- Joined
- Jul 19, 2017
https://www.techspot.com/news/76252-doom-ii-final-secret-unlocked-after-24-years.html
Doom II has had a painfully annoying secret for 24 years now. On level 15, there was a known secret area that seemingly could only be accessed via cheats, thus making it impossible to legit 100% the level. YouTube user Zero Master posted a video on august 30th showing how to trigger the special event, and was tweeted by john romero the next day:
"CONGRATS, Zero Master! Finally, after 24 years! "To win the game you must get 100% on level 15 by John Romero." Great trick getting to that secret! https://t.co/Im9BSP5Eyh #doom
— (@romero) August 31, 2018
"
Video here, secret is at 3:00
https://www.youtube.com/watch?v=irNoHfnLXRM
For those wondering how the trick works; Secret areas can be triggered in DOOM II if doomguy's center is in the secret area in the same "sector" (used because the DOOM engine doesnt have actual verticality to it, so you cant trigger the secret area from 5 floors up areas directly above/below each other are technically different "sectors" of the map allowing you to wrap the map on top of itself). The "sector" to trigger the secret area in question is directly beneath a teleporter that, as soon as Doomguy stands on it, lifts him up to the teleporter's sector, and thus teleports him up a floor. In order to go down a floor to the secret sector, you have to entice a pain elemental to follow you to the point in question, then get it to spawn a lost soul on top of you. This forces doomguy down to the first floor in the game engine, which is where the sector is, "unlocking" the secret area without cheats.
Now, the ultimate question, was this a royal fuckup on Romero's part, or was the map actually designed to do that?
Doom II has had a painfully annoying secret for 24 years now. On level 15, there was a known secret area that seemingly could only be accessed via cheats, thus making it impossible to legit 100% the level. YouTube user Zero Master posted a video on august 30th showing how to trigger the special event, and was tweeted by john romero the next day:
"CONGRATS, Zero Master! Finally, after 24 years! "To win the game you must get 100% on level 15 by John Romero." Great trick getting to that secret! https://t.co/Im9BSP5Eyh #doom
— (@romero) August 31, 2018
"
Video here, secret is at 3:00
https://www.youtube.com/watch?v=irNoHfnLXRM
For those wondering how the trick works; Secret areas can be triggered in DOOM II if doomguy's center is in the secret area in the same "sector" (used because the DOOM engine doesnt have actual verticality to it, so you cant trigger the secret area from 5 floors up areas directly above/below each other are technically different "sectors" of the map allowing you to wrap the map on top of itself). The "sector" to trigger the secret area in question is directly beneath a teleporter that, as soon as Doomguy stands on it, lifts him up to the teleporter's sector, and thus teleports him up a floor. In order to go down a floor to the secret sector, you have to entice a pain elemental to follow you to the point in question, then get it to spawn a lost soul on top of you. This forces doomguy down to the first floor in the game engine, which is where the sector is, "unlocking" the secret area without cheats.
Now, the ultimate question, was this a royal fuckup on Romero's part, or was the map actually designed to do that?