprised to see people shit on that game. They all praised the art (it's awful actually) but many admitted it was poorly written and apparently has an extremely repetitive combat system.Sea of Stars is proof positive that retro aesthetics can carry a game nowadays even if the rest of it is absolute shit.
It's in lots of games. Hollow Knight is always praised to hell and back, I suspected it had LGBT shit in it and decided to check one day, and I was unsurprised to see it does. It's pretty damn common.I'm not sure where all these troonshine reddit games people talk about are coming from. It's always the same dozen examples from a sea of other indie games. I get it, you hate Undertale, Celeste, and Ultrakill. Play literally anything else.
I agree, I think it's twofold: 1) the artists just suck, 2) they're not adhering to actual system limitations so it throws off our expectations when an "8-bit" game looks off compared to what it's trying to copy.There's something about the look of these games that never sat right with me. I don't want to call them ugly but they almost never look as good as the retro games they're trying to emulate. I say this as someone who doesn't really care about graphics but a lot of indie 2d/pixel art games look offputting.
Nintendo is going to really suffer from this. I think we're already seeing it actually... The new Donkey Kong probably had nobody involved with the original DK or DKC games at the helm, and while I'll reserve judgement I won't be surprised if it's underwhelming. What new talent do they have? I'm afraid they'll be riding off the coattails of established series at best.I've said this before in regards to all media, and I'll say it again: the titans are dead or retired.
Its being made by the Odyssey team. Nintendo deliberately doesn't build up names but a lot of those guys have 20+ years of 3D Mario experience.Nintendo Donkey Kong
It sure doesn't show, then... As I said, I'll reserve judgement for now, and I'm even looking forward to it with cautious optimism, but something feels off about it, and not just the DK design. Nothing about it screams Donkey Kong to me.Its being made by the Odyssey team. Nintendo deliberately doesn't build up names but a lot of those guys have 20+ years of 3D Mario experience.
Why not? Just didn't grow up with them or something? What games do you like?More on topic, I don't really enjoy actual retro games (with some exceptions), so I don't care much for the throwbacks either.
Probably. My earliest console was the N64 and my earliest PC game was Dune 2000, not even Dune 2. NES and SNES type games simply don't appeal to me, and I'm convinced people only liked Side-Scrolling Platformers because they didn't know any better back then.Why not? Just didn't grow up with them or something?
I like vidya with story. The best are the ones where you get to drive the story yourself but if the story's good enough it doesn't matter if it's linear. I'm a bit of a casual but I can still appreciate and adapt to playing games like Morrowind or Stalker, and I love the Souls games even at their worst COUGHDarkSouls2COUGH.What games do you like?
That might be something different. It annoys me that every "Top 10 indie games of all time!" lists have the same journo approved "high art" slop. Disco Elysium, Braid, Gone Home, etc.It's in lots of games. Hollow Knight is always praised to hell and back, I suspected it had LGBT shit in it and decided to check one day, and I was unsurprised to see it does. It's pretty damn common.
This is something I agree with, but also don't understand.After malding at TLoU2 I decided I'd no longer allow games I don't like to take up real estate in my head unless I've actually played them.